From c1620234b128679da355e74148d779dea99f6cdc Mon Sep 17 00:00:00 2001 From: graphdeco <107077742+graphdeco@users.noreply.github.com> Date: Sun, 9 Jul 2023 15:21:30 +0200 Subject: [PATCH] Update README.md SIBR links --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 90f88e7..7ff1821 100644 --- a/README.md +++ b/README.md @@ -261,7 +261,7 @@ python full_eval.py -m /garden ... --skip_trai
## Interactive Viewers -We provide two interactive iewers for our method: remote and real-time. Our viewing solutions are based on the SIBR framework. +We provide two interactive iewers for our method: remote and real-time. Our viewing solutions are based on the [SIBR](https://sibr.gitlabpages.inria.fr/) framework, developed by the GRAPHDECO group for several novel-view synthesis projects. ### Hardware Requirements - OpenGL 4.5-ready GPU @@ -321,8 +321,9 @@ It should suffice to provide the ```-m``` parameter pointing to a trained model **To unlock the full frame rate, please disable V-Sync on your machine and also in the application (Menu → Display).** In addition to the intial point cloud and the splats, you also have the option to visualize the Gaussians by rendering them as ellipsoids from the floating menu. +SIBR has many other functionalities, please see the [documentation](https://sibr.gitlabpages.inria.fr/) for more detials on the viewer, navigation options etc. There is also a Top View (available from the menu) that shows the placement of the input cameras and the original SfM point cloud; please note that Top View slows rendering when enabled. -## Converting your own Scenes +## Preprocessing your own Scenes We provide a converter script ```convert.py```, which uses COLMAP to extract SfM information. Optionally, you can use ImageMagick to resize the undistorted images. This rescaling is similar to MipNeRF360, i.e., it creates images with 1/2, 1/4 and 1/8 the original resolution in corresponding folders. To use them, please first install a recent version of COLMAP (ideally CUDA-powered) and ImageMagick. Put the images you want to use in a directory ```/input```. If you have COLMAP and ImageMagick on your system path, you can simply run ```shell