nvidia-container-toolkit/internal/discover/char_devices.go

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/**
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package discover
import (
"github.com/NVIDIA/nvidia-container-toolkit/internal/logger"
"github.com/NVIDIA/nvidia-container-toolkit/internal/lookup"
)
// charDevices is a discover for a list of character devices
type charDevices mounts
var _ Discover = (*charDevices)(nil)
// NewCharDeviceDiscoverer creates a discoverer which locates the specified set of device nodes.
func NewCharDeviceDiscoverer(logger logger.Interface, devRoot string, devices []string) Discover {
locator := lookup.NewCharDeviceLocator(
lookup.WithLogger(logger),
lookup.WithRoot(devRoot),
)
return (*charDevices)(newMounts(logger, locator, devRoot, devices))
}
// Mounts returns the discovered mounts for the charDevices.
// Since this explicitly specifies a device list, the mounts are nil.
func (d *charDevices) Mounts() ([]Mount, error) {
return nil, nil
}
// Devices returns the discovered devices for the charDevices.
// Here the device nodes are first discovered as mounts and these are converted to devices.
func (d *charDevices) Devices() ([]Device, error) {
devicesAsMounts, err := (*mounts)(d).Mounts()
if err != nil {
return nil, err
}
var devices []Device
for _, mount := range devicesAsMounts {
device := Device{
HostPath: mount.HostPath,
Path: mount.Path,
}
devices = append(devices, device)
}
return devices, nil
}