Files
deepseek-harness/packages/core/agent-loop
Tianyi Cui b3d40d427e Persist the seed boundary so fork-child replay routes correctly
A fork subagent seeds its child session with a prefix of the parent's log, and
that seed becomes the child's persisted log — so a fork child's .jsonl begins
with the PARENT's events, including the parent's assistant/chunk events. The
snapshot replay harness derived a child's script from its whole log, which would
replay the parent's recorded responses as the child's model calls. Spawn-only
scenarios never hit it, but a fork snapshot would mis-route silently.

Record the seed boundary and skip the inherited prefix at replay:

- SessionHeader gains an optional `seedLength` (how many leading events were
  inherited via a seed), threaded through CreateSessionOptions/CreateAgentOptions
  meta and stamped by the fork backend (= seeded-prefix length; absent for spawn).
  It is EXPLICIT, never inferred from seed.length: a resume seeds the whole stored
  log, so the resume path passes the persisted boundary back.
- Both persistence backends round-trip it: JSONL header line, SQLite seed_length
  column. The SQLite table change bumps SCHEMA_VERSION 2->3; per the pre-release
  stance the backend rejects an older user_version on open with NO migration.
- llm-replay's parseSessionHeader reads seedLength and loadSessionScripts derives
  a child script from events AFTER the boundary. seedLength is 0 for spawn, so
  spawn replay is byte-for-byte unchanged.

Closes the routing-correctness gap the per-session snapshot replay RFC under-
stated; a recorded fork scenario remains a future addition but now derives
correctly. RFC: docs/rfc/implemented/testing/2026-06-22-fork-child-replay-seed-boundary.md.

Regression coverage: a fork child fixture whose seeded prefix carries a parent
chunk (derived script must exclude it, proven red without the slice); a seedLength
persistence round-trip through the shared coordinator contract (both backends);
the fork backend stamping it; resume preserving it from the persisted header.
2026-06-22 20:55:32 +08:00
..

dsh-agent-loop

THE concrete agent plugin: ReactLoopAgent and the loop driver. Implements the Agent interface and drives the session/turn/step lifecycle.

This is the only package in the harness that contains concrete loop logic. Everything else is an abstract service or a plugin against extension seams — new behavior goes into plugins, not here.

Service: AgentLoop (ctx key: agentLoop)

Public API

  • ctx.agentLoop.create(id: string, options?: AgentOptions): ReactLoopAgent — config-driven create: an agent on a fresh per-run session id ${id}-session-<uuid> (no cwd). Used for cordis.yml-configured agents. The per-run uuid avoids colliding with the on-disk log a prior run materialized once a durable persistence backend is loaded; each run is a new session (a deliberate demo simplification — a real resume-or-create policy is a TODO). Disposed with the calling fiber.

AgentLoop also implements the AgentFactory seam and registers itself via ctx.agents.setFactory(this), so plugins create/resume agents through ctx.agents (the interface):

  • ctx.agents.create({ agentId, sessionId, meta?, agentOptions? }): AgentHandle — programmatic create on a caller-supplied sessionId (e.g. an ACP-generated id), NOT ${id}-session. Returns an AgentHandle — the owner disposes it to tear down exactly this agent (stop loop + await quiescence + unregister + remove session).
  • ctx.agents.resume({ agentId, resumeSessionId, agentOptions? }): Promise<AgentHandle> — load a persisted session via ctx.sessionPersistence (session persistence) and resume an agent on it. The live session id is the resumed id; turn numbering and derived history continue from the loaded log. Requires a session-persistence backend (NOT hard-injected — non-persistent demos still work; resume rejects with a clear error when persistence is absent). Returns an AgentHandle.

The config-driven ctx.agentLoop.create() path keeps its agent owned by the loop fiber (it discards the handle) — only the programmatic factory callers (the ACP bridge) hold a handle and own per-agent teardown.

Injected services

agents, sessions, llm, tools, systemPrompt — all five interface services.

Configuration (schemastery)

interface Config {
  agents: Array<{
    id: string                 // required
    model?: string
    systemPrompt?: string
  }>
}

Agents listed in config are auto-created at startup.

Classes

  • ReactLoopAgent — the concrete Agent implementation. Owns the inbox (Inbox), the per-step AbortController, and the loop driver. Everything observable happens through session events and the agent/* event taxonomy.
  • Inbox — per-agent queued + steering FIFOs (enqueue, steer, drainQueued, drainSteering, waitForQueued).

Loop lifecycle (loop.ts)

One invocation of runLoop() drives one agent for its whole lifetime:

forever:
  wait for queued messages (idle)
  TURN (error-contained):
    drain queued → 'turn/start' → session('user/message')
    STEP loop:
      drain steering
      assembly = systemPrompt.assemble()
      request = waterfall agent/request
      stream llm.stream(request) → session('assistant/chunk')
      message = waterfall agent/step-result
      session('assistant/message')
      each tool-call: session('tool/call') → tools.execute() → session('tool/result')
      drain steering → session('steering/message')
      cont = waterfall agent/turn-continuation
      if !cont: break
    session('turn/end')
    await session/flush
    re-enqueue leftover steering as queued
  idle unless more queued

Error containment: a throwing plugin ends the turn, never the loop. Dispose mid-turn emits agent/status('disposed') and ends with reason disposed. A step that hits the model's output-token ceiling makes the turn end max-tokens (the rule: any max-tokens step in the turn surfaces as max-tokens; disposed/aborted/error still take precedence) — distinct from a clean completed stop.

Cancellation: agent.cancel() is the single public stop primitive — it clears the queued + steering FIFOs, aborts the in-flight step, and drives a turn-scoped marker the driver checks at every point a turn could start or continue (right after the idle wait, after the running flip, before each step, and at the continuation gate) so a turn about to start is dropped. A cancelled turn ends aborted; a queued-but-not-started prompt never runs and cannot be batched into the cancelled turn. The marker is reset once per loop iteration, so a cancel governs exactly one turn and never leaks onto a later prompt. (The loop still aborts its own per-step AbortController directly on disposal and from cancel(); that controller is loop-internal, not a public verb.)

What is NOT here

Everything that goes beyond "call the model, run the tools, repeat" belongs to plugins listening on the event taxonomy:

  • Hooks: agent/request, agent/step-result, tools/execute, agent/turn-continuation
  • Compaction: agent/request
  • Sandbox, permission, plan mode: tools/execute
  • Sub-agents: TODO seam on AgentLoop.create()
  • Persistence: session/event + session/flush
  • UI: agent/stream-chunk + agent/* events