nvidia-container-toolkit/cmd/nvidia-container-runtime/main.go

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package main
import (
"fmt"
"os"
"github.com/NVIDIA/nvidia-container-toolkit/internal/config"
)
var logger = NewLogger()
func main() {
err := run(os.Args)
if err != nil {
logger.Errorf("Error running %v: %v", os.Args, err)
os.Exit(1)
}
}
// run is an entry point that allows for idiomatic handling of errors
// when calling from the main function.
func run(argv []string) (rerr error) {
cfg, err := config.GetRuntimeConfig()
if err != nil {
return fmt.Errorf("error loading config: %v", err)
}
err = logger.LogToFile(cfg.DebugFilePath)
if err != nil {
return fmt.Errorf("error opening debug log file: %v", err)
}
defer func() {
// We capture and log a returning error before closing the log file.
if rerr != nil {
logger.Errorf("Error running %v: %v", argv, rerr)
}
logger.CloseFile()
}()
runtime, err := newNVIDIAContainerRuntime(logger.Logger, cfg, argv)
if err != nil {
return fmt.Errorf("error creating runtime: %v", err)
}
return runtime.Exec(argv)
}