Fix lint errors

Signed-off-by: Evan Lezar <elezar@nvidia.com>
This commit is contained in:
Evan Lezar 2023-01-30 13:39:57 +01:00
parent 201232dae3
commit 707e3479f8
2 changed files with 4 additions and 4 deletions

View File

@ -117,7 +117,7 @@ func (m command) validateFlags(r *cli.Context, cfg *config) error {
return fmt.Errorf("invalid output format: %v", cfg.format)
}
_, err := NewDeviceNamer(cfg.deviceNameStrategy)
_, err := newDeviceNamer(cfg.deviceNameStrategy)
if err != nil {
return err
}
@ -126,7 +126,7 @@ func (m command) validateFlags(r *cli.Context, cfg *config) error {
}
func (m command) run(c *cli.Context, cfg *config) error {
deviceNamer, err := NewDeviceNamer(cfg.deviceNameStrategy)
deviceNamer, err := newDeviceNamer(cfg.deviceNameStrategy)
if err != nil {
return fmt.Errorf("failed to create device namer: %v", err)
}

View File

@ -40,9 +40,9 @@ type deviceNameIndex struct {
}
type deviceNameUUID struct{}
// NewDeviceNamer creates a Device Namer based on the supplied strategy.
// newDeviceNamer creates a Device Namer based on the supplied strategy.
// This namer can be used to construct the names for MIG and GPU devices when generating the CDI spec.
func NewDeviceNamer(strategy string) (deviceNamer, error) {
func newDeviceNamer(strategy string) (deviceNamer, error) {
switch strategy {
case deviceNameStrategyIndex:
return deviceNameIndex{}, nil