/** * The shared in-process subagent run driver: run a child as a child * {@link Agent} on the SAME cordis context (`ctx.agents`) — the cheapest * transport, reusing the agent factory's quiescent {@link AgentHandle} * teardown. The concrete in-process backends are thin shells over this driver, * differing ONLY in the `seed` they pass (a fresh child vs. a child seeded with * a prefix of the parent's log); everything downstream — drive the child, read * its final output, map the stop reason, dispose — is identical and lives here. * * This package owns no provider and registers nothing; it is a pure library the * backend packages depend on, so neither backend needs to know about the other. * * @module @deepseek-ai/dsh-subagent-inprocess */ import { randomUUID } from 'node:crypto' import type { Context } from 'cordis' import { AgentId, type Agent, type AgentHandle, type AgentOptions } from '@deepseek-ai/dsh-agent' import { SessionId, type SessionEvent, type TurnEndReason } from '@deepseek-ai/dsh-session' import type { ContentBlock } from '@deepseek-ai/dsh-llm' import type { SubagentResult, SubagentRun, SubagentStartRequest, SubagentStopReason } from '@deepseek-ai/dsh-subagent' declare module '@deepseek-ai/dsh-agent' { interface AgentOptions { /** * The agent's delegation depth in the subagent tree — 0 for a top-level * (config/ACP-created) agent, parent depth + 1 for a subagent. Set by the * in-process backends on every child they create so a nested spawn reads its * parent's depth from `parent.options.subagentDepth` and the `depthLimit` * capability can cap the tree. Merge-extensible field (the seam owns it; the * loop neither sets nor reads it). */ subagentDepth?: number } } /** * Read an agent's delegation depth (absent ⇒ a top-level agent, depth 0). * @param agent - the agent whose options may carry `subagentDepth`. * @returns 0 for a top-level agent, its parent's depth + 1 for a subagent. */ export function depthOf(agent: Agent): number { return agent.options.subagentDepth ?? 0 } /** Thrown when a spawn would exceed the request's `maxDepth` cap. */ export class SubagentDepthError extends Error { constructor(public readonly attemptedDepth: number, public readonly maxDepth: number) { super(`subagent depth ${attemptedDepth} exceeds maxDepth ${maxDepth}`) this.name = 'SubagentDepthError' } } /** Map a session `turn/end` reason to a {@link SubagentStopReason}. */ function toStopReason(reason: TurnEndReason | undefined): SubagentStopReason { switch (reason?.kind) { case 'completed': return 'completed' case 'max-tokens': return 'max-tokens' case 'aborted': return 'aborted' // `disposed` (torn down mid-turn) and `interrupted` (crash-closed) both mean // the turn did not finish cleanly; surface them as a generic failure rather // than a clean completion. A missing reason (no turn ran) is also an error. case 'error': case 'disposed': case 'interrupted': default: return 'error' } } /** Extra inputs the spawn/fork backends supply to {@link startInProcessRun}. */ export interface InProcessRunOptions { /** The provider name (`spawn`/`fork`), for error context only. */ readonly providerName: string /** * The child session's seed: a balanced, contiguous-from-0 prefix of the * parent's log (FORK), or `undefined` for a fresh child (SPAWN). */ readonly seed?: SessionEvent[] } /** * Start an in-process child agent for `request` and return a {@link SubagentRun}. * * Drives the child as a one-shot: `send(prompt)` then `whenIdle()` (the ordering * matters — `send` enqueues synchronously, so `whenIdle` observes the queued * work and resolves only on the child's `running → idle` transition, never * before the turn starts). The final `assistant/message` is the result output, * the matching `turn/end.reason` the stop reason. `dispose()` delegates to the * factory's {@link AgentHandle.dispose} (stop loop → await quiescence → remove * session); `cancel()` cancels the child's in-flight turn. * * Throws {@link SubagentDepthError} before creating anything when the child's * depth (parent depth + 1) would exceed `request.maxDepth`. * @param ctx - the context whose `agents` factory creates and owns the child. * @param request - the start request (prompt, parent, signal, per-child options). * @param options - the backend's inputs: provider name plus the optional seed. * @returns the live run handle for the child agent. */ export function startInProcessRun( ctx: Context, request: SubagentStartRequest, options: InProcessRunOptions, ): SubagentRun { const childDepth = depthOf(request.parent) + 1 if (request.maxDepth !== undefined && childDepth > request.maxDepth) { throw new SubagentDepthError(childDepth, request.maxDepth) } const childId = AgentId(randomUUID()) // The child's OWN events begin after the seed (fork seeds the parent's // completed-turn prefix; spawn seeds nothing). `readResult` scopes to this // boundary so a child that produces no message of its own never returns the // SEEDED parent's last assistant message as its result. const seedLength = options.seed?.length ?? 0 const parentHeader = request.parent.session.header // Inherit the parent's model by default (a child with no model cannot run); // an explicit `request.agentOptions.model` overrides it. The persona needs // no inheritance: the deployment persona is a context-wide prompt section, // so parent and child render the same one. const agentOptions: AgentOptions = { ...request.parent.options.model !== undefined ? { model: request.parent.options.model } : {}, ...request.agentOptions, subagentDepth: childDepth, } const handle: AgentHandle = ctx.agents.create({ agentId: childId, sessionId: SessionId(randomUUID()), meta: { ...parentHeader.cwd !== undefined ? { cwd: parentHeader.cwd } : {}, parentSession: parentHeader.id, // Record the seed boundary so a reload (and a replay harness) can tell the // inherited prefix from the child's OWN events. 0 for a fresh spawn. ...seedLength > 0 ? { seedLength } : {}, }, ...options.seed !== undefined ? { seed: options.seed } : {}, agentOptions, }) const child = handle.agent // Bridge the request's abort signal to the child (the consumer also bridges // its own exec.signal, but a backend-level bridge keeps the contract local). // `cancelled` records that a cancel was requested at all, so the pre-turn // cancel window — where the child clears the queued prompt before any // `turn/end` is logged — settles as `aborted` (honoring the cancel contract) // rather than falling through to the no-turn `error` mapping. let cancelled = false const requestCancel = (reason: string): void => { cancelled = true child.cancel(reason) } const onAbort = (): void => { requestCancel('subagent cancelled') } request.signal?.addEventListener('abort', onAbort, { once: true }) const result: Promise = (async () => { try { // A signal already aborted BEFORE the run starts never fires an `abort` // event (`addEventListener` only fires on the transition), so the listener // above won't catch it — settle `aborted` without running the child rather // than completing an already-cancelled request. if (request.signal?.aborted) return { output: [], stopReason: 'aborted' } child.send(request.prompt) await child.whenIdle() return readResult(child, seedLength, cancelled) } finally { request.signal?.removeEventListener('abort', onAbort) } })() return { id: childId, result, cancel(reason?: string): void { requestCancel(reason ?? 'subagent cancelled') }, async dispose(): Promise { request.signal?.removeEventListener('abort', onAbort) await handle.dispose() }, } } /** * Read a settled child's terminal result from its session log, scoped to the * child's OWN events (everything at or after `seedLength` — fork seeds the * parent's completed-turn prefix, so a child that produced no message of its * own must NOT return the seeded parent's last assistant message). The output * is the child's last `assistant/message` content (deep-cloned — the log is * frozen); the stop reason is the child's last `turn/end` reason mapped to a * {@link SubagentStopReason}. When `cancelled` is set but no `turn/end` was * logged (a cancel landed in the pre-turn window, before any turn ran), the * run settles `aborted` per the {@link SubagentRun.cancel} contract rather than * the generic no-turn `error`. */ function readResult(child: Agent, seedLength: number, cancelled: boolean): SubagentResult { const own = child.session.events.slice(seedLength) const lastMessage = own.findLast((e): e is SessionEvent<'assistant/message'> => e.type === 'assistant/message') const lastEnd = own.findLast((e): e is SessionEvent<'turn/end'> => e.type === 'turn/end') const output: ContentBlock[] = lastMessage ? structuredClone(lastMessage.data.content) : [] if (lastEnd === undefined && cancelled) return { output, stopReason: 'aborted' } return { output, stopReason: toStopReason(lastEnd?.data.reason) } }