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4.8 KiB
4.8 KiB
Glossary
Domain vocabulary for the DeepSeek Harness SDK uses one canonical term per concept. Terms link to their entries with standard Markdown anchors; implementation detail stays in package READMEs and Agent Notes.
FIXME(glossary-completeness): Expand this glossary before the first release so it covers the SDK's other core and capability subsystems, not only agent scope.
agent-scope
- scope — the unit of per-agent registration: a contribution (tool, prompt section, variable, restriction, listener) is either global (visible to every agent) or scoped (owned by exactly one scope key). Two levels, flat: scoped registrations do not inherit down to subagents; subtree behavior is expressed with lineage data, never scope structure.
- scope key — the opaque identity a scope is keyed by, compared by object identity. The harness convention: a live agent is the key of its own scope.
- agent context (
agent.ctx) — the agent's scoped context; registrations through it are scope-visible AND scope-lifetime (one fact drives both), and listeners on it participate in that agent's scope-filtered dispatches. Registry-subject events may remain deliberately unfiltered under their own event contracts. - scope carrier — the
thisArga scope-filtered dispatch carries (built byscopeTarget); its filter admits untagged listeners plus the subject's own. A subject-less carrier (no key) admits untagged listeners only. - scoped dispatch — the rule: an event about one agent's activity dispatches with that agent's carrier. Events about a registry itself (a tool was added) are registry-subject and stay unfiltered.
- shadowing — most-specific-wins name resolution: a scoped tool/section/variable replaces its same-named global twin for that scope alone. The per-agent persona and per-agent tool-variant mechanism.
- restriction / scope-local registration — a restriction (
tools.restrict) filters the GLOBAL tool surface for one scope (compose by intersection); scope-local registrations are merged after that filter. A filtered-away global tool is absent from the prompt AND refuses execution, indistinguishably from a nonexistent one. - setup window — the creation slot where a creator composes an agent's scoped world (
CreateAgentOptions.setup): after the scope and agent object exist but before the agent or session is published,agent/session-startfires, or the first prompt is assembled. Setup registers; it never drives the agent. - lineage — parent/child facts carried as data (
parentSession,subagentDepth); never affects visibility.
goal
- goal — one durable completion objective attached to an existing session, with a revisioned lifecycle phase and a goal-round cap. A goal is state, not a scheduler or a separate conversation; the session log remains its source of truth.
- goal round — one continuation cycle admitted for the current goal. The same-session driver materializes a goal round as one goal-sourced turn, which can contain multiple steps; unrelated human turns in the same session do not consume the goal-round cap.
- goal activation — process-local permission for a continuation consumer to admit another goal round. Activation is either
armedordisarmed; it is deliberately absent from durable replay, so resume and fork require a later human-authorized resume mutation through/goalor the model tool before automatic work.
human command
- human command — a slash-prefixed instruction interpreted and executed by a human-facing adapter through
ctx.commands, without becoming a model message. It is distinct from a model-facing tool and from shell command execution throughctx.bash. - command plane — discovery, parsing, dispatch, cancellation, and result rendering owned by UI adapters and command plugins. Command output is UI state unless the handler separately mutates a durable domain.
- command surface — the adapter identity used to filter definitions, such as
tuioracp; one scoped definition may shadow a same-named global command for its exact agent. - goal command — the
/goalhuman command contributed bydsh-command-goal; it observes or mutates the current goal directly while the goal domain owns every durable, model-visible record.
loop hierarchy
- turn — one drain of admitted input in a session, ending after the model and its tools stop or a terminal policy intervenes.
- step — one model request plus the tool executions caused by its response; a turn contains one or more steps.
- round — an outer policy iteration containing a turn, such as a goal round or one fresh-agent Ralph attempt. Round counters belong to that policy and do not count every turn in a session.