Files
deepseek-harness/packages/core/agent-loop/src/inbox.ts
2026-07-24 15:08:36 +08:00

149 lines
5.7 KiB
TypeScript

/**
* Per-agent message inbox: queued and steering FIFOs. Purely an in-memory
* mechanism of the loop driver — callers use `Agent`'s intent-named delivery
* methods instead.
*
* @module dsh-agent-loop/inbox
*/
import type { ContentBlock, MessageSource } from '@deepseek-ai/dsh-llm'
import type { JsonValue } from '@deepseek-ai/dsh-session'
import type { AgentMessage, AgentMessageId, HookContext } from '@deepseek-ai/dsh-agent'
/** One message waiting in an agent's inbox; `id` is the value its accepting delivery method returned. */
export interface InboxMessage {
id: AgentMessageId
content: ContentBlock[]
source: MessageSource
contexts: HookContext[]
/** Whether the item is marked to wake the driver or force a continuation. */
wakeup: boolean
/** Opaque durable JSON state retained on the durable message but hidden from the model. */
meta?: JsonValue
}
/**
* Build the `agent/inbox/*` event payload for one inbox item.
* @param message - the accepted inbox record.
* @param steering - whether the item is in the steering FIFO (`next-step`).
* @returns the live-event message for enqueue/dequeue/discard.
*/
export function agentMessage(message: InboxMessage, steering: boolean): AgentMessage {
// Frozen: the fused emitter passes this exact object to every listener in
// turn, so one listener must not be able to mutate a field (`id`, `steering`,
// `content`, …) a later listener then observes. `message` is already a frozen
// inbox record, so its nested fields need no re-clone.
return Object.freeze({
id: message.id, content: message.content, source: message.source,
contexts: message.contexts, steering, wakeup: message.wakeup,
})
}
/**
* Per-agent inbox: a queued FIFO (dequeued once per turn start) and a steering FIFO
* (drained between steps of a running turn). Purely an in-memory mechanism of
* the loop — the public surface is `Agent`'s intent-named delivery methods.
*/
export class Inbox {
private queuedMessages: InboxMessage[] = []
private steeringMessages: InboxMessage[] = []
private wakeup: (() => void) | undefined
/** True while any queued message is pending — read by cancellation's discard snapshot and the turn-start dequeue guard. */
get hasQueued(): boolean {
return this.queuedMessages.length > 0
}
/**
* True while a queued message wants to wake the driver — the "should the loop
* run" signal read by the idle wait's fast path, the loop's idle-publish
* check, and `whenIdle`. A `wakeup:false` (quiet) item alone leaves this
* false, so the driver stays parked until a waking follow-up (or a waking item
* ahead of it in FIFO order) drives the loop; the quiet item then rides along.
*/
get hasWakingQueued(): boolean {
return this.queuedMessages.some(message => message.wakeup)
}
/** True while steering messages are pending — read by cancellation and the loop's stop-override check. */
get hasSteering(): boolean {
return this.steeringMessages.length > 0
}
/**
* Add a message to the queued FIFO, waking a parked {@link waitForQueued}
* unless the item opted out. A non-waking item still runs once any woken
* item or later wakeup drives the parked loop.
* @param message - the message to queue for the next turn start.
* @param wake - whether to wake a parked idle wait (default true).
*/
enqueue(message: InboxMessage, wake = true): void {
this.queuedMessages.push(message)
if (wake) this.wakeup?.()
}
/**
* Add a message to the steering FIFO. Deliberately no wakeup: steering is
* drained between steps of a running turn, never by the idle wait —
* `Agent.steer()` on an idle agent falls back to a waking ordinary turn instead.
* @param message - the message to inject between steps of the running turn.
*/
steer(message: InboxMessage): void {
this.steeringMessages.push(message)
}
/**
* Remove the oldest queued message for one turn start.
* @returns the oldest message, or `undefined` when the queued FIFO is empty.
*/
dequeueQueued(): InboxMessage | undefined {
return this.queuedMessages.shift()
}
/**
* Drain all steering messages (between steps).
* @returns the drained messages in arrival order; the steering FIFO is left empty.
*/
drainSteering(): InboxMessage[] {
return this.steeringMessages.splice(0)
}
/**
* Snapshot the pending items (queued then steering, FIFO order) without
* removing them — the discard notification's payload source.
* @returns the pending items paired with whether each is steering.
*/
pending(): { message: InboxMessage; steering: boolean }[] {
return [
...this.queuedMessages.map(message => ({ message, steering: false })),
...this.steeringMessages.map(message => ({ message, steering: true })),
]
}
/**
* Discard all pending messages (queued + steering) without delivering them —
* used by `cancel()`, which drops un-started work rather than draining it into
* a turn. Unlike `dequeueQueued`/`drainSteering`, the messages are thrown away.
*/
clear(): void {
this.queuedMessages.length = 0
this.steeringMessages.length = 0
}
/**
* Wait until a queued message arrives or `cancel` resolves.
* @param cancel - a promise whose resolution abandons the wait without a
* message (the driver loop passes the agent's disposed promise so a parked
* loop can exit).
*/
waitForQueued(cancel: Promise<void>): Promise<void> {
if (this.hasWakingQueued) return Promise.resolve()
const { promise, resolve } = Promise.withResolvers<void>()
this.wakeup = resolve
void cancel.then(resolve)
return promise.finally(() => {
if (this.wakeup === resolve) this.wakeup = undefined
})
}
}