bolt.diy/app/lib/runtime/action-runner.ts

308 lines
8.6 KiB
TypeScript

import { WebContainer } from '@webcontainer/api';
import { atom, map, type MapStore } from 'nanostores';
import * as nodePath from 'node:path';
import type { ActionAlert, BoltAction } from '~/types/actions';
import { createScopedLogger } from '~/utils/logger';
import { unreachable } from '~/utils/unreachable';
import type { ActionCallbackData } from './message-parser';
import type { BoltShell } from '~/utils/shell';
const logger = createScopedLogger('ActionRunner');
export type ActionStatus = 'pending' | 'running' | 'complete' | 'aborted' | 'failed';
export type BaseActionState = BoltAction & {
status: Exclude<ActionStatus, 'failed'>;
abort: () => void;
executed: boolean;
abortSignal: AbortSignal;
};
export type FailedActionState = BoltAction &
Omit<BaseActionState, 'status'> & {
status: Extract<ActionStatus, 'failed'>;
error: string;
};
export type ActionState = BaseActionState | FailedActionState;
type BaseActionUpdate = Partial<Pick<BaseActionState, 'status' | 'abort' | 'executed'>>;
export type ActionStateUpdate =
| BaseActionUpdate
| (Omit<BaseActionUpdate, 'status'> & { status: 'failed'; error: string });
type ActionsMap = MapStore<Record<string, ActionState>>;
class ActionCommandError extends Error {
readonly _output: string;
readonly _header: string;
constructor(message: string, output: string) {
// Create a formatted message that includes both the error message and output
const formattedMessage = `Failed To Execute Shell Command: ${message}\n\nOutput:\n${output}`;
super(formattedMessage);
// Set the output separately so it can be accessed programmatically
this._header = message;
this._output = output;
// Maintain proper prototype chain
Object.setPrototypeOf(this, ActionCommandError.prototype);
// Set the name of the error for better debugging
this.name = 'ActionCommandError';
}
// Optional: Add a method to get just the terminal output
get output() {
return this._output;
}
get header() {
return this._header;
}
}
export class ActionRunner {
#webcontainer: Promise<WebContainer>;
#currentExecutionPromise: Promise<void> = Promise.resolve();
#shellTerminal: () => BoltShell;
runnerId = atom<string>(`${Date.now()}`);
actions: ActionsMap = map({});
onAlert?: (alert: ActionAlert) => void;
constructor(
webcontainerPromise: Promise<WebContainer>,
getShellTerminal: () => BoltShell,
onAlert?: (alert: ActionAlert) => void,
) {
this.#webcontainer = webcontainerPromise;
this.#shellTerminal = getShellTerminal;
this.onAlert = onAlert;
}
addAction(data: ActionCallbackData) {
const { actionId } = data;
const actions = this.actions.get();
const action = actions[actionId];
if (action) {
// action already added
return;
}
const abortController = new AbortController();
this.actions.setKey(actionId, {
...data.action,
status: 'pending',
executed: false,
abort: () => {
abortController.abort();
this.#updateAction(actionId, { status: 'aborted' });
},
abortSignal: abortController.signal,
});
this.#currentExecutionPromise.then(() => {
this.#updateAction(actionId, { status: 'running' });
});
}
async runAction(data: ActionCallbackData, isStreaming: boolean = false) {
const { actionId } = data;
const action = this.actions.get()[actionId];
if (!action) {
unreachable(`Action ${actionId} not found`);
}
if (action.executed) {
return; // No return value here
}
if (isStreaming && action.type !== 'file') {
return; // No return value here
}
this.#updateAction(actionId, { ...action, ...data.action, executed: !isStreaming });
this.#currentExecutionPromise = this.#currentExecutionPromise
.then(() => {
return this.#executeAction(actionId, isStreaming);
})
.catch((error) => {
console.error('Action failed:', error);
});
await this.#currentExecutionPromise;
return;
}
async #executeAction(actionId: string, isStreaming: boolean = false) {
const action = this.actions.get()[actionId];
this.#updateAction(actionId, { status: 'running' });
try {
switch (action.type) {
case 'shell': {
await this.#runShellAction(action);
break;
}
case 'file': {
await this.#runFileAction(action);
break;
}
case 'start': {
// making the start app non blocking
this.#runStartAction(action)
.then(() => this.#updateAction(actionId, { status: 'complete' }))
.catch((err: Error) => {
if (action.abortSignal.aborted) {
return;
}
this.#updateAction(actionId, { status: 'failed', error: 'Action failed' });
logger.error(`[${action.type}]:Action failed\n\n`, err);
if (!(err instanceof ActionCommandError)) {
return;
}
this.onAlert?.({
type: 'error',
title: 'Dev Server Failed',
description: err.header,
content: err.output,
});
});
/*
* adding a delay to avoid any race condition between 2 start actions
* i am up for a better approach
*/
await new Promise((resolve) => setTimeout(resolve, 2000));
return;
}
}
this.#updateAction(actionId, {
status: isStreaming ? 'running' : action.abortSignal.aborted ? 'aborted' : 'complete',
});
} catch (error) {
if (action.abortSignal.aborted) {
return;
}
this.#updateAction(actionId, { status: 'failed', error: 'Action failed' });
logger.error(`[${action.type}]:Action failed\n\n`, error);
if (!(error instanceof ActionCommandError)) {
return;
}
this.onAlert?.({
type: 'error',
title: 'Dev Server Failed',
description: error.header,
content: error.output,
});
// re-throw the error to be caught in the promise chain
throw error;
}
}
async #runShellAction(action: ActionState) {
if (action.type !== 'shell') {
unreachable('Expected shell action');
}
const shell = this.#shellTerminal();
await shell.ready();
if (!shell || !shell.terminal || !shell.process) {
unreachable('Shell terminal not found');
}
const resp = await shell.executeCommand(this.runnerId.get(), action.content, () => {
logger.debug(`[${action.type}]:Aborting Action\n\n`, action);
action.abort();
});
logger.debug(`${action.type} Shell Response: [exit code:${resp?.exitCode}]`);
if (resp?.exitCode != 0) {
throw new ActionCommandError(`Failed To Execute Shell Command`, resp?.output || 'No Output Available');
}
}
async #runStartAction(action: ActionState) {
if (action.type !== 'start') {
unreachable('Expected shell action');
}
if (!this.#shellTerminal) {
unreachable('Shell terminal not found');
}
const shell = this.#shellTerminal();
await shell.ready();
if (!shell || !shell.terminal || !shell.process) {
unreachable('Shell terminal not found');
}
const resp = await shell.executeCommand(this.runnerId.get(), action.content, () => {
logger.debug(`[${action.type}]:Aborting Action\n\n`, action);
action.abort();
});
logger.debug(`${action.type} Shell Response: [exit code:${resp?.exitCode}]`);
if (resp?.exitCode != 0) {
throw new ActionCommandError('Failed To Start Application', resp?.output || 'No Output Available');
}
return resp;
}
async #runFileAction(action: ActionState) {
if (action.type !== 'file') {
unreachable('Expected file action');
}
const webcontainer = await this.#webcontainer;
const relativePath = nodePath.relative(webcontainer.workdir, action.filePath);
let folder = nodePath.dirname(relativePath);
// remove trailing slashes
folder = folder.replace(/\/+$/g, '');
if (folder !== '.') {
try {
await webcontainer.fs.mkdir(folder, { recursive: true });
logger.debug('Created folder', folder);
} catch (error) {
logger.error('Failed to create folder\n\n', error);
}
}
try {
await webcontainer.fs.writeFile(relativePath, action.content);
logger.debug(`File written ${relativePath}`);
} catch (error) {
logger.error('Failed to write file\n\n', error);
}
}
#updateAction(id: string, newState: ActionStateUpdate) {
const actions = this.actions.get();
this.actions.setKey(id, { ...actions[id], ...newState });
}
}