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	Return default config if config path is not found
Signed-off-by: Evan Lezar <elezar@nvidia.com>
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				| @ -2,6 +2,7 @@ | ||||
| 
 | ||||
| ## v1.10.0-rc.3 | ||||
| 
 | ||||
| * Use default config instead of raising an error if config file cannot be found | ||||
| * Ignore NVIDIA_REQUIRE_JETPACK* environment variables for requirement checks | ||||
| * Fix bug in detection of Tegra systems where `/sys/devices/soc0/family` is ignored | ||||
| * Fix bug where links to devices were detected as devices | ||||
|  | ||||
| @ -61,7 +61,7 @@ func GetConfig() (*Config, error) { | ||||
| 
 | ||||
| 	tomlFile, err := os.Open(configFilePath) | ||||
| 	if err != nil { | ||||
| 		return nil, fmt.Errorf("failed to open config file %v: %v", configFilePath, err) | ||||
| 		return getDefaultConfig(), nil | ||||
| 	} | ||||
| 	defer tomlFile.Close() | ||||
| 
 | ||||
|  | ||||
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