2024-09-24 17:05:09 +00:00
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/**
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# Copyright 2024 NVIDIA CORPORATION
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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**/
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package nvsandboxutils
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import (
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"strings"
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"unsafe"
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2024-09-24 17:05:09 +00:00
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)
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import "C"
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type GpuResource struct {
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Version uint32
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}
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type GpuFileInfo struct {
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Path string
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Type FileType
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SubType FileSystemSubType
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Module FileModule
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Flags FileFlag
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}
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func (l *library) GetGpuResource(uuid string) ([]GpuFileInfo, Ret) {
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deviceType := NV_GPU_INPUT_GPU_UUID
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if strings.HasPrefix(uuid, "MIG-") {
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deviceType = NV_GPU_INPUT_MIG_UUID
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}
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request := GpuRes{
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Version: 1,
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InputType: uint32(deviceType),
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Input: convertStringToFixedArray(uuid),
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}
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ret := nvSandboxUtilsGetGpuResource(&request)
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if ret != SUCCESS {
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return nil, ret
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}
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var fileInfos []GpuFileInfo
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for fileInfo := request.Files; fileInfo != nil; fileInfo = fileInfo.Next {
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fi := GpuFileInfo{
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Path: C.GoString((*C.char)(unsafe.Pointer(fileInfo.FilePath))),
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Type: FileType(fileInfo.FileType),
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SubType: FileSystemSubType(fileInfo.FileSubType),
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Module: FileModule(fileInfo.Module),
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Flags: FileFlag(fileInfo.Flags),
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}
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fileInfos = append(fileInfos, fi)
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}
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return fileInfos, SUCCESS
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}
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