mirror of
https://github.com/deepseek-ai/deepseek-harness
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The group's convention is package suffix == provider default (subagent-acp/'acp', subagent-spawn/'spawn', subagent-fork/'fork'), and the provider default became dsh-sdk in the last review round — so the package follows: @deepseek-ai/dsh-subagent-dsh-sdk at packages/subagent/subagent-dsh-sdk, plugin name subagent-dsh-sdk, diagnostics prefixed subagent-dsh-sdk:. The dsh echo has precedent (dsh-llm-deepseek). Directory, fixture path, knip/tsconfig/examples registrations, catalogs, READMEs (en+zh), and the Agent Note follow; the sdk-client dispose ladder moves to its own module (src/dispose.ts) with the deterministic FakeChild tier tests restored alongside it.
100 lines
3.9 KiB
TypeScript
100 lines
3.9 KiB
TypeScript
/**
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* Private teardown ladder for the runtime subprocess: stdin EOF (cooperative
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* quiesce), then SIGTERM, then SIGKILL, resolving only after the process has
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* actually exited. The SDK client runs OUTSIDE any harness context, so it
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* cannot ride the `dsh-subprocess` service — this module is the seam's
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* documented exception for SDK-managed transports.
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*
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* @module @deepseek-ai/dsh-sdk-client/dispose
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*/
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import type { ChildProcess } from 'node:child_process'
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/**
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* Race the child's exit against a timer. Neither outcome leaves anything
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* behind on the child: the exit listener is removed on timeout and the timer
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* is cleared on exit, so the ladder's tiers never accumulate listeners.
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*/
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function exitsWithin(child: ChildProcess, ms: number): Promise<boolean> {
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if (child.exitCode !== null || child.signalCode !== null) return Promise.resolve(true)
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return new Promise<boolean>((resolve) => {
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const onExit = (): void => {
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clearTimeout(timer)
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resolve(true)
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}
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// `.unref()` so a pending grace timer never keeps the parent's loop alive.
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const timer = setTimeout(() => {
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child.removeListener('exit', onExit)
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resolve(false)
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}, ms).unref()
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child.once('exit', onExit)
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})
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}
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/** Force-terminate the runtime and reject if no exit edge arrives within the grace. */
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function forceTerminateWithin(child: ChildProcess, ms: number): Promise<void> {
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if (child.exitCode !== null || child.signalCode !== null) return Promise.resolve()
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return new Promise<void>((resolve, reject) => {
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let accepted = false
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let settled = false
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const cleanup = (): void => {
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clearTimeout(timer)
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child.off('exit', onExit)
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child.off('error', onError)
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}
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const settle = (complete: () => void): void => {
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if (settled) return
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settled = true
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cleanup()
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complete()
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}
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const onExit = (): void => { settle(resolve) }
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const onError = (error: Error): void => { settle(() => { reject(error) }) }
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child.once('exit', onExit)
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child.once('error', onError)
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const timer = setTimeout(() => {
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const disposition = accepted ? 'accepted' : 'refused'
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settle(() => {
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reject(new Error(`runtime process did not exit within ${ms}ms after SIGKILL was ${disposition}`))
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})
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}, ms).unref()
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try {
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accepted = child.kill('SIGKILL')
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if (child.exitCode !== null || child.signalCode !== null) settle(resolve)
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} catch (error: unknown) {
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settle(() => { reject(new Error('SIGKILL failed', { cause: error })) })
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}
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})
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}
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/**
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* Tear the runtime down to quiescence, resolving only after exit: close stdin
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* and allow cooperative flush, then use the host's graceful and forced
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* termination semantics. POSIX sends `SIGTERM` before `SIGKILL`; Windows
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* skips directly to forced termination because Node maps both signals to
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* `TerminateProcess`.
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* @param child - the runtime child process to tear down.
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* @param graces - the EOF and termination-confirmation windows (ms).
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* @param platform - the host platform, injectable for unit coverage.
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* @throws When forced termination errors or the child does not report exit
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* within `disposeGraceMs`.
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*/
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export async function disposeRuntimeProcess(
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child: ChildProcess,
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graces: { disposeEofGraceMs: number; disposeGraceMs: number },
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platform: NodeJS.Platform = process.platform,
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): Promise<void> {
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// Already gone: nothing to reap.
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if (child.exitCode !== null || child.signalCode !== null) return
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// 1. Close stdin and allow cooperative teardown and durable-state flush.
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child.stdin?.end()
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if (await exitsWithin(child, graces.disposeEofGraceMs)) return
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// 2. POSIX gets a catchable graceful signal; Windows signals all force-terminate.
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if (platform !== 'win32') {
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child.kill('SIGTERM')
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if (await exitsWithin(child, graces.disposeGraceMs)) return
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}
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// 3. Force-kill and await a bounded exit edge.
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await forceTerminateWithin(child, graces.disposeGraceMs)
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}
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