mirror of
https://github.com/deepseek-ai/deepseek-harness
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- StateDot ongoing: gradient spin ring replaced by an 8-cell pixel chase (2px matrix cells, stepped trail, no tweening) - Chat: streaming pulse block replaced by a turn-level 4-pixel chase at the flow tail — rides the whole running turn (first-token wait, tools, streaming) instead of flickering with partial presence - Tool rows (ToolRow/BashRow): running no longer swaps the icon for a dot; an animated mask band sweeps the row content, gliding off on exit via mask-position transition - Composer: send/stop unified on the blue fill (bigger stop glyph, static white arrow), textarea box-sizing overflow fix, settling phase hides the composer while replay decides hero vs docked, workspace-placeholder fallback disables the bar - Hero: glow moved behind (z-index) with lower opacity; tool-row hover icon crossfade at 100ms
47 lines
2.0 KiB
TypeScript
47 lines
2.0 KiB
TypeScript
// @vitest-environment jsdom
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import { cleanup, render } from '@testing-library/react'
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import { afterEach, describe, expect, it } from 'vitest'
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import { StateDot } from '@deepseek-ai/dsh-client-ui-primitives'
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import type { StateDotState } from '@deepseek-ai/dsh-client-ui-primitives'
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afterEach(cleanup)
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describe('StateDot', () => {
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it.each(['done', 'warning', 'ongoing', 'error'] as const)('renders state %s as data-state', (state) => {
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const { container } = render(<StateDot state={state} />)
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const dot = container.firstElementChild as HTMLElement
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expect(dot.dataset['state']).toBe(state)
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expect(dot.getAttribute('aria-hidden')).toBe('true')
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})
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it('solid states are spans; ongoing is an svg pixel matrix', () => {
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const { container, rerender } = render(<StateDot state="done" />)
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expect(container.firstElementChild?.tagName).toBe('SPAN')
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rerender(<StateDot state="ongoing" />)
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const matrix = container.firstElementChild as SVGSVGElement
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expect(matrix.tagName).toBe('svg')
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const cells = matrix.querySelectorAll('rect')
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expect(cells).toHaveLength(8)
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// Chase phase: every cell carries its own negative animation delay.
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const delays = [...cells].map(cell => (cell).style.animationDelay)
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expect(new Set(delays).size).toBe(8)
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})
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it('sizes via the size prop in both shapes', () => {
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const { container, rerender } = render(<StateDot state="done" size={12} />)
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const dot = container.firstElementChild as HTMLElement
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expect(dot.style.width).toBe('12px')
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expect(dot.style.height).toBe('12px')
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rerender(<StateDot state="ongoing" size={12} />)
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const ring = container.firstElementChild as SVGSVGElement
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expect(ring.getAttribute('width')).toBe('12')
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expect(ring.getAttribute('height')).toBe('12')
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})
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it('rejects unknown states at the type level', () => {
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const bad = (state: StateDotState) => state
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// @ts-expect-error 'paused' is not one of the four states
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expect(bad('paused')).toBe('paused')
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})
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})
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