Return default config if config path is not found

Signed-off-by: Evan Lezar <elezar@nvidia.com>
This commit is contained in:
Evan Lezar 2022-05-20 14:17:08 +02:00
parent f0cae49892
commit 73a5b70a02
2 changed files with 2 additions and 1 deletions

View File

@ -2,6 +2,7 @@
## v1.10.0-rc.3 ## v1.10.0-rc.3
* Use default config instead of raising an error if config file cannot be found
* Ignore NVIDIA_REQUIRE_JETPACK* environment variables for requirement checks * Ignore NVIDIA_REQUIRE_JETPACK* environment variables for requirement checks
* Fix bug in detection of Tegra systems where `/sys/devices/soc0/family` is ignored * Fix bug in detection of Tegra systems where `/sys/devices/soc0/family` is ignored
* Fix bug where links to devices were detected as devices * Fix bug where links to devices were detected as devices

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@ -61,7 +61,7 @@ func GetConfig() (*Config, error) {
tomlFile, err := os.Open(configFilePath) tomlFile, err := os.Open(configFilePath)
if err != nil { if err != nil {
return nil, fmt.Errorf("failed to open config file %v: %v", configFilePath, err) return getDefaultConfig(), nil
} }
defer tomlFile.Close() defer tomlFile.Close()