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https://github.com/NVIDIA/nvidia-container-toolkit
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Update components before building release
Signed-off-by: Evan Lezar <elezar@nvidia.com>
This commit is contained in:
36
scripts/update-components.sh
Executable file
36
scripts/update-components.sh
Executable file
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#!/usr/bin/env bash
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# Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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set -e -x
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SCRIPTS_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )"/../scripts && pwd )"
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PROJECT_ROOT="$( cd ${SCRIPTS_DIR}/.. && pwd )"
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git submodule update --init
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echo "Component status before update"
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git submodule status
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# We update all submodules from their respective remotes
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# NOTE: Appending `-- [PATH]` will limit the update to a specific component
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git submodule update --remote
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if [[ -z $(git status -s third_party) ]]; then
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echo "Components already up to date"
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else
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echo "Components updated"
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git submodule status
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fi
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