mirror of
https://github.com/NVIDIA/nvidia-container-toolkit
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63 lines
1.5 KiB
Go
63 lines
1.5 KiB
Go
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/**
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# Copyright 2024 NVIDIA CORPORATION
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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**/
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package devices
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type builder struct {
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asMap devices
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filter func(string) bool
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}
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// New creates a new devices struct with the specified options.
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func New(opts ...Option) Devices {
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b := &builder{}
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for _, opt := range opts {
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opt(b)
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}
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if b.filter == nil {
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b.filter = func(string) bool { return false }
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}
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devices := make(devices)
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for k, v := range b.asMap {
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if b.filter(string(k)) {
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continue
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}
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devices[k] = v
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}
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return devices
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}
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type Option func(*builder)
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// WithDeviceToMajor specifies an explicit device name to major number map.
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func WithDeviceToMajor(deviceToMajor map[string]int) Option {
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return func(b *builder) {
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b.asMap = make(devices)
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for name, major := range deviceToMajor {
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b.asMap[Name(name)] = Major(major)
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}
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}
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}
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// WithFilter specifies a filter to exclude devices.
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func WithFilter(filter func(string) bool) Option {
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return func(b *builder) {
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b.filter = filter
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}
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}
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