Registrations declare a dictionary namespace (locale: NS) and the renderer
synthesizes a typed t prop for the entry's component from the installed
LocaleFace; the seat binding is re-derived per locale revision, so a language
switch hands out fresh t references and memoized consumers re-render through
ordinary shallow comparison. LocaleNamespaceMap is the declare-merge table
(namespace -> dictionary key union); TranslateNS<'ns'> is the
namespace-addressed translate type (namespace keys plus the shared common
vocabulary), carried by the t seat and by the locale service's typed bind.
LocaleService implements the face (lookup ns -> common -> zh -> key,
revision-carrying snapshots with subscriber isolation) and installs it
through the boot-once slots.installLocale seam, mirroring the renderer
install. The typed register(ns, {zh, en}) overload checks each dictionary
against the namespace's key union and requires every shipped locale, so a
missing or extra key and an unbalanced translation are compile errors.
Dictionary registration bumps the face revision without emitting
locale/change — the event now means exactly 'the active locale switched',
so registration-heavy boot cannot storm event listeners.
Sink the behavior previously held only by the apps/web jsdom snapshots
into the owning packages, each bench mounting the real apply on the
production slot machinery with fixture-fed data:
- ui-conversation/assembly-surfaces: the todo_write turn reaches both
product surfaces (keyed toolview row + dock plan strip via the todos
projection) and the strip follows projection retirement; the keyed
bash row carries its resident terminal card while the fallback row
reaches one through expand; the locked no-session view state; the
composer textarea surviving the blank→active conversion as the same
DOM node; the promptError alert strip with the machine-restored
draft; one summary update re-labeling the breadcrumb.
- ui-workspace/rename-assembly: the session-rename chain (row menu →
dialog → the injected renameSession hop → ISession.rename with the
edge-trimmed draft → dialog close and row re-label from the list),
plus the rejected arm keeping the dialog open with the error.
- runtime/workspaces-service: startInitialSelection — connects the
recent Workspace once both baselines are ready and opens the session,
stays idle with a current session or no recent target (double start
fails loud), and a failed connect returns to waiting and retries on
the next list change.
Component-level arms stay in the existing package suites; these files
prove only the assembled wiring.
The fixture route shares the requireSession guard, reads the accepted seq off
the appended event, and gains the error-arm spec the workspace.rename case
set as precedent; WorkspaceBrowser drops the unchanged-title block — confirming
the current automatic title IS the pin gesture — and both touched client
READMEs document the new dialog and the unary-settle rule bilingually.
rename is a per-session verb on the outward session face (prompt/cancel
precedent), not a list-service verb: the Session calls session.rename and
applies the response {title, seq} to its projection store under
higher-seq-wins, so the list row updates before the push frame. The fixture
api and the test-runtime double follow the same face.
Clearing waitingApprovals in handleConnected raced the reconnect replay:
mux frames flow from stream open while onConnected waits for the
readiness handshake, so a replayed approval/requested could land first
and be wiped — amber dot and answerable card lost until the next
generation. The sweep moves to generation death (onStateChange
'reconnecting'), before any next-generation frame can exist, and now
also drops buffered answerable frames (approval/question pairs) whose
dead-generation rpcIds could never be answered — a session instantiated
later no longer replays zombie takeover cards. session/queued buffering
already re-baselines per generation; this closes the same window for
the interaction frames.
Selecting a preset from the hero pushed the session into the conversation
view: the /permission switch logs its command/run + command/done pair, the
pair folds into flow nodes, and the composerPhase predicate counted ANY
node as conversation — so the hero (composerPhase === 'blank') collapsed.
The host-side blank bit was already correct (sessionBlank = no turn/start;
knob events open no turn), but the client derives its phase from window
content, and command rows are log-only records, not conversation.
derivePhase's hasContent now excludes command nodes — the client mirror of
the host predicate. The knob events themselves never fold (not
surface-eligible), so the pair was the only leak. Covers /plan on the hero
identically (same lifecycle pair, same predicate).
Specs: the host blank spec pins the three knob events as standalone
events; a session spec drives the /permission pair through the live path
and asserts phase stays 'blank' while the command node renders.