mirror of
https://github.com/NVIDIA/nvidia-container-toolkit
synced 2024-11-24 13:05:17 +00:00
90 lines
1.8 KiB
Go
90 lines
1.8 KiB
Go
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package main
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import (
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"fmt"
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"os"
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"path"
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"github.com/pelletier/go-toml"
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)
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const (
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configOverride = "XDG_CONFIG_HOME"
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configFilePath = "nvidia-container-runtime/config.toml"
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hookDefaultFilePath = "/usr/bin/nvidia-container-runtime-hook"
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)
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var (
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configDir = "/etc/"
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)
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var logger = NewLogger()
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func main() {
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err := run(os.Args)
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if err != nil {
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logger.Errorf("Error running %v: %v", os.Args, err)
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os.Exit(1)
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}
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}
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// run is an entry point that allows for idiomatic handling of errors
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// when calling from the main function.
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func run(argv []string) (err error) {
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cfg, err := getConfig()
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if err != nil {
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return fmt.Errorf("error loading config: %v", err)
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}
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err = logger.LogToFile(cfg.debugFilePath)
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if err != nil {
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return fmt.Errorf("error opening debug log file: %v", err)
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}
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defer func() {
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// We capture and log a returning error before closing the log file.
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if err != nil {
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logger.Errorf("Error running %v: %v", argv, err)
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}
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logger.CloseFile()
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}()
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r, err := newRuntime(argv)
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if err != nil {
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return fmt.Errorf("error creating runtime: %v", err)
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}
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logger.Printf("Running %s\n", argv[0])
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return r.Exec(argv)
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}
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type config struct {
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debugFilePath string
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}
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// getConfig sets up the config struct. Values are read from a toml file
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// or set via the environment.
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func getConfig() (*config, error) {
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cfg := &config{}
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if XDGConfigDir := os.Getenv(configOverride); len(XDGConfigDir) != 0 {
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configDir = XDGConfigDir
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}
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configFilePath := path.Join(configDir, configFilePath)
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tomlContent, err := os.ReadFile(configFilePath)
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if err != nil {
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return nil, err
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}
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toml, err := toml.Load(string(tomlContent))
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if err != nil {
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return nil, err
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}
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cfg.debugFilePath = toml.GetDefault("nvidia-container-runtime.debug", "/dev/null").(string)
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return cfg, nil
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}
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