README fixes

This commit is contained in:
bkerbl 2023-07-08 17:36:57 +02:00
parent 0b01da2133
commit 1f65779667

View File

@ -259,8 +259,8 @@ We provide two interactive iewers for our method: remote and real-time. Our view
### Hardware Requirements ### Hardware Requirements
- OpenGL 4.5-ready GPU - OpenGL 4.5-ready GPU
- CUDA-ready GPU with Compute Capability 7.0+ (only for Real-Time Viewer)
- 4 GB VRAM recommended - 4 GB VRAM recommended
- CUDA-ready GPU with Compute Capability 7.0+ (only for Real-Time Viewer)
### Software Requirements ### Software Requirements
- C++ Compiler (we *recommend* Visual Studio 2019 for Windows) - C++ Compiler (we *recommend* Visual Studio 2019 for Windows)
@ -294,17 +294,6 @@ cmake -Bbuild .
cmake --build build --target install cmake --build build --target install
``` ```
### DEFAULT SHOULD BE TRACKBALL
### Navigation in SIBR Viewers ### Navigation in SIBR Viewers
The SIBR interface provides several methods of navigating the scene. By default, you will be started with an FPS navigator, which you can control with ```W, A, S, D``` for camera translation and ```Q, E, I, K, J, L``` for rotation. Alternatively, you may want to use a Trackball-style navigator (select from the floating menu). You can also snap to a camera from the data set with the ```Snap to``` button or find the closest camera with ```Snap to closest```. The floating menues also allow you to change the navigation speed. You can use the ```Scaling Modifier``` to control the size of the displayed Gaussians, or show the initial point cloud. The SIBR interface provides several methods of navigating the scene. By default, you will be started with an FPS navigator, which you can control with ```W, A, S, D``` for camera translation and ```Q, E, I, K, J, L``` for rotation. Alternatively, you may want to use a Trackball-style navigator (select from the floating menu). You can also snap to a camera from the data set with the ```Snap to``` button or find the closest camera with ```Snap to closest```. The floating menues also allow you to change the navigation speed. You can use the ```Scaling Modifier``` to control the size of the displayed Gaussians, or show the initial point cloud.
@ -321,7 +310,9 @@ After extracting or installing the viewers, you may run the compiled ```SIBR_gau
./<SIBR install dir>/bin/SIBR_gaussianViewer_app -m <path to trained model> ./<SIBR install dir>/bin/SIBR_gaussianViewer_app -m <path to trained model>
``` ```
It should suffice to provide the ```-m``` parameter pointing to a trained model directory. Alternatively, you can specify an override location for training input data using ```-s```. To use a specific resolution other than the auto-chosen one, specify ```--rendering-size <width> <height>```. To unlock the full frame rate, please disable V-Sync on your machine and also in the application (Menu &rarr; Display). It should suffice to provide the ```-m``` parameter pointing to a trained model directory. Alternatively, you can specify an override location for training input data using ```-s```. To use a specific resolution other than the auto-chosen one, specify ```--rendering-size <width> <height>```.
**To unlock the full frame rate, please disable V-Sync on your machine and also in the application (Menu &rarr; Display).**
In addition to the intial point cloud and the splats, you also have the option to visualize the Gaussians by rendering them as ellipsoids from the floating menu. In addition to the intial point cloud and the splats, you also have the option to visualize the Gaussians by rendering them as ellipsoids from the floating menu.