nvidia-container-toolkit/internal/nvsandboxutils/api.go

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/**
# Copyright 2024 NVIDIA CORPORATION
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package nvsandboxutils
// libraryOptions hold the parameters than can be set by a LibraryOption
type libraryOptions struct {
path string
flags int
}
// LibraryOption represents a functional option to configure the underlying nvsandboxutils library
type LibraryOption func(*libraryOptions)
// WithLibraryPath provides an option to set the library name to be used by the nvsandboxutils library.
func WithLibraryPath(path string) LibraryOption {
return func(o *libraryOptions) {
o.path = path
}
}
// SetLibraryOptions applies the specified options to the nvsandboxutils library.
// If this is called when a library is already loaded, an error is raised.
func SetLibraryOptions(opts ...LibraryOption) error {
libnvsandboxutils.Lock()
defer libnvsandboxutils.Unlock()
if libnvsandboxutils.refcount != 0 {
return errLibraryAlreadyLoaded
}
libnvsandboxutils.init(opts...)
return nil
}