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update SIBR viewer commit, update readme.
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@ -513,7 +513,8 @@ To compensate for exposure changes in the different input images we optimize an
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Again, other excellent papers have used similar ideas e.g. [NeRF-W](https://nerf-w.github.io/), [URF](https://urban-radiance-fields.github.io/).
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### Anti aliasing
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We added the EWA Filter from [Mip Splatting](https://niujinshuchong.github.io/mip-splatting/) in our codebase to remove aliasing. It is disabled by default but you can enable it by adding `--antialiasing` when training on a scene using `train.py` or rendering using `render.py`.
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We added the EWA Filter from [Mip Splatting](https://niujinshuchong.github.io/mip-splatting/) in our codebase to remove aliasing. It is disabled by default but you can enable it by adding `--antialiasing` when training on a scene using `train.py` or rendering using `render.py`. Antialiasing can be toggled in the SIBR viewer, it is disabled by default but you should enable it when viewing a scene trained using `--antialiasing`.
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![aa](/assets/aa_onoff.gif)
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### SIBR: Top view
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> `Views > Top view`
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@ -536,7 +537,7 @@ A useful additional functionality is to move to the position of an input image,
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### OpenXR support
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OpenXR is supported in the branch gaussian_code_release_openxr
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OpenXR is supported in the branch `gaussian_code_release_openxr`
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Within that branch, you can find documentation for VR support [here](https://gitlab.inria.fr/sibr/sibr_core/-/tree/gaussian_code_release_openxr?ref_type=heads).
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Subproject commit 212f9fbb59d88db0022cd1326a8458759bf310ad
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Subproject commit d8856f60c5384cc1975439193bb627d77d917d77
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