2022-01-14 13:57:51 +00:00
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/**
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# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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**/
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package configure
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import (
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"fmt"
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"path/filepath"
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2023-03-22 12:27:43 +00:00
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"github.com/NVIDIA/nvidia-container-toolkit/internal/logger"
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2023-04-24 11:58:03 +00:00
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"github.com/NVIDIA/nvidia-container-toolkit/pkg/config/engine"
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"github.com/NVIDIA/nvidia-container-toolkit/pkg/config/engine/containerd"
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"github.com/NVIDIA/nvidia-container-toolkit/pkg/config/engine/crio"
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"github.com/NVIDIA/nvidia-container-toolkit/pkg/config/engine/docker"
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"github.com/urfave/cli/v2"
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)
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const (
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defaultRuntime = "docker"
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// defaultNVIDIARuntimeName is the default name to use in configs for the NVIDIA Container Runtime
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defaultNVIDIARuntimeName = "nvidia"
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// defaultNVIDIARuntimeExecutable is the default NVIDIA Container Runtime executable file name
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defaultNVIDIARuntimeExecutable = "nvidia-container-runtime"
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defailtNVIDIARuntimeExpecutablePath = "/usr/bin/nvidia-container-runtime"
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defaultContainerdConfigFilePath = "/etc/containerd/config.toml"
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defaultCrioConfigFilePath = "/etc/crio/crio.conf"
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defaultDockerConfigFilePath = "/etc/docker/daemon.json"
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)
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type command struct {
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logger logger.Interface
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}
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// NewCommand constructs an configure command with the specified logger
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func NewCommand(logger logger.Interface) *cli.Command {
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c := command{
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logger: logger,
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}
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return c.build()
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}
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// config defines the options that can be set for the CLI through config files,
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// environment variables, or command line config
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type config struct {
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dryRun bool
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runtime string
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configFilePath string
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nvidiaRuntime struct {
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name string
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path string
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setAsDefault bool
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}
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}
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func (m command) build() *cli.Command {
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// Create a config struct to hold the parsed environment variables or command line flags
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config := config{}
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// Create the 'configure' command
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configure := cli.Command{
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Name: "configure",
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Usage: "Add a runtime to the specified container engine",
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Before: func(c *cli.Context) error {
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return validateFlags(c, &config)
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},
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Action: func(c *cli.Context) error {
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return m.configureWrapper(c, &config)
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},
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}
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configure.Flags = []cli.Flag{
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&cli.BoolFlag{
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Name: "dry-run",
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Usage: "update the runtime configuration as required but don't write changes to disk",
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Destination: &config.dryRun,
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},
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&cli.StringFlag{
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Name: "runtime",
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Usage: "the target runtime engine; one of [containerd, crio, docker]",
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Value: defaultRuntime,
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Destination: &config.runtime,
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},
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&cli.StringFlag{
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Name: "config",
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Usage: "path to the config file for the target runtime",
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Destination: &config.configFilePath,
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},
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&cli.StringFlag{
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Name: "nvidia-runtime-name",
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Usage: "specify the name of the NVIDIA runtime that will be added",
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Value: defaultNVIDIARuntimeName,
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Destination: &config.nvidiaRuntime.name,
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},
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&cli.StringFlag{
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Name: "nvidia-runtime-path",
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Aliases: []string{"runtime-path"},
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Usage: "specify the path to the NVIDIA runtime executable",
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Value: defaultNVIDIARuntimeExecutable,
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Destination: &config.nvidiaRuntime.path,
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},
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&cli.BoolFlag{
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Name: "nvidia-set-as-default",
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Aliases: []string{"set-as-default"},
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Usage: "set the NVIDIA runtime as the default runtime",
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Destination: &config.nvidiaRuntime.setAsDefault,
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},
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}
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return &configure
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}
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func validateFlags(c *cli.Context, config *config) error {
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switch config.runtime {
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case "containerd", "crio", "docker":
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break
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default:
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return fmt.Errorf("unrecognized runtime '%v'", config.runtime)
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}
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switch config.runtime {
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case "containerd", "crio":
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if config.nvidiaRuntime.path == defaultNVIDIARuntimeExecutable {
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config.nvidiaRuntime.path = defailtNVIDIARuntimeExpecutablePath
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}
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if !filepath.IsAbs(config.nvidiaRuntime.path) {
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return fmt.Errorf("the NVIDIA runtime path %q is not an absolute path", config.nvidiaRuntime.path)
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}
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}
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return nil
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}
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// configureWrapper updates the specified container engine config to enable the NVIDIA runtime
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func (m command) configureWrapper(c *cli.Context, config *config) error {
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configFilePath := config.resolveConfigFilePath()
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var cfg engine.Interface
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var err error
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switch config.runtime {
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case "containerd":
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cfg, err = containerd.New(
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containerd.WithLogger(m.logger),
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containerd.WithPath(configFilePath),
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)
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case "crio":
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cfg, err = crio.New(
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crio.WithLogger(m.logger),
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crio.WithPath(configFilePath),
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)
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case "docker":
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cfg, err = docker.New(
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docker.WithLogger(m.logger),
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docker.WithPath(configFilePath),
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)
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default:
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err = fmt.Errorf("unrecognized runtime '%v'", config.runtime)
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}
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if err != nil || cfg == nil {
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return fmt.Errorf("unable to load config for runtime %v: %v", config.runtime, err)
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}
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err = cfg.AddRuntime(
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config.nvidiaRuntime.name,
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config.nvidiaRuntime.path,
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config.nvidiaRuntime.setAsDefault,
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)
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if err != nil {
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return fmt.Errorf("unable to update config: %v", err)
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}
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outputPath := config.getOuputConfigPath()
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n, err := cfg.Save(outputPath)
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if err != nil {
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return fmt.Errorf("unable to flush config: %v", err)
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}
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2023-07-03 13:14:22 +00:00
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if outputPath != "" {
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if n == 0 {
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m.logger.Infof("Removed empty config from %v", outputPath)
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} else {
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m.logger.Infof("Wrote updated config to %v", outputPath)
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}
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m.logger.Infof("It is recommended that %v daemon be restarted.", config.runtime)
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}
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return nil
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}
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// resolveConfigFilePath returns the default config file path for the configured container engine
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func (c *config) resolveConfigFilePath() string {
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if c.configFilePath != "" {
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return c.configFilePath
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}
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switch c.runtime {
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case "containerd":
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return defaultContainerdConfigFilePath
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case "crio":
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return defaultCrioConfigFilePath
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case "docker":
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return defaultDockerConfigFilePath
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}
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return ""
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}
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// getOuputConfigPath returns the configured config path or "" if dry-run is enabled
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func (c *config) getOuputConfigPath() string {
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if c.dryRun {
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return ""
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}
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return c.resolveConfigFilePath()
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}
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