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deepseek-harness/packages/code-runtime/code-runtime-worker/README.md
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#	packages/code-runtime/code-runtime-worker/tests/built-lib.e2e.ts
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@deepseek-ai/dsh-code-runtime-worker

Worker-thread implementation of the @deepseek-ai/dsh-code-runtime seam: WorkerCodeRuntime runs each program in ONE fresh Node worker_threads.Worker — TypeScript in, type-stripped host-side, bindings bridged over the message port, { value, logs, error? } out. Containment, not a security boundary: trust posture is bash-equivalent by design (the Code Mode RFC § Trust posture), with containment bash does not have — separate isolate, empty environment, heap cap, hard termination.

Config

- id: code-runtime
  name: '@deepseek-ai/dsh-code-runtime-worker'
  config:
    computeMs: 60000              # busy-time budget (measured event-loop active time)
    maxWallMs: 600000             # wall-clock ceiling; never pauses for anything
    maxLogBytes: 65536            # shared byte budget for captured log text
    maxValueBytes: 32768          # rendered-completion-value cap
    maxOldGenerationSizeMb: 512   # worker heap cap (resourceLimits)

Every field is validated (positive numbers) and defaulted; there are no other tunables.

Design

  • One fresh worker per run, no pooling — a program's world dies with its worker: no cross-run state to log, state bleed unrepresentable, runs reconstructable from the session log alone.
  • Type-strip host-side, in execution context — the program is wrapped in an async-function shell, stripped with node:module's stripTypeScriptTypes (erasable syntax only — enum/namespaces are rejected as a program exception and no worker spawns), and sliced back out byte-positioned; it then executes as the body of an AsyncFunction, so top-level await/return work.
  • The port assumes a hostile peer — model code can reach parentPort and forge traffic, so every inbound message is shape-validated and REBUILT before anything reads it (null, primitives, junk types, and malformed payloads drop without a throw; forged extra fields never ride along), the host answers each call id at most once, resolves binding names as OWN properties only (a forged constructor cannot walk a prototype chain), drops post-settlement replies, and converts a non-cloneable binding resolution into an error reply. Forged log/done messages cannot bypass the caps: one host-side ledger bounds everything that lands in logs, and the completion value is re-capped host-side. Worker-side namespaces are null-prototype with defineProperty, so __proto__-shaped binding names are ordinary keys.
  • Two independent budgets, because the peer is hostilecomputeMs meters the worker's MEASURED busy time (worker.performance.eventLoopUtilization() polling): a hot loop cannot hide behind a pending decoy dispatch, and a program awaiting a slow tool accrues nothing. maxWallMs backstops what busy time cannot see (awaiting a promise nobody resolves). Both funnel into worker.terminate(), which ends hot synchronous loops too; heap overflow surfaces as the worker's OOM exit (kind: 'worker-exit').
  • Logs stream eagerly — console/stdout/stderr entries cross the port as they happen, so a timed-out or killed program still shows what it printed. ONE shared maxLogBytes ledger bounds everything: streamed entries, forged port traffic, and pipe bytes that bypass the patched streams (appended after), with the overflow marked in-band once.
  • Empty environment — the worker gets env: {} and execArgv: []: no ambient credentials (stronger than the scrubbed-env rule for spawned commands) and no inherited loader flags.
  • Dispose to quiescence — teardown fails in-flight runs as abort and AWAITS each worker's exit before resolving.

The worker entry, unbuilt and built

Source mode loads erasable-only src/worker.ts through Node's native type stripping. Built mode passes the sibling lib/worker.cjs as a filesystem path because pkg's VFS Worker hook expects CommonJS; the same path works under ordinary Node. tests/built-lib.e2e.ts pins the real load path required by docs/testing.md.