Add the TodoItem type and a todo/write SessionEventMap variant carrying the whole todo list as a snapshot (last-write-wins on replay). It is NOT a SurfaceEventType: it produces no LLM message and never reaches deriveMessages(), so it carries no surfaceOp and stays off the surface — it is durable, replayable UI state that rides the existing session/event emit. Tests cover the snapshot-clone-on-append contract, last-write-wins, the not-on-surface guarantee, and a seeded replay round-trip. Docs: session.md gains the TodoItem type-equiv block + the event member; core.md's variant count goes to twelve; the type-equiv manifest gains TodoItem.
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Sessions
The in-memory, event-sourced model of dsh-session. A Session is an append-only log of typed SessionEvents — the single source of truth for an agent's whole interaction history. The LLM message history is derived from the log, never stored separately; replay is re-derivation from the same events. How the log is made durable (the persistence seam, backends, crash recovery) is the sibling concern on persistence.md.
Source: packages/core/session/src/types.ts
SessionEventMap — the event vocabulary
The append-only event types. Merge-extensible: a plugin declares extra event types via declaration merging — e.g. the compaction seam adds compact/start / compact/summary / compact/end.
interface SessionEventMap {
'turn/start': { turn: number; trigger: TurnTrigger }
'turn/end': { turn: number; reason: TurnEndReason }
'step/start': { turn: number; step: number }
'step/end': { turn: number; step: number }
/** A user-visible prompt (queued message drained at turn start). */
'user/message': { content: ContentBlock[]; source: MessageSource }
/**
* In-session context injection (file-change notices, subdir AGENTS.md,
* skill content, cron notifications, …). Rendered into the derived history
* as tagged synthetic context — NOT a user prompt.
*/
'context/message': { content: ContentBlock[]; source: MessageSource }
/** Raw stream chunk — token-level replay fidelity. */
'assistant/chunk': { turn: number; step: number; chunk: StreamChunk }
/**
* Assembled assistant message for one step (derived history uses this).
* Carries the step's `usage` when the adapter reported token accounting, so
* the model output and its accounting travel together (there is no separate
* usage record). `usage` is absent when the adapter reported none.
*/
'assistant/message': { turn: number; step: number; content: ContentBlock[]; usage?: TokenUsage }
'tool/call': { turn: number; step: number; callId: CallId; name: string; arguments: string }
'tool/result': { turn: number; step: number; callId: CallId; content: ContentBlock[]; isError: boolean; error?: { name: string; code: string } }
/** Steering content injected between steps of a running turn. */
'steering/message': { turn: number; content: ContentBlock[]; source: MessageSource }
/**
* The agent's whole todo list, replaced wholesale on each write
* (last-write-wins on replay — the current list is the last `todo/write`).
* Written by the `todo_write` tool via
* `agent.session.append('todo/write', { todos })`.
*
* NOT a {@link SurfaceEventType}: it produces no LLM message and never reaches
* `deriveMessages()` — it is durable, replayable UI state. The full snapshot
* travels each time, so a resume re-derives the current list from the last
* event with no fold. UIs render off `session/event`: the stdio UI prints the
* list; the ACP bridge maps it to a `plan` sessionUpdate. This is a
* `SessionEventMap` member (it rides the existing `session/event` emit), not a
* first-class `interface Events` notification, so the cordis catalog gains no
* row for it.
* @mode emit
*/
'todo/write': { todos: TodoItem[] }
}
TodoItem — one todo-list entry
The unit of the todo_write tool's whole-list state. Deliberately minimal — a content line and a three-state status (no id, priority, or activeForm): the list is replaced wholesale on every write, so entries need no stable identity, and the status triple is exactly the ACP PlanEntryStatus, so the ACP bridge maps a todo list to a plan update 1:1 (synthesizing the priority ACP additionally requires).
export interface TodoItem {
content: string
status: 'pending' | 'in_progress' | 'completed'
}
SessionEvent<T> — one log entry
A proper discriminated union over type (not independent type/data unions), so switch (event.type) narrows event.data without casts. seq is the monotonic position in the log (seq = log.length); time is epoch ms.
type SessionEvent<T extends SessionEventType = SessionEventType> = {
[K in SessionEventType]: {
type: K
/** Monotonic sequence number within the session. */
seq: number
/** Unix epoch milliseconds. */
time: number
data: SessionEventMap[K]
} & (K extends SurfaceEventType ? {
/**
* Seq numbers of events that are provenance sources of this event
* (e.g. the `assistant/chunk` seqs that built an `assistant/message`,
* or the surface nodes shadowed by a compaction marker).
*/
sourceEventSeqs?: number[]
/** How this event entered the surface; absent for non-surface events. */
surfaceOp?: SurfaceOp
} : object)
}[T]
SessionEventType = keyof SessionEventMap. Because SessionEventMap is merge-extensible, switches over SessionEvent must NOT use assertNever — a plugin-added variant is a valid unknown value; handle the known cases and fall through default.
Surface types
The five message-producing types (SurfaceEventType — user/message, assistant/message, tool/result, context/message, steering/message) carry surface metadata declaring how they join the derived surface linked list. See the session surface RFC.
SurfaceEventType — the message-producing subset of event types
export type SurfaceEventType =
| 'user/message'
| 'assistant/message'
| 'tool/result'
| 'context/message'
| 'steering/message'
SurfaceOp — how an event entered the surface
export type SurfaceOp =
| 'append'
| { op: 'replace'; start: number; end: number }
'append' is the normal tail-append path. replace shadows surface nodes from start through end inclusive (both must be valid surface node seqs; start === end replaces a single node) and inserts the new node in their place.
SurfaceIntent — the parameter to session.append()
export interface SurfaceIntent {
surfaceOp: SurfaceOp
sourceEventSeqs?: number[]
}
Required for SurfaceEventType events — every message-producing event must declare how it joins the surface, the sole source of derived history. Non-surface types reject it at compile time.
SurfaceNode — a node in the surface linked list
export interface SurfaceNode {
seq: number
prev: number | null
next: number | null
}
Derived history: deriveMessages()
Session.deriveMessages() projects the event log into the Message[] the model sees. The projection rules:
user/message→ a user message.assistant/message→ an assistant message. Rawassistant/chunkevents are replay/UI data and are skipped in derivation (the assembled message is authoritative). An empty-contentassistant/messageis also skipped — a max-tokens step cut off with no content still records anassistant/messageto host itsusage, but a content-less assistant turn must not enter the provider transcript.tool/result→ a user message carrying atool-resultblock.context/message,steering/message→ user-role messages wrapped in a tagged envelope (<context source="…">…</context>) at their chronological position — the "system-reminder" pattern; the model distinguishes them from real prompts by the envelope.
Everything else (turn/*, step/*) is structural and does not project into a message. Token usage is observed on assistant/message.usage (the step that produced it); an operational error's step number is on turn/end.reason for kind: 'error'.
What started a turn: TurnTriggerMap
interface TurnTriggerMap {
message: { kind: 'message'; source: MessageSource }
continuation: { kind: 'continuation' }
/**
* An out-of-band context injection (`agent.inject()`) made while the agent
* was idle. The loop wraps the injected `context/message` in a one-shot turn
* (`turn/start` → `context/message` → `turn/end`) so every event in the log
* stays turn-enclosed — the durability/replay boundary is the turn, and a
* bare event between turns would otherwise be indistinguishable from a crash
* tail on reload.
*/
injection: { kind: 'injection'; source: MessageSource }
}
Why a turn ended: TurnEndReasonMap
interface TurnEndReasonMap {
completed: { kind: 'completed' }
aborted: { kind: 'aborted'; reason?: string }
/**
* The turn failed: a step threw or the model reported a failure. `step` is the
* step number the failure occurred on (the operational error's location — the
* single durable record of an in-turn failure; live diagnostics also fire via
* `agent/error`). `code` is the error's code when one was attached.
*/
error: { kind: 'error'; step: number; message: string; code?: string }
disposed: { kind: 'disposed' }
'max-tokens': { kind: 'max-tokens' }
/**
* The turn never ended on its own: the process crashed mid-turn and a
* persistence backend later closed the orphaned (open) turn on reload so the
* log stays balanced. SYNTHESIZED by the backend's crash-recovery repair — no
* loop ever emits this. Its events are real (they were durably appended before
* the crash) and are PRESERVED, not discarded: a single turn can be huge in a
* long-horizon task (many steps, large tool output), so truncating it would
* lose real work. The marker records that the turn was cut short, not that the
* model completed it. See the session-persistence RFC.
*/
interrupted: { kind: 'interrupted' }
}
max-tokens mirrors the model-call FinishReason of the same name: any max-tokens step in a turn makes the whole turn end max-tokens (the cut-short fact wins over a later continuation), so a consumer can tell a clean stop from a truncated one. interrupted is the one reason no loop emits — it is synthesized by crash recovery (see persistence.md). Both maps are merge-extensible.
The turn-enclosure invariant
Every session event lives inside a turn (between a turn/start and its turn/end). The loop appends queued user/message events after turn/start, and an idle agent.inject() wraps its context/message in a one-shot injection turn. This makes the turn the single durability/replay boundary: a backend can treat anything after the last turn/end as an interrupted-crash tail without risking the loss of legitimately-recorded between-turn context. The dsh-invariants plugin enforces it in dev (a message event outside an open turn throws). See the turn-enclosure invariant RFC.
Durability contract
What a persistence backend relies on: the durable log persists every event verbatim, including assistant/chunk — seq must stay contiguous, so chunks cannot be filtered out of the canonical log. All event.data must be JSON-serializable; Session.append enforces this at the source (throwing on non-serializable data), so a bad event never enters the log and session.events always equals what a backend can persist. Adding an event type that carries non-serializable data, or that breaks the turn/step nesting the invariants plugin checks, is a breaking change to the on-disk format.
The backends that consume this contract are on persistence.md.