Files
deepseek-harness/packages/subagent/subagent-subprocess/src/index.ts
pku-xht c321819053 rename: @deepseek-ai/dsh-subagent-process -> @deepseek-ai/dsh-subagent-subprocess
The extracted library's name sat one edit away from @deepseek-ai/dsh-subagent-inprocess
(process/inprocess), inviting a typo'd import to silently resolve to the wrong
package. subagent-subprocess also reads as the deliberate counterpart to
subagent-inprocess (in-process vs. subprocess), matching how the two shared
drivers actually differ.

Package directory, npm name, module doc, JSDoc module tags, test-file name and
its temp-dir prefixes, the subagent-acp import and its Config/tsconfig/package.json
references, root tsconfig.json/tsconfig.build.json/knip.json entries, and the
packages/subagent group README all renamed together; regenerated
docs/module-graph.md and docs/config-catalog.md. Pure rename — no behavior,
export, or Config shape changed.
2026-07-09 13:42:03 +08:00

220 lines
9.4 KiB
TypeScript

/**
* Shared machinery for OUT-OF-PROCESS subagent backends — providers that spawn
* an external agent as a child process and must keep the parent deployment's
* credentials out of it, tear it down to quiescence, and isolate it from the
* host user's on-disk CLI state. The pieces: the credential env scrub
* ({@link SENSITIVE_ENV_PATTERN} / {@link buildChildEnv}), the spawn-failure
* capture ({@link spawnFailure}), the child-exit waits ({@link waitForExit} /
* {@link exitsWithin}), the stdin-EOF → SIGTERM → SIGKILL dispose ladder
* ({@link disposeChildProcess}), and the per-run isolated config dir
* ({@link createIsolatedConfigDir}).
*
* This package owns no provider and registers nothing; it is a pure library
* the out-of-process backend packages depend on (the `subagent-inprocess`
* shape, for the process boundary). Every tunable — the ladder's grace
* periods, a pinned config dir — is a PARAMETER here: defaults belong in each
* consuming plugin's Config, per the no-hardcoded-tunables rule.
*
* @module @deepseek-ai/dsh-subagent-subprocess
*/
import type { ChildProcess } from 'node:child_process'
import { mkdtemp, rm } from 'node:fs/promises'
import { tmpdir } from 'node:os'
import { join } from 'node:path'
/**
* Credential-shaped ambient env vars are NOT forwarded to a child by default
* (the parent harness's own `DEEPSEEK_API_KEY`/secrets must not leak into a
* spawned process implicitly). Same pattern as the bash executor. The child
* agent needs its OWN credentials to reach a model — those are supplied
* explicitly via the `extra` layer of {@link buildChildEnv}, which lands AFTER
* the scrub, so an intended `DEEPSEEK_API_KEY` survives while an incidental
* `AWS_SECRET_ACCESS_KEY` does not.
*/
export const SENSITIVE_ENV_PATTERN = /KEY|SECRET|TOKEN/i
/**
* The ambient env minus credential-shaped vars, plus the caller's explicit
* env. `PATH`, `HOME`, `TMPDIR`, locale, and proxy vars survive the scrub, so
* a child CLI runs normally; only {@link SENSITIVE_ENV_PATTERN}-shaped names
* are dropped.
* @param extra - explicit vars layered on top AFTER the scrub, so a
* credential-shaped name supplied deliberately still reaches the child.
* @returns the environment to spawn the child with.
*/
export function buildChildEnv(extra: Record<string, string>): NodeJS.ProcessEnv {
const env: NodeJS.ProcessEnv = {}
for (const [key, value] of Object.entries(process.env)) {
if (!SENSITIVE_ENV_PATTERN.test(key)) env[key] = value
}
return { ...env, ...extra }
}
/**
* Capture the child's spawn-level failure as a promise the run's result path
* can race. A spawn failure (e.g. `ENOENT` for a bad command) is emitted as an
* `error` EVENT, not a thrown exception — and without a listener Node treats
* it as an unhandled error and crashes the parent process. Call this in the
* SAME TICK as `spawn()`, so no window exists for the event to fire unheard.
* @param child - the just-spawned child process.
* @returns a promise that RESOLVES (never rejects) with the child's first
* `error` event; for a child that spawns cleanly it never settles.
*/
export function spawnFailure(child: ChildProcess): Promise<Error> {
return new Promise<Error>((resolve) => {
child.once('error', (err) => { resolve(err) })
})
}
/**
* Resolve once the child process exits (any code/signal); immediate if it is
* already gone.
* @param child - the child process to await.
*/
export function waitForExit(child: ChildProcess): Promise<void> {
if (child.exitCode !== null || child.signalCode !== null) return Promise.resolve()
return new Promise<void>(resolve => child.once('exit', () => { resolve() }))
}
/**
* Race the child's exit against a timer. Neither outcome leaves anything
* behind on the child: the exit listener is removed on timeout and the timer
* is cleared on exit, so repeated calls (the dispose ladder's tiers, a poll
* loop) never accumulate listeners.
* @param child - the child process to watch.
* @param ms - the wait window in milliseconds.
* @returns `true` if the child exits within `ms` (immediately if it is
* already gone), `false` on timeout.
*/
export function exitsWithin(child: ChildProcess, ms: number): Promise<boolean> {
if (child.exitCode !== null || child.signalCode !== null) return Promise.resolve(true)
return new Promise<boolean>((resolve) => {
const onExit = (): void => {
clearTimeout(timer)
resolve(true)
}
// `.unref()` so a pending grace timer never keeps the parent's loop alive.
const timer = setTimeout(() => {
child.removeListener('exit', onExit)
resolve(false)
}, ms).unref()
child.once('exit', onExit)
})
}
/**
* The two grace periods of the dispose ladder, supplied per call by the
* consuming backend — each plugin carries them as defaulted, validated
* `disposeEofGraceMs`/`disposeGraceMs` Config fields, so teardown timing is
* deployment-tunable and this library hardcodes nothing.
*/
export interface DisposeLadderGraces {
/**
* Tier-1 window (ms): after stdin EOF, how long the child gets to quiesce
* ON ITS OWN — flush durable state, tear down its own nested subprocesses —
* before the parent escalates to `SIGTERM`. A separate (usually WIDER)
* grace than {@link DisposeLadderGraces.disposeGraceMs}: a cooperative
* child's EOF-driven teardown may itself be waiting on a signal-trapping
* grandchild plus a final flush, needing more than one signal-grace of
* headroom.
*/
disposeEofGraceMs: number
/** Tier-2 window (ms): between `SIGTERM` and the `SIGKILL` escalation. */
disposeGraceMs: number
}
/**
* Tear a child process down to QUIESCENCE: resolves only once the child has
* actually exited (or was already gone), never merely after requesting it.
* Three-tier escalation —
*
* 1. stdin EOF (when stdin is piped), then wait `disposeEofGraceMs`: a
* cooperative child quiesces on its own, its teardown and flushes intact;
* 2. `SIGTERM`, then wait `disposeGraceMs`;
* 3. `SIGKILL`, then await the (now-certain) exit — a child that ignores EOF
* and traps `SIGTERM` must not wedge dispose forever.
*
* @param child - the child process to tear down.
* @param graces - the two grace periods, from the consuming plugin's Config.
*/
export async function disposeChildProcess(child: ChildProcess, graces: DisposeLadderGraces): Promise<void> {
// Already gone: nothing to reap.
if (child.exitCode !== null || child.signalCode !== null) return
// 1. Graceful: end the request stream (stdin EOF) and let the child quiesce
// on its own. Sending SIGTERM in the same tick (or too soon) would
// default-terminate a cooperative child mid-flush, orphaning its nested
// work. A child spawned without a stdin pipe skips straight to the wait.
child.stdin?.end()
if (await exitsWithin(child, graces.disposeEofGraceMs)) return
// 2. SIGTERM, escalating if the child still does not exit within the grace.
child.kill('SIGTERM')
if (await exitsWithin(child, graces.disposeGraceMs)) return
// 3. Force-kill and await the (now-certain) exit.
child.kill('SIGKILL')
await waitForExit(child)
}
/**
* A per-run config directory handle for an external CLI child — the target of
* `CLAUDE_CONFIG_DIR` / `CODEX_HOME`-style redirection. Hand {@link path} to
* the child's environment; call {@link remove} on dispose.
*/
export interface IsolatedConfigDir {
/** The directory to point the child at. */
path: string
/**
* Best-effort cleanup: removes the directory (recursively) iff this handle
* CREATED it — a pinned directory is never removed. Idempotent; never
* rejects (a leftover dir under the OS temp root is preferable to a failed
* dispose).
*/
remove(): Promise<void>
}
/**
* An isolated config dir for one child run, so the child's behavior is a
* function of deployment config alone — never of whatever `~/.claude` /
* `~/.codex`-style state happens to exist on the host machine. Two modes:
*
* - no `pinnedPath` (the default): creates a FRESH private (0700) `mkdtemp`
* dir under the OS temp root; {@link IsolatedConfigDir.remove} deletes it
* best-effort;
* - `pinnedPath` set (a deployment deliberately sharing state across runs):
* the pinned path is returned as-is — never created, never removed — the
* deployment owns that directory's lifecycle.
*
* @param prefix - the `mkdtemp` name prefix for a fresh dir (e.g.
* `dsh-subagent-codex-`); ignored when `pinnedPath` is set.
* @param pinnedPath - a deployment-pinned directory to use instead of a
* fresh one.
* @returns the directory handle: `path` for the child env, `remove()` for
* dispose.
*/
export async function createIsolatedConfigDir(prefix: string, pinnedPath?: string): Promise<IsolatedConfigDir> {
if (pinnedPath !== undefined) {
return {
path: pinnedPath,
remove(): Promise<void> {
// A pinned dir is deployment-owned state (config the user asked to
// persist across runs); removing it here would destroy it. No-op.
return Promise.resolve()
},
}
}
const path = await mkdtemp(join(tmpdir(), prefix))
return {
path,
async remove(): Promise<void> {
try {
await rm(path, { recursive: true, force: true })
} catch {
// Best-effort by contract: swallows rm failures (EACCES/EBUSY-style —
// e.g. the dead child left an unreadable entry behind). The dir lives
// under the OS temp root, which reclaims it; failing dispose over
// cleanup would be worse than a leftover temp dir.
}
},
}
}