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	Add lookup.GetPath and lookup.GetPaths functions
Signed-off-by: Evan Lezar <elezar@nvidia.com>
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				| @ -25,24 +25,13 @@ import ( | ||||
| 	log "github.com/sirupsen/logrus" | ||||
| ) | ||||
| 
 | ||||
| const ( | ||||
| 	envPath = "PATH" | ||||
| ) | ||||
| 
 | ||||
| var defaultPaths = []string{"/usr/local/sbin", "/usr/local/bin", "/usr/sbin", "/usr/bin", "/sbin", "/bin"} | ||||
| 
 | ||||
| type executable struct { | ||||
| 	file | ||||
| } | ||||
| 
 | ||||
| // NewExecutableLocator creates a locator to fine executable files in the path. A logger can also be specified.
 | ||||
| func NewExecutableLocator(logger *log.Logger, root string) Locator { | ||||
| 	pathEnv := os.Getenv(envPath) | ||||
| 	paths := filepath.SplitList(pathEnv) | ||||
| 
 | ||||
| 	if root != "" { | ||||
| 		paths = append(paths, defaultPaths...) | ||||
| 	} | ||||
| 	paths := GetPaths(root) | ||||
| 
 | ||||
| 	var prefixes []string | ||||
| 	for _, dir := range paths { | ||||
|  | ||||
							
								
								
									
										69
									
								
								internal/lookup/path.go
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										69
									
								
								internal/lookup/path.go
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,69 @@ | ||||
| /** | ||||
| # Copyright (c) 2022, NVIDIA CORPORATION.  All rights reserved. | ||||
| # | ||||
| # Licensed under the Apache License, Version 2.0 (the "License"); | ||||
| # you may not use this file except in compliance with the License. | ||||
| # You may obtain a copy of the License at | ||||
| # | ||||
| #     http://www.apache.org/licenses/LICENSE-2.0
 | ||||
| # | ||||
| # Unless required by applicable law or agreed to in writing, software | ||||
| # distributed under the License is distributed on an "AS IS" BASIS, | ||||
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||||
| # See the License for the specific language governing permissions and | ||||
| # limitations under the License. | ||||
| **/ | ||||
| 
 | ||||
| package lookup | ||||
| 
 | ||||
| import ( | ||||
| 	"os" | ||||
| 	"path" | ||||
| 	"path/filepath" | ||||
| 	"strings" | ||||
| ) | ||||
| 
 | ||||
| const ( | ||||
| 	envPath = "PATH" | ||||
| ) | ||||
| 
 | ||||
| var ( | ||||
| 	defaultPATH = []string{"/usr/local/sbin", "/usr/local/bin", "/usr/sbin", "/usr/bin", "/sbin", "/bin"} | ||||
| ) | ||||
| 
 | ||||
| // GetPaths returns a list of paths for a specified root. These are constructed from the
 | ||||
| // PATH environment variable, a default path list, and the supplied root.
 | ||||
| func GetPaths(root string) []string { | ||||
| 	dirs := filepath.SplitList(os.Getenv(envPath)) | ||||
| 
 | ||||
| 	inDirs := make(map[string]bool) | ||||
| 	for _, d := range dirs { | ||||
| 		inDirs[d] = true | ||||
| 	} | ||||
| 
 | ||||
| 	// directories from the environment have higher precedence
 | ||||
| 	for _, d := range defaultPATH { | ||||
| 		if inDirs[d] { | ||||
| 			// We don't add paths that are already included
 | ||||
| 			continue | ||||
| 		} | ||||
| 		dirs = append(dirs, d) | ||||
| 	} | ||||
| 
 | ||||
| 	if root != "" && root != "/" { | ||||
| 		rootDirs := []string{} | ||||
| 		for _, dir := range dirs { | ||||
| 			rootDirs = append(rootDirs, path.Join(root, dir)) | ||||
| 		} | ||||
| 		// directories with the root prefix have higher precedence
 | ||||
| 		dirs = append(rootDirs, dirs...) | ||||
| 	} | ||||
| 
 | ||||
| 	return dirs | ||||
| } | ||||
| 
 | ||||
| // GetPath returns a colon-separated path value that can be used to set the PATH
 | ||||
| // environment variable
 | ||||
| func GetPath(root string) string { | ||||
| 	return strings.Join(GetPaths(root), ":") | ||||
| } | ||||
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