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https://github.com/graphdeco-inria/gaussian-splatting
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remove ref to tan_fovx and tan_fovy
fovx and fovy are not relevant anymore. Intrinsics are read from projection_matrix. Thus, we don't pass them to the rendering code. Signed-off-by: Matthieu Gendrin <matthieu.gendrin@orange.com>
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@ -29,15 +29,9 @@ def render(viewpoint_camera, pc : GaussianModel, pipe, bg_color : torch.Tensor,
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except:
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pass
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# Set up rasterization configuration
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tanfovx = math.tan((viewpoint_camera.FovXright - viewpoint_camera.FovXleft) * 0.5)
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tanfovy = math.tan((viewpoint_camera.FovYbottom - viewpoint_camera.FovYtop) * 0.5)
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raster_settings = GaussianRasterizationSettings(
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image_height=int(viewpoint_camera.image_height),
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image_width=int(viewpoint_camera.image_width),
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tanfovx=tanfovx,
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tanfovy=tanfovy,
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bg=bg_color,
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scale_modifier=scaling_modifier,
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viewmatrix=viewpoint_camera.world_view_transform,
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