From 285602801be081c0d13b2e925dc75616fa9ac7b8 Mon Sep 17 00:00:00 2001 From: bkerbl Date: Mon, 10 Jul 2023 02:15:22 +0200 Subject: [PATCH] Readme update --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index ff9166d..c902f8b 100644 --- a/README.md +++ b/README.md @@ -301,7 +301,7 @@ cmake --build build --target install ``` ### Navigation in SIBR Viewers -The SIBR interface provides several methods of navigating the scene. By default, you will be started with an FPS navigator, which you can control with ```W, A, S, D, Q, E``` for camera translation and ```I, K, J, L, U, O``` for rotation. Alternatively, you may want to use a Trackball-style navigator (select from the floating menu). You can also snap to a camera from the data set with the ```Snap to``` button or find the closest camera with ```Snap to closest```. The floating menues also allow you to change the navigation speed. You can use the ```Scaling Modifier``` to control the size of the displayed Gaussians, or show the initial point cloud. +The SIBR interface provides several methods of navigating the scene. By default, you will be started with an FPS navigator, which you can control with ```W, A, S, D, Q, E``` for camera translation and ```I, K, J, L, U, O``` for rotation. Alternatively, you may want to use a Trackball-style navigator (select from the floating menu). You can also snap to a camera from the data set with the ```Snap to``` button or find the closest camera with ```Snap to closest```. The floating menues also allow you to change the navigation speed. You can use the ```Scaling Modifier``` to control the size of the displayed Gaussians, or show the initial point cloud. The real-time viewer also uses slightly more aggressive, fast culling, which can be toggled in the floating menu. If you ever encounter an issue that can be solved by turning fast culling off, please let us know. ### Running the Network Viewer