nvidia-container-toolkit/internal/info/proc/devices/builder.go

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/**
# Copyright 2024 NVIDIA CORPORATION
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package devices
type builder struct {
asMap devices
filter func(string) bool
}
// New creates a new devices struct with the specified options.
func New(opts ...Option) Devices {
b := &builder{}
for _, opt := range opts {
opt(b)
}
if b.filter == nil {
b.filter = func(string) bool { return false }
}
devices := make(devices)
for k, v := range b.asMap {
if b.filter(string(k)) {
continue
}
devices[k] = v
}
return devices
}
// Option defines a functional option.
type Option func(*builder)
// WithDeviceToMajor specifies an explicit device name to major number map.
func WithDeviceToMajor(deviceToMajor map[string]int) Option {
return func(b *builder) {
b.asMap = make(devices)
for name, major := range deviceToMajor {
b.asMap[Name(name)] = Major(major)
}
}
}
// WithFilter specifies a filter to exclude devices.
func WithFilter(filter func(string) bool) Option {
return func(b *builder) {
b.filter = filter
}
}