nvidia-container-toolkit/cmd/nvidia-container-runtime/main.go

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package main
import (
"fmt"
"os"
"github.com/NVIDIA/nvidia-container-toolkit/internal/config"
)
var logger = NewLogger()
func main() {
err := run(os.Args)
if err != nil {
logger.Errorf("%v", err)
os.Exit(1)
}
}
// run is an entry point that allows for idiomatic handling of errors
// when calling from the main function.
func run(argv []string) (rerr error) {
cfg, err := config.GetConfig()
if err != nil {
return fmt.Errorf("error loading config: %v", err)
}
logger, err = UpdateLogger(
cfg.NVIDIAContainerRuntimeConfig.DebugFilePath,
cfg.NVIDIAContainerRuntimeConfig.LogLevel,
argv,
)
if err != nil {
return fmt.Errorf("failed to set up logger: %v", err)
}
logger.Debugf("Command line arguments: %v", argv)
runtime, err := newNVIDIAContainerRuntime(logger.Logger, cfg, argv)
if err != nil {
return fmt.Errorf("failed to create NVIDIA Container Runtime: %v", err)
}
return runtime.Exec(argv)
}