mirror of
https://github.com/stackblitz-labs/bolt.diy
synced 2025-01-23 11:17:02 +00:00
216 lines
6.4 KiB
TypeScript
216 lines
6.4 KiB
TypeScript
import { WebContainer, type WebContainerProcess } from '@webcontainer/api';
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import { atom, map, type MapStore } from 'nanostores';
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import * as nodePath from 'node:path';
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import type { BoltAction } from '~/types/actions';
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import { createScopedLogger } from '~/utils/logger';
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import { unreachable } from '~/utils/unreachable';
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import type { ActionCallbackData } from './message-parser';
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import type { ITerminal } from '~/types/terminal';
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import type { BoltShell } from '~/utils/shell';
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const logger = createScopedLogger('ActionRunner');
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export type ActionStatus = 'pending' | 'running' | 'complete' | 'aborted' | 'failed';
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export type BaseActionState = BoltAction & {
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status: Exclude<ActionStatus, 'failed'>;
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abort: () => void;
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executed: boolean;
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abortSignal: AbortSignal;
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};
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export type FailedActionState = BoltAction &
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Omit<BaseActionState, 'status'> & {
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status: Extract<ActionStatus, 'failed'>;
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error: string;
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};
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export type ActionState = BaseActionState | FailedActionState;
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type BaseActionUpdate = Partial<Pick<BaseActionState, 'status' | 'abort' | 'executed'>>;
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export type ActionStateUpdate =
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| BaseActionUpdate
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| (Omit<BaseActionUpdate, 'status'> & { status: 'failed'; error: string });
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type ActionsMap = MapStore<Record<string, ActionState>>;
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export class ActionRunner {
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#webcontainer: Promise<WebContainer>;
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#currentExecutionPromise: Promise<void> = Promise.resolve();
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#shellTerminal: () => BoltShell;
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runnerId = atom<string>(`${Date.now()}`);
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actions: ActionsMap = map({});
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constructor(webcontainerPromise: Promise<WebContainer>, getShellTerminal: () => BoltShell) {
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this.#webcontainer = webcontainerPromise;
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this.#shellTerminal = getShellTerminal;
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}
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addAction(data: ActionCallbackData) {
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const { actionId } = data;
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const actions = this.actions.get();
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const action = actions[actionId];
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if (action) {
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// action already added
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return;
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}
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const abortController = new AbortController();
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this.actions.setKey(actionId, {
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...data.action,
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status: 'pending',
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executed: false,
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abort: () => {
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abortController.abort();
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this.#updateAction(actionId, { status: 'aborted' });
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},
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abortSignal: abortController.signal,
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});
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this.#currentExecutionPromise.then(() => {
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this.#updateAction(actionId, { status: 'running' });
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});
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}
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async runAction(data: ActionCallbackData, isStreaming: boolean = false) {
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const { actionId } = data;
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const action = this.actions.get()[actionId];
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if (!action) {
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unreachable(`Action ${actionId} not found`);
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}
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if (action.executed) {
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return;
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}
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if (isStreaming && action.type !== 'file') {
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return;
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}
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this.#updateAction(actionId, { ...action, ...data.action, executed: !isStreaming });
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return this.#currentExecutionPromise = this.#currentExecutionPromise
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.then(() => {
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return this.#executeAction(actionId, isStreaming);
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})
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.catch((error) => {
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console.error('Action failed:', error);
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});
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}
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async #executeAction(actionId: string, isStreaming: boolean = false) {
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const action = this.actions.get()[actionId];
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this.#updateAction(actionId, { status: 'running' });
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try {
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switch (action.type) {
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case 'shell': {
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await this.#runShellAction(action);
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break;
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}
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case 'file': {
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await this.#runFileAction(action);
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break;
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}
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case 'start': {
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// making the start app non blocking
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this.#runStartAction(action).then(()=>this.#updateAction(actionId, { status: 'complete' }))
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.catch(()=>this.#updateAction(actionId, { status: 'failed', error: 'Action failed' }))
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// adding a delay to avoid any race condition between 2 start actions
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// i am up for a better approch
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await new Promise(resolve=>setTimeout(resolve,2000))
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return
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break;
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}
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}
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this.#updateAction(actionId, { status: isStreaming ? 'running' : action.abortSignal.aborted ? 'aborted' : 'complete' });
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} catch (error) {
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this.#updateAction(actionId, { status: 'failed', error: 'Action failed' });
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logger.error(`[${action.type}]:Action failed\n\n`, error);
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// re-throw the error to be caught in the promise chain
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throw error;
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}
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}
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async #runShellAction(action: ActionState) {
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if (action.type !== 'shell') {
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unreachable('Expected shell action');
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}
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const shell = this.#shellTerminal()
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await shell.ready()
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if (!shell || !shell.terminal || !shell.process) {
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unreachable('Shell terminal not found');
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}
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const resp = await shell.executeCommand(this.runnerId.get(), action.content)
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logger.debug(`${action.type} Shell Response: [exit code:${resp?.exitCode}]`)
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if (resp?.exitCode != 0) {
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throw new Error("Failed To Execute Shell Command");
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}
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}
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async #runStartAction(action: ActionState) {
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if (action.type !== 'start') {
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unreachable('Expected shell action');
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}
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if (!this.#shellTerminal) {
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unreachable('Shell terminal not found');
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}
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const shell = this.#shellTerminal()
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await shell.ready()
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if (!shell || !shell.terminal || !shell.process) {
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unreachable('Shell terminal not found');
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}
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const resp = await shell.executeCommand(this.runnerId.get(), action.content)
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logger.debug(`${action.type} Shell Response: [exit code:${resp?.exitCode}]`)
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if (resp?.exitCode != 0) {
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throw new Error("Failed To Start Application");
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}
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return resp
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}
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async #runFileAction(action: ActionState) {
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if (action.type !== 'file') {
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unreachable('Expected file action');
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}
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const webcontainer = await this.#webcontainer;
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let folder = nodePath.dirname(action.filePath);
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// remove trailing slashes
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folder = folder.replace(/\/+$/g, '');
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if (folder !== '.') {
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try {
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await webcontainer.fs.mkdir(folder, { recursive: true });
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logger.debug('Created folder', folder);
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} catch (error) {
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logger.error('Failed to create folder\n\n', error);
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}
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}
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try {
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await webcontainer.fs.writeFile(action.filePath, action.content);
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logger.debug(`File written ${action.filePath}`);
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} catch (error) {
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logger.error('Failed to write file\n\n', error);
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}
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}
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#updateAction(id: string, newState: ActionStateUpdate) {
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const actions = this.actions.get();
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this.actions.setKey(id, { ...actions[id], ...newState });
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}
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}
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