mirror of
https://github.com/NVIDIA/nvidia-container-toolkit
synced 2024-11-23 00:38:26 +00:00
271 lines
7.1 KiB
Go
271 lines
7.1 KiB
Go
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package logrus
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import (
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"context"
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"io"
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"time"
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)
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var (
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// std is the name of the standard logger in stdlib `log`
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std = New()
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)
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func StandardLogger() *Logger {
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return std
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}
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// SetOutput sets the standard logger output.
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func SetOutput(out io.Writer) {
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std.SetOutput(out)
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}
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// SetFormatter sets the standard logger formatter.
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func SetFormatter(formatter Formatter) {
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std.SetFormatter(formatter)
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}
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// SetReportCaller sets whether the standard logger will include the calling
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// method as a field.
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func SetReportCaller(include bool) {
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std.SetReportCaller(include)
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}
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// SetLevel sets the standard logger level.
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func SetLevel(level Level) {
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std.SetLevel(level)
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}
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// GetLevel returns the standard logger level.
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func GetLevel() Level {
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return std.GetLevel()
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}
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// IsLevelEnabled checks if the log level of the standard logger is greater than the level param
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func IsLevelEnabled(level Level) bool {
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return std.IsLevelEnabled(level)
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}
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// AddHook adds a hook to the standard logger hooks.
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func AddHook(hook Hook) {
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std.AddHook(hook)
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}
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// WithError creates an entry from the standard logger and adds an error to it, using the value defined in ErrorKey as key.
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func WithError(err error) *Entry {
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return std.WithField(ErrorKey, err)
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}
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// WithContext creates an entry from the standard logger and adds a context to it.
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func WithContext(ctx context.Context) *Entry {
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return std.WithContext(ctx)
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}
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// WithField creates an entry from the standard logger and adds a field to
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// it. If you want multiple fields, use `WithFields`.
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//
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// Note that it doesn't log until you call Debug, Print, Info, Warn, Fatal
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// or Panic on the Entry it returns.
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func WithField(key string, value interface{}) *Entry {
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return std.WithField(key, value)
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}
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// WithFields creates an entry from the standard logger and adds multiple
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// fields to it. This is simply a helper for `WithField`, invoking it
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// once for each field.
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//
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// Note that it doesn't log until you call Debug, Print, Info, Warn, Fatal
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// or Panic on the Entry it returns.
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func WithFields(fields Fields) *Entry {
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return std.WithFields(fields)
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}
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// WithTime creates an entry from the standard logger and overrides the time of
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// logs generated with it.
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//
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// Note that it doesn't log until you call Debug, Print, Info, Warn, Fatal
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// or Panic on the Entry it returns.
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func WithTime(t time.Time) *Entry {
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return std.WithTime(t)
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}
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// Trace logs a message at level Trace on the standard logger.
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func Trace(args ...interface{}) {
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std.Trace(args...)
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}
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// Debug logs a message at level Debug on the standard logger.
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func Debug(args ...interface{}) {
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std.Debug(args...)
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}
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// Print logs a message at level Info on the standard logger.
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func Print(args ...interface{}) {
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std.Print(args...)
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}
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// Info logs a message at level Info on the standard logger.
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func Info(args ...interface{}) {
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std.Info(args...)
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}
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// Warn logs a message at level Warn on the standard logger.
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func Warn(args ...interface{}) {
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std.Warn(args...)
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}
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// Warning logs a message at level Warn on the standard logger.
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func Warning(args ...interface{}) {
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std.Warning(args...)
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}
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// Error logs a message at level Error on the standard logger.
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func Error(args ...interface{}) {
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std.Error(args...)
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}
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// Panic logs a message at level Panic on the standard logger.
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func Panic(args ...interface{}) {
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std.Panic(args...)
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}
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// Fatal logs a message at level Fatal on the standard logger then the process will exit with status set to 1.
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func Fatal(args ...interface{}) {
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std.Fatal(args...)
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}
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// TraceFn logs a message from a func at level Trace on the standard logger.
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func TraceFn(fn LogFunction) {
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std.TraceFn(fn)
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}
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// DebugFn logs a message from a func at level Debug on the standard logger.
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func DebugFn(fn LogFunction) {
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std.DebugFn(fn)
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}
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// PrintFn logs a message from a func at level Info on the standard logger.
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func PrintFn(fn LogFunction) {
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std.PrintFn(fn)
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}
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// InfoFn logs a message from a func at level Info on the standard logger.
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func InfoFn(fn LogFunction) {
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std.InfoFn(fn)
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}
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// WarnFn logs a message from a func at level Warn on the standard logger.
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func WarnFn(fn LogFunction) {
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std.WarnFn(fn)
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}
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// WarningFn logs a message from a func at level Warn on the standard logger.
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func WarningFn(fn LogFunction) {
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std.WarningFn(fn)
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}
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// ErrorFn logs a message from a func at level Error on the standard logger.
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func ErrorFn(fn LogFunction) {
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std.ErrorFn(fn)
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}
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// PanicFn logs a message from a func at level Panic on the standard logger.
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func PanicFn(fn LogFunction) {
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std.PanicFn(fn)
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}
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// FatalFn logs a message from a func at level Fatal on the standard logger then the process will exit with status set to 1.
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func FatalFn(fn LogFunction) {
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std.FatalFn(fn)
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}
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// Tracef logs a message at level Trace on the standard logger.
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func Tracef(format string, args ...interface{}) {
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std.Tracef(format, args...)
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}
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// Debugf logs a message at level Debug on the standard logger.
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func Debugf(format string, args ...interface{}) {
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std.Debugf(format, args...)
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}
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// Printf logs a message at level Info on the standard logger.
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func Printf(format string, args ...interface{}) {
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std.Printf(format, args...)
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}
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// Infof logs a message at level Info on the standard logger.
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func Infof(format string, args ...interface{}) {
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std.Infof(format, args...)
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}
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// Warnf logs a message at level Warn on the standard logger.
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func Warnf(format string, args ...interface{}) {
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std.Warnf(format, args...)
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}
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// Warningf logs a message at level Warn on the standard logger.
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func Warningf(format string, args ...interface{}) {
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std.Warningf(format, args...)
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}
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// Errorf logs a message at level Error on the standard logger.
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func Errorf(format string, args ...interface{}) {
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std.Errorf(format, args...)
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}
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// Panicf logs a message at level Panic on the standard logger.
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func Panicf(format string, args ...interface{}) {
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std.Panicf(format, args...)
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}
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// Fatalf logs a message at level Fatal on the standard logger then the process will exit with status set to 1.
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func Fatalf(format string, args ...interface{}) {
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std.Fatalf(format, args...)
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}
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// Traceln logs a message at level Trace on the standard logger.
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func Traceln(args ...interface{}) {
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std.Traceln(args...)
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}
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// Debugln logs a message at level Debug on the standard logger.
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func Debugln(args ...interface{}) {
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std.Debugln(args...)
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}
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// Println logs a message at level Info on the standard logger.
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func Println(args ...interface{}) {
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std.Println(args...)
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}
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// Infoln logs a message at level Info on the standard logger.
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func Infoln(args ...interface{}) {
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std.Infoln(args...)
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}
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// Warnln logs a message at level Warn on the standard logger.
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func Warnln(args ...interface{}) {
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std.Warnln(args...)
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}
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// Warningln logs a message at level Warn on the standard logger.
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func Warningln(args ...interface{}) {
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std.Warningln(args...)
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}
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// Errorln logs a message at level Error on the standard logger.
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func Errorln(args ...interface{}) {
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std.Errorln(args...)
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}
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// Panicln logs a message at level Panic on the standard logger.
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func Panicln(args ...interface{}) {
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std.Panicln(args...)
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}
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// Fatalln logs a message at level Fatal on the standard logger then the process will exit with status set to 1.
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func Fatalln(args ...interface{}) {
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std.Fatalln(args...)
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}
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