Files
deepseek-harness/packages/ui/stdio/src/index.ts
Tianyi Cui 6d1870c8c1 Merge branch 'codex/simp-agent-entry-state' into codex/simp-unify-agent-session-id
# Conflicts:
#	docs/cordis-catalog/events.md
#	docs/cordis-catalog/services.md
#	docs/event-producer-consumer.md
#	docs/module-graph.md
#	packages/bash/tool-bash/src/index.ts
#	packages/ui/stdio-agent/README.md
#	packages/ui/stdio-agent/src/index.ts
#	packages/ui/stdio/src/index.ts
#	packages/workflow/workflow-workerthread/tests/workflow-workerthread.spec.ts
#	packages/workflow/workflow/package.json
#	scripts/gen-doc-graphs.ts
2026-07-15 16:24:43 +08:00

468 lines
19 KiB
TypeScript

/**
* The stdio app's readline UI: reads lines from stdin into `agent.send()` or
* `steer()`, renders the durable event stream to stdout, buffers startup input
* for one exact agent/session identity, and exits piped input only after
* submitted work reaches idle.
*
* This package is the independently composable stdio front door. It establishes
* the terminal channel and drives an agent created or resumed by app or
* developer code.
* @module @deepseek-ai/dsh-stdio
*/
import { createInterface } from 'node:readline'
import type { Readable, Writable } from 'node:stream'
import type { Context } from 'cordis'
import z from 'schemastery'
import type { Agent } from '@deepseek-ai/dsh-agent'
import type {} from '@deepseek-ai/dsh-agent-loop'
import { SessionId } from '@deepseek-ai/dsh-session'
import {
UserInteractionError,
type AskUserQuestionAnswer,
type AskUserQuestionAnswerItem,
type AskUserQuestionItem,
type AskUserQuestionOption,
type AskUserQuestionRequest,
} from '@deepseek-ai/dsh-user-interaction'
export const name = 'ui-stdio'
export const inject = ['agents', 'userInteraction']
/** Serializable plugin configuration (cordis-native, schemastery). */
export interface Config {
/** Banner printed once on start, before the first `> ` prompt. */
welcome?: string
/** Exact shared agent/session identity stdin drives. Defaults to `'main'`. */
sessionId?: string
}
export const Config: z<Config> = z.object({
welcome: z.string().default('ready.'),
sessionId: z.string().default('main'),
})
/**
* Process-I/O seam — the side-effecting handles the plugin would otherwise
* reach for as globals. Defaulted to the real `process` streams in
* {@link apply}; injected by tests so the EOF, render, and disposal branches
* are exercised without hijacking globals. Deliberately NOT part of the
* serializable {@link Config} (streams/functions don't belong in YAML config).
*/
export interface StdioRuntime {
/** Line source (default `process.stdin`). */
input: Readable
/** Render sink (default `process.stdout`). */
output: Writable
/** Process-exit hook (default `process.exit`); called once on stdin EOF. */
exit: (code: number) => void
}
function isTTYPair(input: Readable, output: Writable): boolean {
return Boolean((input as { isTTY?: boolean }).isTTY && (output as { isTTY?: boolean }).isTTY)
}
/** Render an arbitrary failure without allowing hostile coercion to escape the UI boundary. */
function renderThrown(value: unknown): string {
try {
return String(value)
} catch {
return '<unrenderable thrown value>'
}
}
interface PendingQuestion {
request: AskUserQuestionRequest
questionIndex: number
answers: AskUserQuestionAnswerItem[]
resolve(answer: AskUserQuestionAnswer): void
reject(error: unknown): void
onAbort: () => void
}
type OptionSelection =
| { kind: 'selected'; options: AskUserQuestionOption[] }
| { kind: 'custom' }
| { kind: 'invalid' }
/**
* The plugin body, parameterized over its I/O runtime. `apply` is the thin
* production wrapper that binds the real `process` streams; tests call this
* directly with fakes. Returns nothing — all registration is via `ctx.on`/
* `ctx.effect`, so fiber disposal tears every listener and the readline
* interface down.
* @param ctx - the context supplying the `agents` service and the event feeds.
* @param config - the plugin config; defaults are re-applied here for direct
* callers that bypass Loader validation.
* @param runtime - the process-I/O seam (line source, render sink, exit hook).
*/
export function createStdioChat(ctx: Context, config: Config, runtime: StdioRuntime): void {
// Default here too (not just via schemastery's `.default()`): this helper is
// exported and called directly by tests / programmatic consumers that bypass
// Loader validation, so it must be self-contained rather than trusting the
// cast — `config.welcome as string` would otherwise be `undefined` on `{}`.
const welcome = config.welcome ?? 'ready.'
const sessionId = SessionId(config.sessionId ?? 'main')
const { input, output, exit } = runtime
// Bind only to the exact identity this app passed to its config-created
// agent. Session ids are opaque: neither a prefix nor registry order can
// identify ownership. The root check rejects a child that somehow preempts
// the configured id; later recreation under the same id supports loop HMR.
const matchesConfiguredIdentity = (agent: Agent): boolean =>
agent.id === sessionId && ctx.agents.roots().includes(agent)
let target: Agent | undefined = ctx.agents.roots().find(agent => agent.id === sessionId)
// Transcript rendering off the durable `session/event` feed — the assistant
// token stream, turn/step boundaries, tool activity, and todos all come from
// the one canonical stream (no agent/* mirrors). A single listener over the
// append order keeps `inReasoning` transitions deterministic across chunk and
// boundary events.
let inReasoning = false
ctx.on('session/event', (session, event) => {
if (event.type === 'assistant/chunk') {
const { chunk } = event.data
if (chunk.type === 'reasoning-delta') {
// Dim the chain-of-thought so the final answer stands out.
if (!inReasoning) output.write('\x1B[2m')
inReasoning = true
output.write(chunk.text)
} else if (chunk.type === 'text-delta') {
if (inReasoning) output.write('\x1B[0m\n')
inReasoning = false
output.write(chunk.text)
}
} else if (event.type === 'turn/start') {
const label = target?.session === session ? 'main' : session.id
output.write(`\n[${label} turn ${event.data.turn}] `)
} else if (event.type === 'turn/end') {
if (inReasoning) output.write('\x1B[0m')
inReasoning = false
output.write('\n> ')
} else if (event.type === 'tool/call') {
const { name: toolName, arguments: args } = event.data
if (inReasoning) output.write('\x1B[0m')
inReasoning = false
output.write(`\n [tool call] ${toolName}(${args})`)
} else if (event.type === 'tool/result') {
const { content } = event.data
const text = content.filter(block => block.type === 'text').map(block => block.text).join('')
output.write(`\n [tool result] ${text}\n `)
} else if (event.type === 'todo/write') {
if (inReasoning) output.write('\x1B[0m')
inReasoning = false
const glyph = (status: string): string =>
status === 'completed' ? '[x]' : status === 'in_progress' ? '[~]' : '[ ]'
const lines = event.data.todos.map(todo => ` ${glyph(todo.status)} ${todo.content}`).join('\n')
output.write(`\n [todos]\n${lines}\n `)
}
})
ctx.effect(() => {
// Piped-input exit, once stdin reaches EOF:
// - If no line ever submitted work (empty stdin, blank-only lines), exit
// immediately — no turn will ever start, so there is nothing to wait
// for. (Gating on an observed 'running' here would hang forever.)
// - If work WAS submitted, exit the next time the agent settles to idle
// AFTER having run. Two subtleties this handles: the loop batches
// several queued messages into ONE turn (one idle), so we don't count
// sends; and agent.send() does NOT synchronously flip status to
// 'running', so requiring an observed 'running' first (`sawRunning`)
// avoids exiting in the gap before the turn starts and dropping work.
let stdinClosed = false
let disposed = false
let submittedWork = false
let sawRunning = false
let exitTimer: ReturnType<typeof setTimeout> | undefined
let activeQuestion: PendingQuestion | undefined
const questionQueue: PendingQuestion[] = []
const queuedInput: string[] = []
let targetReady = target !== undefined
let hadReadyTarget = targetReady
let failedStartup: { error: unknown } | undefined
const submit = (agent: Agent, text: string): void => {
submittedWork = true
if (agent.status === 'running') {
agent.steer([{ type: 'text', text }])
} else {
agent.send([{ type: 'text', text }])
}
}
const disposeCreatedListener = ctx.on('agent/created', (agent) => {
if (!matchesConfiguredIdentity(agent)) return
target = agent
targetReady = false
failedStartup = undefined
})
const disposeSessionStartListener = ctx.on('agent/session-start', (agent) => {
if (agent !== target) return
targetReady = true
hadReadyTarget = true
for (const text of queuedInput.splice(0)) submit(agent, text)
})
const disposeDisposedListener = ctx.on('agent/disposed', (agent) => {
if (target !== agent) return
target = undefined
targetReady = false
})
const reader = createInterface({ input, output, terminal: isTTYPair(input, output) })
const maybeExit = (): void => {
if (disposed || !stdinClosed) return
// No work submitted: nothing will ever run, exit straight away.
// Work submitted: wait until a turn has run and the agent is idle.
if (submittedWork) {
if (!sawRunning) return
const agent = target
if (agent && agent.status !== 'idle') return // a turn is still running
}
// Let any final output flush, then exit. The handle is tracked so the
// disposer can cancel it — a dispose within the flush window must not let
// the process exit out from under HMR. Re-entrant `maybeExit` calls (e.g.
// repeated idle signals) coalesce onto the one pending timer.
if (exitTimer !== undefined) {
return // exit already scheduled — coalesce re-entrant calls
}
exitTimer = setTimeout(() => { exit(0) }, 200)
}
const disposeStartupFailedListener = ctx.on('agent-loop/config-start-failed', (failedSessionId, error) => {
if (failedSessionId !== sessionId || targetReady) return
failedStartup = { error }
const dropped = queuedInput.length
queuedInput.length = 0
submittedWork = sawRunning
if (dropped > 0) {
ctx.logger.error(`ui-stdio: main agent failed to start; dropped queued stdin (${dropped} line(s)): ${renderThrown(error)}`)
}
maybeExit()
})
const disposeStatusListener = ctx.on('agent/status', (subject, status) => {
if (subject !== target) return
if (status === 'running') sawRunning = true
if (status === 'idle') maybeExit()
})
const activeQuestionItem = (pending: PendingQuestion): AskUserQuestionItem =>
pending.request.questions[pending.questionIndex] as AskUserQuestionItem
const renderQuestion = (pending: PendingQuestion): void => {
const question = activeQuestionItem(pending)
const options = question.options ?? []
output.write('\n')
output.write(question.header ? `[${question.header}] ${question.question}\n` : `${question.question}\n`)
options.forEach((option, index) => {
output.write(` ${index + 1}. ${option.label}\n`)
if (option.description) output.write(` ${option.description}\n`)
})
output.write('> ')
}
const removeAbortListener = (pending: PendingQuestion): void => {
pending.request.signal?.removeEventListener('abort', pending.onAbort)
}
const startNextQuestion = (): void => {
if (activeQuestion !== undefined) return
const pending = questionQueue.shift()
if (pending === undefined) return
// The queue never contains an aborted pending ask: the seam rejects an
// already-aborted request synchronously, and queued asks attach their
// abort listener before enqueueing.
activeQuestion = pending
renderQuestion(pending)
}
const disposeQuestion = (pending: PendingQuestion): void => {
removeAbortListener(pending)
pending.reject(new UserInteractionError('ask_user_question was interrupted before the user answered', 'ASK_ABORTED'))
}
const disposePendingQuestions = (): void => {
if (activeQuestion !== undefined) {
disposeQuestion(activeQuestion)
activeQuestion = undefined
}
for (const pending of questionQueue.splice(0)) {
disposeQuestion(pending)
}
}
const finishQuestion = (pending: PendingQuestion): void => {
activeQuestion = undefined
removeAbortListener(pending)
pending.resolve({ answers: pending.answers })
output.write('\n')
startNextQuestion()
}
const answerCurrentQuestion = (pending: PendingQuestion, answer: AskUserQuestionAnswerItem): void => {
pending.answers.push(answer)
pending.questionIndex += 1
if (pending.questionIndex >= pending.request.questions.length) {
finishQuestion(pending)
return
}
renderQuestion(pending)
}
const selectedOptions = (text: string, options: AskUserQuestionOption[], multiSelect: boolean): OptionSelection => {
if (text === '') return { kind: 'invalid' }
if (!multiSelect) {
if (!/^\d+$/.test(text)) return { kind: 'custom' }
const selected = options[Number(text) - 1]
return selected === undefined ? { kind: 'invalid' } : { kind: 'selected', options: [selected] }
}
const indices = text.split(/[,\s]+/).filter(Boolean)
if (indices.length === 0) return { kind: 'invalid' }
if (indices.some(part => !/^\d+$/.test(part))) return { kind: 'custom' }
const uniqueIndices = [...new Set(indices)]
const selected = uniqueIndices.map(part => options[Number(part) - 1])
return selected.some(option => option === undefined)
? { kind: 'invalid' }
: { kind: 'selected', options: selected as AskUserQuestionOption[] }
}
const answerQuestion = (line: string): void => {
const pending = activeQuestion as PendingQuestion
const question = activeQuestionItem(pending)
const text = line.trim()
const options = question.options ?? []
const selection = options.length > 0
? selectedOptions(text, options, question.multiSelect ?? false)
: { kind: text === '' ? 'invalid' : 'custom' } as OptionSelection
if (selection.kind === 'selected') {
answerCurrentQuestion(pending, { id: question.id, selected: selection.options.map(option => option.label) })
return
}
if (selection.kind === 'custom' && text !== '') {
answerCurrentQuestion(pending, { id: question.id, selected: [], custom: text })
return
}
output.write(options.length > 0
? 'Please enter one of the option numbers'
+ (question.multiSelect ? ' (comma or space separated)' : '')
+ ' or a custom answer'
+ '.\n> '
: 'Please enter an answer.\n> ')
}
const disposeUserInteractionProvider = ctx.userInteraction.registerProvider({
ask(request) {
if (disposed || stdinClosed) {
return Promise.reject(
new UserInteractionError('ask_user_question cannot be answered because stdin is closed', 'ASK_ABORTED'),
)
}
return new Promise<AskUserQuestionAnswer>((resolve, reject) => {
const pending: PendingQuestion = {
request,
questionIndex: 0,
answers: [],
resolve,
reject,
onAbort: () => {
if (activeQuestion === pending) {
activeQuestion = undefined
disposeQuestion(pending)
startNextQuestion()
return
}
// If it is not active, this listener can only fire while the ask
// remains queued; settled asks remove the listener first.
questionQueue.splice(questionQueue.indexOf(pending), 1)
disposeQuestion(pending)
},
}
request.signal?.addEventListener('abort', pending.onAbort, { once: true })
questionQueue.push(pending)
startNextQuestion()
})
},
})
reader.on('line', (line) => {
if (activeQuestion !== undefined) {
answerQuestion(line)
return
}
const text = line.trim()
if (!text) return
if (failedStartup !== undefined) {
ctx.logger.error(`ui-stdio: main agent failed to start; dropped queued stdin (1 line(s)): ${renderThrown(failedStartup.error)}`)
return
}
const agent = target
if (agent === undefined || !targetReady) {
// Initial exact-id restoration is asynchronous. Preserve input until
// session-start, the first supported point for queueing agent work.
// After a previously ready target disappears, a line in the HMR gap
// still fails loud unless its exact replacement is already publishing.
if (!hadReadyTarget || agent !== undefined) {
submittedWork = true
queuedInput.push(text)
return
}
ctx.logger.error('ui-stdio: main agent is not running')
return
}
submit(agent, text)
})
reader.on('close', () => {
// Fires for BOTH stdin EOF and plugin disposal (reader.close() below);
// `disposed` guards teardown so HMR/dispose never exits the process.
stdinClosed = true
if (!disposed) disposePendingQuestions()
maybeExit()
})
output.write(`${welcome}\n> `)
return () => {
disposed = true
if (exitTimer !== undefined) clearTimeout(exitTimer)
disposePendingQuestions()
disposeUserInteractionProvider()
disposeStatusListener()
disposeCreatedListener()
disposeSessionStartListener()
disposeDisposedListener()
disposeStartupFailedListener()
reader.close()
}
}, 'ui-stdio')
}
/**
* Open the terminal channel for one exact identity. The chat registers before
* that agent necessarily exists so it can buffer startup input and observe a
* config-start failure instead of leaving piped stdin hanging.
* @param ctx - the context supplying the agent registry and event stream.
* @param config - presentation and target-agent configuration.
* @param runtime - process-I/O seam.
*/
export function mountStdio(ctx: Context, config: Config, runtime: StdioRuntime): void {
createStdioChat(ctx, config, runtime)
}
/**
* Cordis entry point. Binds the real `process` streams and delegates to
* {@link mountStdio}; the indirection keeps the side-effecting handles out
* of the testable core, which is why the unit suite drives `createStdioChat`
* directly. This thin wrapper is exercised end-to-end by the keyless
* Loader-path e2e smoke in `examples/echo-agent` (the real product entry).
*/
/* v8 ignore start -- production stdio wiring; testable core is createStdioChat() (covered), exercised e2e by echo-agent keyless smoke */
export function apply(ctx: Context, config: Config): void {
mountStdio(ctx, config, {
input: process.stdin,
output: process.stdout,
exit: code => process.exit(code),
})
}
/* v8 ignore stop */