This commit is contained in:
Antares 2024-10-30 08:45:57 -07:00 committed by GitHub
commit d608e09744
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194

View File

@ -318,6 +318,8 @@ We provide pre-built binaries for Windows [here](https://repo-sam.inria.fr/fungr
### Installation from Source ### Installation from Source
If you cloned with submodules (e.g., using ```--recursive```), the source code for the viewers is found in ```SIBR_viewers```. The network viewer runs within the SIBR framework for Image-based Rendering applications. If you cloned with submodules (e.g., using ```--recursive```), the source code for the viewers is found in ```SIBR_viewers```. The network viewer runs within the SIBR framework for Image-based Rendering applications.
Note that if you encounter an error when compiling using gcc-13, try to comment the method `getModeIndice` on line 938 of the file `VideoUtils.hpp`.
#### Windows #### Windows
CMake should take care of your dependencies. CMake should take care of your dependencies.
```shell ```shell
@ -344,7 +346,21 @@ Backwards compatibility with Focal Fossa is not fully tested, but building SIBR
git checkout fossa_compatibility git checkout fossa_compatibility
``` ```
#### Arch Linux
```shell
# Dependencies
sudo pacman -S base-devel cmake glew assimp boost gtk3 opencv glfw-x11 ffmpeg4.4 hdf5 fmt vtk eigen libxxf86vm embree3
# Project setup
cd SIBR_viewers
# export CC=$(which gcc-12) CXX=$(which g++-12) # optional, gcc-12 will ignore the error mentioned in section #[Installation from Source]
export CMAKE_PREFIX_PATH="/usr/lib/ffmpeg4.4:/usr/include/ffmpeg4.4" # use ffmpeg4.4
cmake -Bbuild . -DCMAKE_BUILD_TYPE=Release # add -G Ninja to build faster
cmake --build build -j24 --target install
```
### Navigation in SIBR Viewers ### Navigation in SIBR Viewers
The SIBR interface provides several methods of navigating the scene. By default, you will be started with an FPS navigator, which you can control with ```W, A, S, D, Q, E``` for camera translation and ```I, K, J, L, U, O``` for rotation. Alternatively, you may want to use a Trackball-style navigator (select from the floating menu). You can also snap to a camera from the data set with the ```Snap to``` button or find the closest camera with ```Snap to closest```. The floating menues also allow you to change the navigation speed. You can use the ```Scaling Modifier``` to control the size of the displayed Gaussians, or show the initial point cloud. The SIBR interface provides several methods of navigating the scene. By default, you will be started with an FPS navigator, which you can control with ```W, A, S, D, Q, E``` for camera translation and ```I, K, J, L, U, O``` for rotation. Alternatively, you may want to use a Trackball-style navigator (select from the floating menu). You can also snap to a camera from the data set with the ```Snap to``` button or find the closest camera with ```Snap to closest```. The floating menues also allow you to change the navigation speed. You can use the ```Scaling Modifier``` to control the size of the displayed Gaussians, or show the initial point cloud.
### Running the Network Viewer ### Running the Network Viewer