From 9c91708865d33256f85bb2ebfbe9d6c13bb6ab21 Mon Sep 17 00:00:00 2001 From: Snosixtyboo <40643808+Snosixtyboo@users.noreply.github.com> Date: Sun, 9 Jul 2023 18:52:10 +0200 Subject: [PATCH] Update README.md --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index 32edb63..a6927fe 100644 --- a/README.md +++ b/README.md @@ -304,6 +304,9 @@ cmake --build build --target install The SIBR interface provides several methods of navigating the scene. By default, you will be started with an FPS navigator, which you can control with ```W, A, S, D, Q, E``` for camera translation and ```I, K, J, L, U, O``` for rotation. Alternatively, you may want to use a Trackball-style navigator (select from the floating menu). You can also snap to a camera from the data set with the ```Snap to``` button or find the closest camera with ```Snap to closest```. The floating menues also allow you to change the navigation speed. You can use the ```Scaling Modifier``` to control the size of the displayed Gaussians, or show the initial point cloud. ### Running the Network Viewer + +https://github.com/graphdeco-inria/gaussian-splatting/assets/40643808/9fe09f3b-32a7-4889-ae4e-227c999298cf + After extracting or installing the viewers, you may run the compiled ```SIBR_remoteGaussian_app[_config]``` app in ```/bin```, e.g.: ```shell .//bin/SIBR_remoteGaussian_app