# dsh-agent Agent interface, registry, and `agent/*` event vocabulary. Every plugin (UI, hooks, orchestrators) programs against the `Agent` handle defined here — it has zero loop dependency, so the loop is swappable. ## Service: `AgentRegistry` (ctx key: `agents`) Tracks live agents so UI, hook, and orchestrator plugins can find them without importing the concrete loop package. ### Public API - `ctx.agents.register(agent: Agent): () => void` — record an **already-constructed** agent. Disposed with the calling fiber. - `ctx.agents.get(id: AgentId): Agent | undefined` - `ctx.agents.list(): Agent[]` #### Factory seam (creation) Agent *creation* is provided by whichever plugin implements `AgentFactory` (phase 1: `dsh-agent-loop`), registered via `setFactory`. This keeps creation on the `dsh-agent` interface so consumers (UI, the ACP bridge) program against `ctx.agents` without depending on the concrete loop package. - `ctx.agents.setFactory(factory: AgentFactory): () => void` — register the creation factory (the loop calls this on construction). Throws on a second factory; the slot clears on dispose. - `ctx.agents.create(options: CreateAgentOptions): AgentHandle` — construct, start, AND register a new agent on a caller-supplied `sessionId` (with optional `meta.cwd`). Distinct from `register` (which only records). Throws if no factory is registered. - `ctx.agents.resume(options: ResumeAgentOptions): Promise` — load a persisted session ([session persistence](../../../docs/rfc/implemented/architecture/2026-06-14-session-persistence.md)) and resume an agent on it. Async; rejects if no factory is registered, or if the factory finds session persistence unconfigured. `AgentHandle = { agent: Agent; dispose(): Promise }`. The disposer is a **capability** — only the holder can tear this agent down. `dispose()` stops the loop, `await`s its exit (quiescence — NOT just the `disposed` status flip), unregisters the agent, and removes its session from the store, in an order that captures the loop's final `session/flush` before the session is detached. `ctx.agents.get(id)` still returns a bare `Agent` — the handle is only for the OWNER that created it. The ACP bridge is the production consumer (one handle per session, disposed on disconnect/teardown); config-created agents are owned by the loop fiber and never need a handle. ### Events The full `agent/*` event taxonomy is declared via declaration merging in `dsh-agent` (not `dsh-agent-loop`), so plugins depend only on this package. #### Lifecycle (emit) - `agent/created`, `agent/disposed` — registration/deregistration - `agent/status` — idle / running / disposed transition - `agent/queued` — message entered inbox (source-resolved, steering flag) #### Turn/step boundaries (emit) - `agent/turn-start`, `agent/turn-end` (carries `TurnEndReason`) - `agent/step-start`, `agent/step-end` #### Interception seams (waterfall) - `agent/request` — mutate `GenerateOptions` before the model call (hooks, compaction, model switching, tool filtering) - `agent/step-result` — post-process the assembled assistant message before tool dispatch (validates what the log records) - `agent/turn-continuation` — override the continue/stop decision (force-continue /loop, force-stop budget guard) #### Streaming + tool (emit) - `agent/stream-chunk` — raw chunk from the model (token-level UI/log feed) - `agent/steering` — steering content injected mid-turn - `agent/error` — step/turn error ### Agent interface (`types.ts`) The handle every plugin programs against: - `agent.send(content, options?)` — queue a message; starts a turn when idle - `agent.steer(content, options?)` — steer a running turn (inject between steps); behaves like `send` when idle - `agent.inject(content, options?)` — inject in-session context (context/message event); the next request sees it. Does not run the model. While a turn is open it joins that turn; while idle it is wrapped in a one-shot `injection` turn so every event stays turn-enclosed ([the turn-enclosure invariant](../../../docs/rfc/implemented/architecture/2026-06-15-turn-enclosure-invariant.md)) - `agent.cancel(reason?)` — cancel ALL pending work: clears the queued + steering FIFOs, aborts the in-flight step, and drops a turn about to start (the pre-step window) so a queued-but-not-started prompt never runs. A UI/ACP `session/cancel` maps to this. The single public stop primitive. Idle with nothing pending → a safe no-op. - `agent.whenIdle()` — resolve once the agent reaches quiescence after settling out of `running` (idle → immediately; disposed → awaits the loop exit). A non-owner's quiescence-observation hook: it observes the work settling WITHOUT tearing the agent down. Teardown is separate — a lifecycle owner stops and unregisters via `AgentHandle.dispose()`, which awaits the loop exit directly. - `agent.session`, `agent.status`, `agent.options`, `agent.id` ### Extension points - Agent creation: `AgentLoop.create()` is the concrete implementation (in `dsh-agent-loop`). Replace the loop by implementing `Agent` and registering via `ctx.agents.register()`. - Event listeners: all `agent/*` events are declared here — no dependency on the loop package needed. ### What is NOT here (TODO) - **Sub-agent spawn/fork** — seam on `AgentLoop.create()`, semantics deferred.