nvidia-container-toolkit/cmd/nvidia-ctk/runtime/configure/configure.go

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/**
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package configure
import (
"fmt"
"path/filepath"
"github.com/NVIDIA/nvidia-container-toolkit/internal/logger"
"github.com/NVIDIA/nvidia-container-toolkit/pkg/config/engine"
"github.com/NVIDIA/nvidia-container-toolkit/pkg/config/engine/containerd"
"github.com/NVIDIA/nvidia-container-toolkit/pkg/config/engine/crio"
"github.com/NVIDIA/nvidia-container-toolkit/pkg/config/engine/docker"
"github.com/urfave/cli/v2"
)
const (
defaultRuntime = "docker"
// defaultNVIDIARuntimeName is the default name to use in configs for the NVIDIA Container Runtime
defaultNVIDIARuntimeName = "nvidia"
// defaultNVIDIARuntimeExecutable is the default NVIDIA Container Runtime executable file name
defaultNVIDIARuntimeExecutable = "nvidia-container-runtime"
defailtNVIDIARuntimeExpecutablePath = "/usr/bin/nvidia-container-runtime"
defaultContainerdConfigFilePath = "/etc/containerd/config.toml"
defaultCrioConfigFilePath = "/etc/crio/crio.conf"
defaultDockerConfigFilePath = "/etc/docker/daemon.json"
)
type command struct {
logger logger.Interface
}
// NewCommand constructs an configure command with the specified logger
func NewCommand(logger logger.Interface) *cli.Command {
c := command{
logger: logger,
}
return c.build()
}
// config defines the options that can be set for the CLI through config files,
// environment variables, or command line config
type config struct {
dryRun bool
runtime string
configFilePath string
nvidiaRuntime struct {
name string
path string
setAsDefault bool
}
}
func (m command) build() *cli.Command {
// Create a config struct to hold the parsed environment variables or command line flags
config := config{}
// Create the 'configure' command
configure := cli.Command{
Name: "configure",
Usage: "Add a runtime to the specified container engine",
Before: func(c *cli.Context) error {
return validateFlags(c, &config)
},
Action: func(c *cli.Context) error {
return m.configureWrapper(c, &config)
},
}
configure.Flags = []cli.Flag{
&cli.BoolFlag{
Name: "dry-run",
Usage: "update the runtime configuration as required but don't write changes to disk",
Destination: &config.dryRun,
},
&cli.StringFlag{
Name: "runtime",
Usage: "the target runtime engine; one of [containerd, crio, docker]",
Value: defaultRuntime,
Destination: &config.runtime,
},
&cli.StringFlag{
Name: "config",
Usage: "path to the config file for the target runtime",
Destination: &config.configFilePath,
},
&cli.StringFlag{
Name: "nvidia-runtime-name",
Usage: "specify the name of the NVIDIA runtime that will be added",
Value: defaultNVIDIARuntimeName,
Destination: &config.nvidiaRuntime.name,
},
&cli.StringFlag{
Name: "nvidia-runtime-path",
Aliases: []string{"runtime-path"},
Usage: "specify the path to the NVIDIA runtime executable",
Value: defaultNVIDIARuntimeExecutable,
Destination: &config.nvidiaRuntime.path,
},
&cli.BoolFlag{
Name: "nvidia-set-as-default",
Aliases: []string{"set-as-default"},
Usage: "set the NVIDIA runtime as the default runtime",
Destination: &config.nvidiaRuntime.setAsDefault,
},
}
return &configure
}
func validateFlags(c *cli.Context, config *config) error {
switch config.runtime {
case "containerd", "crio", "docker":
break
default:
return fmt.Errorf("unrecognized runtime '%v'", config.runtime)
}
switch config.runtime {
case "containerd", "crio":
if config.nvidiaRuntime.path == defaultNVIDIARuntimeExecutable {
config.nvidiaRuntime.path = defailtNVIDIARuntimeExpecutablePath
}
if !filepath.IsAbs(config.nvidiaRuntime.path) {
return fmt.Errorf("the NVIDIA runtime path %q is not an absolute path", config.nvidiaRuntime.path)
}
}
return nil
}
// configureWrapper updates the specified container engine config to enable the NVIDIA runtime
func (m command) configureWrapper(c *cli.Context, config *config) error {
configFilePath := config.resolveConfigFilePath()
var cfg engine.Interface
var err error
switch config.runtime {
case "containerd":
cfg, err = containerd.New(
containerd.WithLogger(m.logger),
containerd.WithPath(configFilePath),
)
case "crio":
cfg, err = crio.New(
crio.WithLogger(m.logger),
crio.WithPath(configFilePath),
)
case "docker":
cfg, err = docker.New(
docker.WithLogger(m.logger),
docker.WithPath(configFilePath),
)
default:
err = fmt.Errorf("unrecognized runtime '%v'", config.runtime)
}
if err != nil || cfg == nil {
return fmt.Errorf("unable to load config for runtime %v: %v", config.runtime, err)
}
err = cfg.AddRuntime(
config.nvidiaRuntime.name,
config.nvidiaRuntime.path,
config.nvidiaRuntime.setAsDefault,
)
if err != nil {
return fmt.Errorf("unable to update config: %v", err)
}
outputPath := config.getOuputConfigPath()
n, err := cfg.Save(outputPath)
if err != nil {
return fmt.Errorf("unable to flush config: %v", err)
}
if outputPath != "" {
if n == 0 {
m.logger.Infof("Removed empty config from %v", outputPath)
} else {
m.logger.Infof("Wrote updated config to %v", outputPath)
}
m.logger.Infof("It is recommended that %v daemon be restarted.", config.runtime)
}
return nil
}
// resolveConfigFilePath returns the default config file path for the configured container engine
func (c *config) resolveConfigFilePath() string {
if c.configFilePath != "" {
return c.configFilePath
}
switch c.runtime {
case "containerd":
return defaultContainerdConfigFilePath
case "crio":
return defaultCrioConfigFilePath
case "docker":
return defaultDockerConfigFilePath
}
return ""
}
// getOuputConfigPath returns the configured config path or "" if dry-run is enabled
func (c *config) getOuputConfigPath() string {
if c.dryRun {
return ""
}
return c.resolveConfigFilePath()
}