mirror of
https://github.com/NVIDIA/nvidia-container-toolkit
synced 2024-11-24 13:05:17 +00:00
74 lines
1.7 KiB
Go
74 lines
1.7 KiB
Go
|
/**
|
||
|
# Copyright (c) NVIDIA CORPORATION. All rights reserved.
|
||
|
#
|
||
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
# you may not use this file except in compliance with the License.
|
||
|
# You may obtain a copy of the License at
|
||
|
#
|
||
|
# http://www.apache.org/licenses/LICENSE-2.0
|
||
|
#
|
||
|
# Unless required by applicable law or agreed to in writing, software
|
||
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
# See the License for the specific language governing permissions and
|
||
|
# limitations under the License.
|
||
|
**/
|
||
|
|
||
|
package image
|
||
|
|
||
|
import (
|
||
|
"fmt"
|
||
|
"strings"
|
||
|
)
|
||
|
|
||
|
type builder struct {
|
||
|
env []string
|
||
|
disableRequire bool
|
||
|
}
|
||
|
|
||
|
// New creates a new CUDA image from the input options.
|
||
|
func New(opt ...Option) (CUDA, error) {
|
||
|
b := &builder{}
|
||
|
for _, o := range opt {
|
||
|
o(b)
|
||
|
}
|
||
|
|
||
|
return b.build()
|
||
|
}
|
||
|
|
||
|
// build creates a CUDA image from the builder.
|
||
|
func (b builder) build() (CUDA, error) {
|
||
|
c := make(CUDA)
|
||
|
|
||
|
for _, e := range b.env {
|
||
|
parts := strings.SplitN(e, "=", 2)
|
||
|
if len(parts) != 2 {
|
||
|
return nil, fmt.Errorf("invalid environment variable: %v", e)
|
||
|
}
|
||
|
c[parts[0]] = parts[1]
|
||
|
}
|
||
|
|
||
|
if b.disableRequire {
|
||
|
c[envNVDisableRequire] = "true"
|
||
|
}
|
||
|
|
||
|
return c, nil
|
||
|
}
|
||
|
|
||
|
// Option is a functional option for creating a CUDA image.
|
||
|
type Option func(*builder)
|
||
|
|
||
|
// WithDisableRequire sets the disable require option.
|
||
|
func WithDisableRequire(disableRequire bool) Option {
|
||
|
return func(b *builder) {
|
||
|
b.disableRequire = disableRequire
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// WithEnv sets the environment variables to use when creating the CUDA image.
|
||
|
func WithEnv(env []string) Option {
|
||
|
return func(b *builder) {
|
||
|
b.env = env
|
||
|
}
|
||
|
}
|