bolt.diy/app/lib/stores/files.ts
2025-06-05 19:07:41 -05:00

1045 lines
30 KiB
TypeScript

import type { PathWatcherEvent, WebContainer } from '@webcontainer/api';
import { getEncoding } from 'istextorbinary';
import { map, type MapStore } from 'nanostores';
import { Buffer } from 'node:buffer';
import { path } from '~/utils/path';
import { bufferWatchEvents } from '~/utils/buffer';
import { WORK_DIR } from '~/utils/constants';
import { computeFileModifications } from '~/utils/diff';
import { createScopedLogger } from '~/utils/logger';
import { unreachable } from '~/utils/unreachable';
import {
addLockedFile,
removeLockedFile,
addLockedFolder,
removeLockedFolder,
getLockedItemsForChat,
getLockedFilesForChat,
getLockedFoldersForChat,
isPathInLockedFolder,
migrateLegacyLocks,
clearCache,
} from '~/lib/persistence/lockedFiles';
import { getTargetedFilesForChat, addTargetedFile, removeTargetedFile } from '~/lib/persistence/targetedFiles';
import { getCurrentChatId } from '~/utils/fileLocks';
const logger = createScopedLogger('FilesStore');
const utf8TextDecoder = new TextDecoder('utf8', { fatal: true });
export interface File {
type: 'file';
content: string;
isBinary: boolean;
isLocked?: boolean;
isTargeted?: boolean;
lockedByFolder?: string; // Path of the folder that locked this file
}
export interface Folder {
type: 'folder';
isLocked?: boolean;
lockedByFolder?: string; // Path of the folder that locked this folder (for nested folders)
}
type Dirent = File | Folder;
export type FileMap = Record<string, Dirent | undefined>;
export class FilesStore {
#webcontainer: Promise<WebContainer>;
/**
* Tracks the number of files without folders.
*/
#size = 0;
/**
* @note Keeps track all modified files with their original content since the last user message.
* Needs to be reset when the user sends another message and all changes have to be submitted
* for the model to be aware of the changes.
*/
#modifiedFiles: Map<string, string> = import.meta.hot?.data.modifiedFiles ?? new Map();
/**
* Keeps track of deleted files and folders to prevent them from reappearing on reload
*/
#deletedPaths: Set<string> = import.meta.hot?.data.deletedPaths ?? new Set();
/**
* Map of files that matches the state of WebContainer.
*/
files: MapStore<FileMap> = import.meta.hot?.data.files ?? map({});
get filesCount() {
return this.#size;
}
constructor(webcontainerPromise: Promise<WebContainer>) {
this.#webcontainer = webcontainerPromise;
// Load deleted paths from localStorage if available
try {
if (typeof localStorage !== 'undefined') {
const deletedPathsJson = localStorage.getItem('bolt-deleted-paths');
if (deletedPathsJson) {
const deletedPaths = JSON.parse(deletedPathsJson);
if (Array.isArray(deletedPaths)) {
deletedPaths.forEach((path) => this.#deletedPaths.add(path));
}
}
}
} catch (error) {
logger.error('Failed to load deleted paths from localStorage', error);
}
// Load locked files from localStorage
this.#loadLockedFiles();
// Load targeted files from localStorage
this.#loadTargetedFiles();
if (import.meta.hot) {
// Persist our state across hot reloads
import.meta.hot.data.files = this.files;
import.meta.hot.data.modifiedFiles = this.#modifiedFiles;
import.meta.hot.data.deletedPaths = this.#deletedPaths;
}
// Listen for URL changes to detect chat ID changes
if (typeof window !== 'undefined') {
let lastChatId = getCurrentChatId();
// Use MutationObserver to detect URL changes (for SPA navigation)
const observer = new MutationObserver(() => {
const currentChatId = getCurrentChatId();
if (currentChatId !== lastChatId) {
logger.info(`Chat ID changed from ${lastChatId} to ${currentChatId}, reloading locks`);
lastChatId = currentChatId;
this.#loadLockedFiles(currentChatId);
}
});
observer.observe(document, { subtree: true, childList: true });
}
this.#init();
}
/**
* Load locked files and folders from localStorage and update the file objects
* @param chatId Optional chat ID to load locks for (defaults to current chat)
*/
#loadLockedFiles(chatId?: string) {
try {
const currentChatId = chatId || getCurrentChatId();
const startTime = performance.now();
// Migrate any legacy locks to the current chat
migrateLegacyLocks(currentChatId);
// Get all locked items for this chat (uses optimized cache)
const lockedItems = getLockedItemsForChat(currentChatId);
// Split into files and folders
const lockedFiles = lockedItems.filter((item) => !item.isFolder);
const lockedFolders = lockedItems.filter((item) => item.isFolder);
if (lockedItems.length === 0) {
logger.info(`No locked items found for chat ID: ${currentChatId}`);
return;
}
logger.info(
`Found ${lockedFiles.length} locked files and ${lockedFolders.length} locked folders for chat ID: ${currentChatId}`,
);
const currentFiles = this.files.get();
const updates: FileMap = {};
// Process file locks
for (const lockedFile of lockedFiles) {
const file = currentFiles[lockedFile.path];
if (file?.type === 'file') {
updates[lockedFile.path] = {
...file,
isLocked: true,
};
}
}
// Process folder locks
for (const lockedFolder of lockedFolders) {
const folder = currentFiles[lockedFolder.path];
if (folder?.type === 'folder') {
updates[lockedFolder.path] = {
...folder,
isLocked: true,
};
// Also mark all files within the folder as locked
this.#applyLockToFolderContents(currentFiles, updates, lockedFolder.path);
}
}
if (Object.keys(updates).length > 0) {
this.files.set({ ...currentFiles, ...updates });
}
const endTime = performance.now();
logger.info(`Loaded locked items in ${Math.round(endTime - startTime)}ms`);
} catch (error) {
logger.error('Failed to load locked files from localStorage', error);
}
}
/**
* Load targeted files from localStorage and mark them in the store
* @param chatId Optional chat ID (defaults to current chat)
*/
#loadTargetedFiles(chatId?: string) {
try {
const currentChatId = chatId || getCurrentChatId();
const targeted = getTargetedFilesForChat(currentChatId);
if (targeted.length === 0) {
return;
}
const currentFiles = this.files.get();
const updates: FileMap = {};
for (const path of targeted) {
const file = currentFiles[path];
if (file?.type === 'file') {
updates[path] = { ...file, isTargeted: true };
}
}
if (Object.keys(updates).length > 0) {
this.files.set({ ...currentFiles, ...updates });
}
} catch (error) {
logger.error('Failed to load targeted files from localStorage', error);
}
}
/**
* Apply a lock to all files within a folder
* @param currentFiles Current file map
* @param updates Updates to apply
* @param folderPath Path of the folder to lock
*/
#applyLockToFolderContents(currentFiles: FileMap, updates: FileMap, folderPath: string) {
const folderPrefix = folderPath.endsWith('/') ? folderPath : `${folderPath}/`;
// Find all files that are within this folder
Object.entries(currentFiles).forEach(([path, file]) => {
if (path.startsWith(folderPrefix) && file) {
if (file.type === 'file') {
updates[path] = {
...file,
isLocked: true,
// Add a property to indicate this is locked by a parent folder
lockedByFolder: folderPath,
};
} else if (file.type === 'folder') {
updates[path] = {
...file,
isLocked: true,
// Add a property to indicate this is locked by a parent folder
lockedByFolder: folderPath,
};
}
}
});
}
/**
* Lock a file
* @param filePath Path to the file to lock
* @param chatId Optional chat ID (defaults to current chat)
* @returns True if the file was successfully locked
*/
lockFile(filePath: string, chatId?: string) {
const file = this.getFile(filePath);
const currentChatId = chatId || getCurrentChatId();
if (!file) {
logger.error(`Cannot lock non-existent file: ${filePath}`);
return false;
}
// Update the file in the store
this.files.setKey(filePath, {
...file,
isLocked: true,
});
// Persist to localStorage with chat ID
addLockedFile(currentChatId, filePath);
logger.info(`File locked: ${filePath} for chat: ${currentChatId}`);
return true;
}
/**
* Lock a folder and all its contents
* @param folderPath Path to the folder to lock
* @param chatId Optional chat ID (defaults to current chat)
* @returns True if the folder was successfully locked
*/
lockFolder(folderPath: string, chatId?: string) {
const folder = this.getFileOrFolder(folderPath);
const currentFiles = this.files.get();
const currentChatId = chatId || getCurrentChatId();
if (!folder || folder.type !== 'folder') {
logger.error(`Cannot lock non-existent folder: ${folderPath}`);
return false;
}
const updates: FileMap = {};
// Update the folder in the store
updates[folderPath] = {
type: folder.type,
isLocked: true,
};
// Apply lock to all files within the folder
this.#applyLockToFolderContents(currentFiles, updates, folderPath);
// Update the store with all changes
this.files.set({ ...currentFiles, ...updates });
// Persist to localStorage with chat ID
addLockedFolder(currentChatId, folderPath);
logger.info(`Folder locked: ${folderPath} for chat: ${currentChatId}`);
return true;
}
/**
* Unlock a file
* @param filePath Path to the file to unlock
* @param chatId Optional chat ID (defaults to current chat)
* @returns True if the file was successfully unlocked
*/
unlockFile(filePath: string, chatId?: string) {
const file = this.getFile(filePath);
const currentChatId = chatId || getCurrentChatId();
if (!file) {
logger.error(`Cannot unlock non-existent file: ${filePath}`);
return false;
}
// Update the file in the store
this.files.setKey(filePath, {
...file,
isLocked: false,
lockedByFolder: undefined, // Clear the parent folder lock reference if it exists
});
// Remove from localStorage with chat ID
removeLockedFile(currentChatId, filePath);
logger.info(`File unlocked: ${filePath} for chat: ${currentChatId}`);
return true;
}
/**
* Mark a file as targeted for AI edits
*/
targetFile(filePath: string, chatId?: string) {
const file = this.getFile(filePath);
const currentChatId = chatId || getCurrentChatId();
if (!file) {
logger.error(`Cannot target non-existent file: ${filePath}`);
return false;
}
this.files.setKey(filePath, { ...file, isTargeted: true });
addTargetedFile(currentChatId, filePath);
return true;
}
/**
* Remove a file from targeted list
*/
unTargetFile(filePath: string, chatId?: string) {
const file = this.getFile(filePath);
const currentChatId = chatId || getCurrentChatId();
if (!file) {
logger.error(`Cannot untarget non-existent file: ${filePath}`);
return false;
}
this.files.setKey(filePath, { ...file, isTargeted: false });
removeTargetedFile(currentChatId, filePath);
return true;
}
/**
* Unlock a folder and all its contents
* @param folderPath Path to the folder to unlock
* @param chatId Optional chat ID (defaults to current chat)
* @returns True if the folder was successfully unlocked
*/
unlockFolder(folderPath: string, chatId?: string) {
const folder = this.getFileOrFolder(folderPath);
const currentFiles = this.files.get();
const currentChatId = chatId || getCurrentChatId();
if (!folder || folder.type !== 'folder') {
logger.error(`Cannot unlock non-existent folder: ${folderPath}`);
return false;
}
const updates: FileMap = {};
// Update the folder in the store
updates[folderPath] = {
type: folder.type,
isLocked: false,
};
// Find all files that are within this folder and unlock them
const folderPrefix = folderPath.endsWith('/') ? folderPath : `${folderPath}/`;
Object.entries(currentFiles).forEach(([path, file]) => {
if (path.startsWith(folderPrefix) && file) {
if (file.type === 'file' && file.lockedByFolder === folderPath) {
updates[path] = {
...file,
isLocked: false,
lockedByFolder: undefined,
};
} else if (file.type === 'folder' && file.lockedByFolder === folderPath) {
updates[path] = {
type: file.type,
isLocked: false,
lockedByFolder: undefined,
};
}
}
});
// Update the store with all changes
this.files.set({ ...currentFiles, ...updates });
// Remove from localStorage with chat ID
removeLockedFolder(currentChatId, folderPath);
logger.info(`Folder unlocked: ${folderPath} for chat: ${currentChatId}`);
return true;
}
/**
* Check if a file is locked
* @param filePath Path to the file to check
* @param chatId Optional chat ID (defaults to current chat)
* @returns Object with locked status, lock mode, and what caused the lock
*/
isFileLocked(filePath: string, chatId?: string): { locked: boolean; lockedBy?: string } {
const file = this.getFile(filePath);
const currentChatId = chatId || getCurrentChatId();
if (!file) {
return { locked: false };
}
// First check the in-memory state
if (file.isLocked) {
// If the file is locked by a folder, include that information
if (file.lockedByFolder) {
return {
locked: true,
lockedBy: file.lockedByFolder as string,
};
}
return {
locked: true,
lockedBy: filePath,
};
}
// Then check localStorage for direct file locks
const lockedFiles = getLockedFilesForChat(currentChatId);
const lockedFile = lockedFiles.find((item) => item.path === filePath);
if (lockedFile) {
// Update the in-memory state to match localStorage
this.files.setKey(filePath, {
...file,
isLocked: true,
});
return { locked: true, lockedBy: filePath };
}
// Finally, check if the file is in a locked folder
const folderLockResult = this.isFileInLockedFolder(filePath, currentChatId);
if (folderLockResult.locked) {
// Update the in-memory state to reflect the folder lock
this.files.setKey(filePath, {
...file,
isLocked: true,
lockedByFolder: folderLockResult.lockedBy,
});
return folderLockResult;
}
return { locked: false };
}
/**
* Check if a file is targeted for AI edits
*/
isFileTargeted(filePath: string, chatId?: string): boolean {
const currentChatId = chatId || getCurrentChatId();
const file = this.getFile(filePath);
if (file?.isTargeted) {
return true;
}
return getTargetedFilesForChat(currentChatId).includes(filePath);
}
/**
* Check if a file is within a locked folder
* @param filePath Path to the file to check
* @param chatId Optional chat ID (defaults to current chat)
* @returns Object with locked status, lock mode, and the folder that caused the lock
*/
isFileInLockedFolder(filePath: string, chatId?: string): { locked: boolean; lockedBy?: string } {
const currentChatId = chatId || getCurrentChatId();
// Use the optimized function from lockedFiles.ts
return isPathInLockedFolder(currentChatId, filePath);
}
/**
* Check if a folder is locked
* @param folderPath Path to the folder to check
* @param chatId Optional chat ID (defaults to current chat)
* @returns Object with locked status and lock mode
*/
isFolderLocked(folderPath: string, chatId?: string): { isLocked: boolean; lockedBy?: string } {
const folder = this.getFileOrFolder(folderPath);
const currentChatId = chatId || getCurrentChatId();
if (!folder || folder.type !== 'folder') {
return { isLocked: false };
}
// First check the in-memory state
if (folder.isLocked) {
return {
isLocked: true,
lockedBy: folderPath,
};
}
// Then check localStorage for this specific chat
const lockedFolders = getLockedFoldersForChat(currentChatId);
const lockedFolder = lockedFolders.find((item) => item.path === folderPath);
if (lockedFolder) {
// Update the in-memory state to match localStorage
this.files.setKey(folderPath, {
type: folder.type,
isLocked: true,
});
return { isLocked: true, lockedBy: folderPath };
}
return { isLocked: false };
}
getFile(filePath: string) {
const dirent = this.files.get()[filePath];
if (!dirent) {
return undefined;
}
// For backward compatibility, only return file type dirents
if (dirent.type !== 'file') {
return undefined;
}
return dirent;
}
/**
* Get any file or folder from the file system
* @param path Path to the file or folder
* @returns The file or folder, or undefined if it doesn't exist
*/
getFileOrFolder(path: string) {
return this.files.get()[path];
}
getFileModifications() {
return computeFileModifications(this.files.get(), this.#modifiedFiles);
}
getModifiedFiles() {
let modifiedFiles: { [path: string]: File } | undefined = undefined;
for (const [filePath, originalContent] of this.#modifiedFiles) {
const file = this.files.get()[filePath];
if (file?.type !== 'file') {
continue;
}
if (file.content === originalContent) {
continue;
}
if (!modifiedFiles) {
modifiedFiles = {};
}
modifiedFiles[filePath] = file;
}
return modifiedFiles;
}
resetFileModifications() {
this.#modifiedFiles.clear();
}
async saveFile(filePath: string, content: string) {
const webcontainer = await this.#webcontainer;
try {
const relativePath = path.relative(webcontainer.workdir, filePath);
if (!relativePath) {
throw new Error(`EINVAL: invalid file path, write '${relativePath}'`);
}
const oldContent = this.getFile(filePath)?.content;
if (!oldContent && oldContent !== '') {
unreachable('Expected content to be defined');
}
try {
const existing = await webcontainer.fs.readFile(relativePath, 'utf-8');
if (existing === content) {
logger.debug(`Skipped writing ${relativePath} (no changes)`);
} else {
await webcontainer.fs.writeFile(relativePath, content);
}
} catch {
await webcontainer.fs.writeFile(relativePath, content);
}
if (!this.#modifiedFiles.has(filePath)) {
this.#modifiedFiles.set(filePath, oldContent);
}
// Get the current lock state before updating
const currentFile = this.files.get()[filePath];
const isLocked = currentFile?.type === 'file' ? currentFile.isLocked : false;
// we immediately update the file and don't rely on the `change` event coming from the watcher
this.files.setKey(filePath, {
type: 'file',
content,
isBinary: false,
isLocked,
});
logger.info('File updated');
} catch (error) {
logger.error('Failed to update file content\n\n', error);
throw error;
}
}
async #init() {
const webcontainer = await this.#webcontainer;
// Clean up any files that were previously deleted
this.#cleanupDeletedFiles();
// Set up file watcher
webcontainer.internal.watchPaths(
{ include: [`${WORK_DIR}/**`], exclude: ['**/node_modules', '.git'], includeContent: true },
bufferWatchEvents(100, this.#processEventBuffer.bind(this)),
);
// Get the current chat ID
const currentChatId = getCurrentChatId();
// Migrate any legacy locks to the current chat
migrateLegacyLocks(currentChatId);
// Load locked files immediately for the current chat
this.#loadLockedFiles(currentChatId);
/**
* Also set up a timer to load locked files again after a delay.
* This ensures that locks are applied even if files are loaded asynchronously.
*/
setTimeout(() => {
this.#loadLockedFiles(currentChatId);
}, 2000);
/**
* Set up a less frequent periodic check to ensure locks remain applied.
* This is now less critical since we have the storage event listener.
*/
setInterval(() => {
// Clear the cache to force a fresh read from localStorage
clearCache();
const latestChatId = getCurrentChatId();
this.#loadLockedFiles(latestChatId);
}, 30000); // Reduced from 10s to 30s
}
/**
* Removes any deleted files/folders from the store
*/
#cleanupDeletedFiles() {
if (this.#deletedPaths.size === 0) {
return;
}
const currentFiles = this.files.get();
const pathsToDelete = new Set<string>();
// Precompute prefixes for efficient checking
const deletedPrefixes = [...this.#deletedPaths].map((p) => p + '/');
// Iterate through all current files/folders once
for (const [path, dirent] of Object.entries(currentFiles)) {
// Skip if dirent is already undefined (shouldn't happen often but good practice)
if (!dirent) {
continue;
}
// Check for exact match in deleted paths
if (this.#deletedPaths.has(path)) {
pathsToDelete.add(path);
continue; // No need to check prefixes if it's an exact match
}
// Check if the path starts with any of the deleted folder prefixes
for (const prefix of deletedPrefixes) {
if (path.startsWith(prefix)) {
pathsToDelete.add(path);
break; // Found a match, no need to check other prefixes for this path
}
}
}
// Perform the deletions and updates based on the collected paths
if (pathsToDelete.size > 0) {
const updates: FileMap = {};
for (const pathToDelete of pathsToDelete) {
const dirent = currentFiles[pathToDelete];
updates[pathToDelete] = undefined; // Mark for deletion in the map update
if (dirent?.type === 'file') {
this.#size--;
if (this.#modifiedFiles.has(pathToDelete)) {
this.#modifiedFiles.delete(pathToDelete);
}
}
}
// Apply all deletions to the store at once for potential efficiency
this.files.set({ ...currentFiles, ...updates });
}
}
#processEventBuffer(events: Array<[events: PathWatcherEvent[]]>) {
const watchEvents = events.flat(2);
for (const { type, path, buffer } of watchEvents) {
// remove any trailing slashes
const sanitizedPath = path.replace(/\/+$/g, '');
switch (type) {
case 'add_dir': {
// we intentionally add a trailing slash so we can distinguish files from folders in the file tree
this.files.setKey(sanitizedPath, { type: 'folder' });
break;
}
case 'remove_dir': {
this.files.setKey(sanitizedPath, undefined);
for (const [direntPath] of Object.entries(this.files)) {
if (direntPath.startsWith(sanitizedPath)) {
this.files.setKey(direntPath, undefined);
}
}
break;
}
case 'add_file':
case 'change': {
if (type === 'add_file') {
this.#size++;
}
let content = '';
/**
* @note This check is purely for the editor. The way we detect this is not
* bullet-proof and it's a best guess so there might be false-positives.
* The reason we do this is because we don't want to display binary files
* in the editor nor allow to edit them.
*/
const isBinary = isBinaryFile(buffer);
if (!isBinary) {
content = this.#decodeFileContent(buffer);
}
this.files.setKey(sanitizedPath, { type: 'file', content, isBinary });
break;
}
case 'remove_file': {
this.#size--;
this.files.setKey(sanitizedPath, undefined);
break;
}
case 'update_directory': {
// we don't care about these events
break;
}
}
}
}
#decodeFileContent(buffer?: Uint8Array) {
if (!buffer || buffer.byteLength === 0) {
return '';
}
try {
return utf8TextDecoder.decode(buffer);
} catch (error) {
console.log(error);
return '';
}
}
async createFile(filePath: string, content: string | Uint8Array = '') {
const webcontainer = await this.#webcontainer;
try {
const relativePath = path.relative(webcontainer.workdir, filePath);
if (!relativePath) {
throw new Error(`EINVAL: invalid file path, create '${relativePath}'`);
}
const dirPath = path.dirname(relativePath);
if (dirPath !== '.') {
await webcontainer.fs.mkdir(dirPath, { recursive: true });
}
const isBinary = content instanceof Uint8Array;
if (isBinary) {
await webcontainer.fs.writeFile(relativePath, Buffer.from(content));
const base64Content = Buffer.from(content).toString('base64');
this.files.setKey(filePath, {
type: 'file',
content: base64Content,
isBinary: true,
isLocked: false,
});
this.#modifiedFiles.set(filePath, base64Content);
} else {
const contentToWrite = (content as string).length === 0 ? ' ' : content;
await webcontainer.fs.writeFile(relativePath, contentToWrite);
this.files.setKey(filePath, {
type: 'file',
content: content as string,
isBinary: false,
isLocked: false,
});
this.#modifiedFiles.set(filePath, content as string);
}
logger.info(`File created: ${filePath}`);
return true;
} catch (error) {
logger.error('Failed to create file\n\n', error);
throw error;
}
}
async createFolder(folderPath: string) {
const webcontainer = await this.#webcontainer;
try {
const relativePath = path.relative(webcontainer.workdir, folderPath);
if (!relativePath) {
throw new Error(`EINVAL: invalid folder path, create '${relativePath}'`);
}
await webcontainer.fs.mkdir(relativePath, { recursive: true });
this.files.setKey(folderPath, { type: 'folder' });
logger.info(`Folder created: ${folderPath}`);
return true;
} catch (error) {
logger.error('Failed to create folder\n\n', error);
throw error;
}
}
async deleteFile(filePath: string) {
const webcontainer = await this.#webcontainer;
try {
const relativePath = path.relative(webcontainer.workdir, filePath);
if (!relativePath) {
throw new Error(`EINVAL: invalid file path, delete '${relativePath}'`);
}
await webcontainer.fs.rm(relativePath);
this.#deletedPaths.add(filePath);
this.files.setKey(filePath, undefined);
this.#size--;
if (this.#modifiedFiles.has(filePath)) {
this.#modifiedFiles.delete(filePath);
}
this.#persistDeletedPaths();
logger.info(`File deleted: ${filePath}`);
return true;
} catch (error) {
logger.error('Failed to delete file\n\n', error);
throw error;
}
}
async deleteFolder(folderPath: string) {
const webcontainer = await this.#webcontainer;
try {
const relativePath = path.relative(webcontainer.workdir, folderPath);
if (!relativePath) {
throw new Error(`EINVAL: invalid folder path, delete '${relativePath}'`);
}
await webcontainer.fs.rm(relativePath, { recursive: true });
this.#deletedPaths.add(folderPath);
this.files.setKey(folderPath, undefined);
const allFiles = this.files.get();
for (const [path, dirent] of Object.entries(allFiles)) {
if (path.startsWith(folderPath + '/')) {
this.files.setKey(path, undefined);
this.#deletedPaths.add(path);
if (dirent?.type === 'file') {
this.#size--;
}
if (dirent?.type === 'file' && this.#modifiedFiles.has(path)) {
this.#modifiedFiles.delete(path);
}
}
}
this.#persistDeletedPaths();
logger.info(`Folder deleted: ${folderPath}`);
return true;
} catch (error) {
logger.error('Failed to delete folder\n\n', error);
throw error;
}
}
// method to persist deleted paths to localStorage
#persistDeletedPaths() {
try {
if (typeof localStorage !== 'undefined') {
localStorage.setItem('bolt-deleted-paths', JSON.stringify([...this.#deletedPaths]));
}
} catch (error) {
logger.error('Failed to persist deleted paths to localStorage', error);
}
}
}
function isBinaryFile(buffer: Uint8Array | undefined) {
if (buffer === undefined) {
return false;
}
return getEncoding(convertToBuffer(buffer), { chunkLength: 100 }) === 'binary';
}
/**
* Converts a `Uint8Array` into a Node.js `Buffer` by copying the prototype.
* The goal is to avoid expensive copies. It does create a new typed array
* but that's generally cheap as long as it uses the same underlying
* array buffer.
*/
function convertToBuffer(view: Uint8Array): Buffer {
return Buffer.from(view.buffer, view.byteOffset, view.byteLength);
}