nvidia-container-toolkit/internal/discover/filter.go

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/**
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package discover
import "github.com/NVIDIA/nvidia-container-toolkit/internal/logger"
// Filter defines an interface for filtering discovered entities
type Filter interface {
DeviceIsSelected(device Device) bool
}
// filtered represents a filtered discoverer
type filtered struct {
Discover
logger logger.Interface
filter Filter
}
// newFilteredDiscoverer creates a discoverer that applies the specified filter to the returned entities of the discoverer
func newFilteredDiscoverer(logger logger.Interface, applyTo Discover, filter Filter) Discover {
return filtered{
Discover: applyTo,
logger: logger,
filter: filter,
}
}
// Devices returns a filtered list of devices based on the specified filter.
func (d filtered) Devices() ([]Device, error) {
devices, err := d.Discover.Devices()
if err != nil {
return nil, err
}
if d.filter == nil {
return devices, nil
}
var selected []Device
for _, device := range devices {
if d.filter.DeviceIsSelected(device) {
selected = append(selected, device)
}
d.logger.Debugf("skipping device %v", device)
}
return selected, nil
}