nvidia-container-toolkit/internal/config/hook.go

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/**
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package config
import (
"fmt"
"github.com/pelletier/go-toml"
)
// RuntimeHookConfig stores the config options for the NVIDIA Container Runtime
type RuntimeHookConfig struct {
// Path specifies the path to the NVIDIA Container Runtime hook binary.
// If an executable name is specified, this will be resolved in the path.
Path string `toml:"path"`
// SkipModeDetection disables the mode check for the runtime hook.
SkipModeDetection bool `toml:"skip-mode-detection"`
}
// dummyHookConfig allows us to unmarshal only a RuntimeHookConfig from a *toml.Tree
type dummyHookConfig struct {
RuntimeHook RuntimeHookConfig `toml:"nvidia-container-runtime-hook"`
}
// getRuntimeHookConfigFrom reads the nvidia container runtime config from the specified toml Tree.
func getRuntimeHookConfigFrom(toml *toml.Tree) (*RuntimeHookConfig, error) {
cfg := GetDefaultRuntimeHookConfig()
if toml == nil {
return cfg, nil
}
d := dummyHookConfig{
RuntimeHook: *cfg,
}
if err := toml.Unmarshal(&d); err != nil {
return nil, fmt.Errorf("failed to unmarshal runtime config: %v", err)
}
return &d.RuntimeHook, nil
}
// GetDefaultRuntimeHookConfig defines the default values for the config
func GetDefaultRuntimeHookConfig() *RuntimeHookConfig {
c := RuntimeHookConfig{
Path: NVIDIAContainerRuntimeHookExecutable,
SkipModeDetection: false,
}
return &c
}