mirror of
https://github.com/deepseek-ai/deepseek-harness
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Add the agent-creation factory seam on ctx.agents (AgentRegistry):
setFactory/create/resume plus the AgentFactory interface and
CreateAgentOptions/ResumeAgentOptions. AgentLoop implements AgentFactory
and registers itself via ctx.agents.setFactory(this), so plugins
create/resume agents through the interface without depending on the
concrete loop package.
- create({ agentId, sessionId, meta?, agentOptions? }) — programmatic
create on a caller-supplied session id (e.g. an ACP-generated id).
- resume({ agentId, resumeSessionId, agentOptions? }) — load a persisted
session via ctx.sessionPersistence (RFC 009) and resume an agent on it;
the live session id is the resumed id, turn numbering and derived
history continue from the loaded log. sessionPersistence is NOT
hard-injected (non-persistent demos still work); resume rejects with a
typed error when it is absent. assertAgentIdFree runs before any
session is created (and again after the load await) so a duplicate id
never leaves an orphaned live session.
Adds the runtime dsh-session-persistence dependency to agent-loop.
161 lines
5.8 KiB
TypeScript
161 lines
5.8 KiB
TypeScript
/**
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* Agent registry service. Tracks live agents so plugins can find them without
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* depending on the concrete loop package. Agent creation belongs to the loop.
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*
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* @module @deepseek-ai/dsh-agent
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*/
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import { Context, Service } from 'cordis'
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import type { SessionId } from '@deepseek-ai/dsh-session'
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import type { Agent, AgentOptions } from './types.ts'
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export * from './types.ts'
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declare module 'cordis' {
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interface Context {
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agents: AgentRegistry
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}
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}
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/**
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* Options for programmatically creating an agent through the registry factory
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* ({@link AgentRegistry.create}). The caller supplies the live `sessionId`
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* (e.g. an ACP-generated id) and optional session metadata (the validated
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* `cwd`, fork lineage); the factory creates the session, the agent, and wires
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* them together.
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*/
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export interface CreateAgentOptions {
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/** The agent's id (the registry handle). */
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agentId: string
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/** The live session's id (NOT derived from agentId). */
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sessionId: string
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/**
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* Session creation metadata: validated absolute `cwd` and `parentSession`
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* fork lineage. Mirrors the `cwd`/`parentSession` fields of
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* {@link CreateSessionOptions.meta} in dsh-session (the internal-only
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* `createdAt`, used when reconstructing a persisted session, is deliberately
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* excluded — a factory caller never sets it).
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*/
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meta?: { cwd?: string; parentSession?: SessionId }
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/** Per-agent options (model, system prompt). */
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agentOptions?: AgentOptions
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}
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/**
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* Options for resuming an agent on a persisted session
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* ({@link AgentRegistry.resume}).
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*/
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export interface ResumeAgentOptions {
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/** The agent's id (the registry handle). */
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agentId: string
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/** The persisted session id to load and resume on. */
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resumeSessionId: string
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/** Per-agent options (model, system prompt). */
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agentOptions?: AgentOptions
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}
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/**
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* The agent-creation factory the loop implementation provides to the registry
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* via {@link AgentRegistry.setFactory}. Kept on the `dsh-agent` interface so
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* consumers (e.g. the ACP bridge) program against `ctx.agents` without
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* depending on the concrete `dsh-agent-loop` package.
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*/
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export interface AgentFactory {
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/** Create, start, and register a new agent on a caller-supplied session id. */
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createAgent(options: CreateAgentOptions): Agent
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/**
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* Load a persisted session and resume an agent on it. Async because it awaits
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* `ctx.sessionPersistence.load`; must be called after that service exists
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* (consumers inject `sessionPersistence`).
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*/
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resume(options: ResumeAgentOptions): Promise<Agent>
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}
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/**
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* Agent registry (`ctx.agents`): tracks live agents so UI, hook, and
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* orchestrator plugins can find them without depending on the concrete loop
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* package. Agent *creation* is provided by whichever plugin implements the
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* {@link AgentFactory} (phase 1: `@deepseek-ai/dsh-agent-loop`), registered via
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* {@link setFactory}.
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*/
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export class AgentRegistry extends Service {
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private store = new Map<string, Agent>()
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private factory: AgentFactory | undefined
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constructor(ctx: Context) {
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super(ctx, 'agents')
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}
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/**
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* Register the agent-creation factory (the loop calls this on construction,
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* effect-scoped). Throws if a factory is already registered. Returns the
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* disposer; on dispose the factory slot is cleared.
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*/
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setFactory(factory: AgentFactory): () => void {
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const dispose = this.ctx.effect(() => {
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if (this.factory !== undefined) throw new Error('an agent factory is already registered')
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this.factory = factory
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return () => { this.factory = undefined }
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}, 'agents.setFactory()')
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return () => void dispose()
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}
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/**
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* Create, start, and register a new agent through the registered factory.
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* Distinct from {@link register} (which records an already-constructed
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* agent): this constructs the agent and its session. Throws if no factory is
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* registered.
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*/
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create(options: CreateAgentOptions): Agent {
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if (this.factory === undefined) throw new Error('no agent factory registered (load an agent-loop plugin)')
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return this.factory.createAgent(options)
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}
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/**
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* Load a persisted session and resume an agent on it through the registered
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* factory. Rejects if no factory is registered; the factory rejects if
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* session persistence is not configured.
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*/
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async resume(options: ResumeAgentOptions): Promise<Agent> {
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if (this.factory === undefined) throw new Error('no agent factory registered (load an agent-loop plugin)')
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return this.factory.resume(options)
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}
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/**
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* Register a live agent. Throws if an agent with the same id is already
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* registered. Emits `agent/created` on registration and `agent/disposed`
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* when the calling fiber is disposed. Returns the disposer.
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*/
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register(agent: Agent): () => void {
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const dispose = this.ctx.effect(function* (this: AgentRegistry) {
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if (this.store.has(agent.id)) {
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throw new Error(`agent "${agent.id}" is already registered`)
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}
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this.store.set(agent.id, agent)
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// Yield the rollback BEFORE emitting `agent/created`: a generator effect
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// collects each yielded disposer before the next step runs, so a
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// throwing `agent/created` listener rolls the entry back instead of
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// leaking it (a leak would wedge the duplicate-id check until restart).
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// The duplicate throw above fires before any mutation — it leaks nothing.
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yield () => {
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this.store.delete(agent.id)
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this.ctx.emit('agent/disposed', agent)
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}
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this.ctx.emit('agent/created', agent)
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}.bind(this), 'agents.register()')
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// ctx.effect's disposer returns Promise<void>; our disposer API is
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// synchronous fire-and-forget — discard the (always-resolved) promise.
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return () => void dispose()
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}
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get(id: string): Agent | undefined {
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return this.store.get(id)
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}
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list(): Agent[] {
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return [...this.store.values()]
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}
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}
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export default AgentRegistry
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