mirror of
https://github.com/deepseek-ai/deepseek-harness
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133 lines
5.7 KiB
TypeScript
133 lines
5.7 KiB
TypeScript
// @vitest-environment jsdom
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/**
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* PlanChip over the `plan` projection: nothing renders while the capability
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* is absent; with the capability present the chip renders in both states with
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* aria-pressed following the effective target (pending folds — /plan shows
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* pressed immediately, /plan off unpressed immediately); clicking executes
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* the command toward the opposite target and surfaces direction-specific
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* failures while the projection still owns the displayed state.
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*/
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import { afterEach, describe, expect, it, vi } from 'vitest'
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import { cleanup, fireEvent, render, screen, waitFor } from '@testing-library/react'
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import { createSnapshotStore } from '@deepseek-ai/dsh-client-runtime/client'
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import { bindSnapshotSelector } from '@deepseek-ai/dsh-client-web-react'
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import type { PlanProjection } from '@deepseek-ai/dsh-plan-mode/client'
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import { PlanChip, type PlanChipProps } from '../src/client/PlanModeControl.tsx'
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afterEach(cleanup)
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function setup(
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plan: PlanProjection | undefined,
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setPlanMode = vi.fn((_on: boolean) => Promise.resolve<string | null>(null)),
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locked = false,
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) {
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const store = createSnapshotStore<{ value: PlanProjection | undefined }>({ value: plan })
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const useProjection = (_key: string, selector?: (v: unknown) => unknown) =>
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bindSnapshotSelector(store)(s => (selector ?? (v => v))(s.value))
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const props = { useProjection, locked, setPlanMode } as unknown as PlanChipProps
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const view = render(<PlanChip {...props} />)
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return { store, setPlanMode, view }
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}
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const onChip = () => screen.getByRole('button', { name: 'Plan mode on, press to turn off' })
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const offChip = () => screen.getByRole('button', { name: 'Plan mode off, press to turn on' })
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describe('PlanChip', () => {
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it('renders nothing while the capability is absent', () => {
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const absent = setup(undefined)
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expect(absent.view.container.innerHTML).toBe('')
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})
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it('reflects the effective target as the pressed state, folding pending', () => {
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setup({ active: false, pending: false })
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expect(offChip().getAttribute('aria-pressed')).toBe('false')
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cleanup()
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setup({ active: true, pending: false })
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expect(onChip().getAttribute('aria-pressed')).toBe('true')
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cleanup()
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// /plan just ran (command/run folded, plan/mode not yet): target is plan.
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setup({ active: false, pending: true })
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expect(onChip().getAttribute('aria-pressed')).toBe('true')
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cleanup()
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// Active with a pending exit: the target is default — already unpressed.
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setup({ active: true, pending: true })
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expect(offChip().getAttribute('aria-pressed')).toBe('false')
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})
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it('unpressed chip executes /plan (on) once and follows the projection up', async () => {
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let resolve!: (value: string | null) => void
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const setPlanMode = vi.fn((_on: boolean) => new Promise<string | null>((done) => { resolve = done }))
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const { store } = setup({ active: false, pending: false }, setPlanMode)
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fireEvent.click(offChip())
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expect(setPlanMode).toHaveBeenCalledTimes(1)
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expect(setPlanMode).toHaveBeenLastCalledWith(true)
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// Busy while its own call is in flight.
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fireEvent.click(offChip())
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expect(setPlanMode).toHaveBeenCalledTimes(1)
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resolve(null)
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// The command's run record folds: target flips, the chip presses.
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store.set({ value: { active: false, pending: true } })
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await waitFor(() => {
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expect(onChip().getAttribute('aria-pressed')).toBe('true')
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})
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})
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it('pressed chip executes /plan off and follows the projection down', async () => {
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const setPlanMode = vi.fn((_on: boolean) => Promise.resolve<string | null>(null))
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const { store } = setup({ active: true, pending: false }, setPlanMode)
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fireEvent.click(onChip())
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expect(setPlanMode).toHaveBeenLastCalledWith(false)
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store.set({ value: { active: true, pending: true } })
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await waitFor(() => {
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expect(offChip().getAttribute('aria-pressed')).toBe('false')
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})
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})
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it('disables under the locked owner prop', () => {
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setup({ active: true, pending: false }, vi.fn(), true)
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expect((onChip() as HTMLButtonElement).disabled).toBe(true)
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})
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it('surfaces direction-specific admission and transport failures while staying visible', async () => {
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const exitFailing = vi.fn()
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.mockResolvedValueOnce('host said no')
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.mockRejectedValueOnce(new Error('network down'))
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.mockRejectedValueOnce('socket closed')
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setup({ active: true, pending: false }, exitFailing)
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fireEvent.click(onChip())
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expect((await screen.findByText('退出 plan mode 失败')).getAttribute('title')).toBe('host said no')
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expect(onChip()).toBeTruthy()
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fireEvent.click(onChip())
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expect(await screen.findByTitle('network down')).toBeTruthy()
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fireEvent.click(onChip())
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expect(await screen.findByTitle('socket closed')).toBeTruthy()
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cleanup()
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const enterFailing = vi.fn().mockResolvedValueOnce('agent busy')
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setup({ active: false, pending: false }, enterFailing)
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fireEvent.click(offChip())
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expect((await screen.findByText('进入 plan mode 失败')).getAttribute('title')).toBe('agent busy')
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expect(offChip()).toBeTruthy()
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})
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it('ignores in-flight fulfillment and rejection after unmount', () => {
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let resolve!: (value: string | null) => void
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const successful = setup(
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{ active: true, pending: false },
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vi.fn(() => new Promise<string | null>((done) => { resolve = done })),
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)
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fireEvent.click(onChip())
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successful.view.unmount()
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expect(() => { resolve(null) }).not.toThrow()
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let reject!: (reason: unknown) => void
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const setPlanMode = vi.fn(() => new Promise<string | null>((_done, fail) => { reject = fail }))
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const { view } = setup({ active: true, pending: false }, setPlanMode)
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fireEvent.click(onChip())
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view.unmount()
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expect(() => { reject(new Error('late')) }).not.toThrow()
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})
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})
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