nvidia-container-toolkit/internal/lookup/cuda/cuda.go

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/**
# Copyright (c) NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package cuda
import (
"github.com/NVIDIA/nvidia-container-toolkit/internal/logger"
"github.com/NVIDIA/nvidia-container-toolkit/internal/lookup"
)
type cudaLocator struct {
lookup.Locator
logger logger.Interface
driverRoot string
}
// Options is a function that configures a cudaLocator.
type Options func(*cudaLocator)
// WithLogger is an option that configures the logger used by the locator.
func WithLogger(logger logger.Interface) Options {
return func(c *cudaLocator) {
c.logger = logger
}
}
// WithDriverRoot is an option that configures the driver root used by the locator.
func WithDriverRoot(driverRoot string) Options {
return func(c *cudaLocator) {
c.driverRoot = driverRoot
}
}
// New creates a new CUDA library locator.
func New(opts ...Options) lookup.Locator {
c := &cudaLocator{}
for _, opt := range opts {
opt(c)
}
if c.logger == nil {
c.logger = logger.New()
}
if c.driverRoot == "" {
c.driverRoot = "/"
}
// TODO: Do we want to set the Count to 1 here?
l, _ := lookup.NewLibraryLocator(
c.logger,
c.driverRoot,
)
c.Locator = l
return c
}
// Locate returns the path to the libcuda.so.RMVERSION file.
// libcuda.so is prefixed to the specified pattern.
func (l *cudaLocator) Locate(pattern string) ([]string, error) {
return l.Locator.Locate("libcuda.so" + pattern)
}