Master's transactional loader made the invalid-provider PTY case regress:
the HMR main watcher's initial scan refreshed the include mid-initial-apply,
the concurrent group updates stranded the include fiber, and once serialized
the failing apply's rollback deadlocked on HMR's refresh drain — dsh exited
13 with no diagnostic and the terminal stranded, the exact symptom this
branch fixes. Serialize every include child-tree mutation through one queue
and pass ignoreInitial to the HMR main watcher; the failing boot now settles
through boot()'s labelled rejection with the tree disposed and exit 1. The
PTY case asserts the settled diagnostic; the fail-loud release remains the
guard for rejections boot cannot see.
Conflicts: apps/cli/src/tui.ts (keep the release install over master's comment
rewording), packages/ui/app-boot/README* (master's new installFailLoud row
wording plus this branch's release and timeout rows).
Skipping the draft-following scan whenever ANY pane happened to list the
directory was the cheaper rule and the wrong one: erasing a segment left the
level being typed on the LEFT, with its own child pane still standing to its
right, so the two panes stopped reading as "where I am, and where I came
from".
The pane arity is now the invariant the editor maintains — the last pane lists
the level the path names, its parent sits beside it, and only a display root
lists alone. Only that last pane's own tail costs no scan; every other
directory part re-lands.
The draft-following scan replaced the panes with one wide level, so typing a
path collapsed the dialog's Miller view — the thing the dialog is. It now
lands through the same selection-anchored landing every navigation uses:
target and parent legs as one frame, the target re-selected in its parent
level, its children on the right. Typing a path moves the Miller view exactly
as a crumb jump does.
One landing shape, two callers: `land(path, {closeEditor, announce})` is what
`navigate` and the draft-following scan share. A submitted path closes the
editor and announces failures; the speculative scan keeps both to itself and
re-parks the focus its swap dropped.
A level a pane already lists still needs no scan at all — the filter alone
answers the draft — so erasing back into the parent's own path keeps both
panes and only moves the filter.
ds-review-bot round one. Keying the debounce on the directory part the draft
named left two states with no recovery until the operator crossed a separator:
a keystroke that superseded an in-flight scan never re-armed one, and an edit
after a rejected submission released the hold with no timer left to release.
The wait is now keyed on the draft itself and decides its target when it
fires, reading the panes through a ref so a landing cannot re-arm it (a host
answering with a differently spelled path would otherwise scan forever).
A landed scan that unmounts the row a keyboard operator Tabbed onto re-parks
focus on the still-open editor; the Modal has no focus trap. That a walked-to
level survives closing the editor is now stated in the README, the Agent Note,
and the module contract. The new e2e stages its own beta directory so running
it alone sees the tree its assertions describe.
The Select Workspace Directory dialog hid its one route into typing a path
behind an invisible click target, and once the editor opened the panes stayed
on whatever level was listed when it opened — so the typed text and the list
under it disagreed for the whole edit.
The edit zone now carries a pencil glyph at the bar's right edge and lights in
the editor's own footprint on hover/focus (the bar keeps one height across the
swap). While editing, the panes follow the draft: a directory part no pane
lists is scanned after a 250ms rest and lands in place, so typing deeper
descends and erasing segments steps back up without leaving the editor, and a
final segment nobody matches releases the prefix filter instead of emptying
the pane it is being spelled into. The draft-following scan is speculative and
silent on failure; Enter still owns the view from submission until landing and
remains the only path that surfaces an error.
The subagent conversation scenario asserts English role names and compares English accessibility goldens, but it opened a raw Playwright page while the rest of the English Web scenarios use the shared bootstrap that writes dsh.locale before client initialization. Once the subagent surface became localized, the raw page left those assertions dependent on ambient browser or persisted locale selection.
Create the page through newEnglishPage so the product sees an explicit English preference before boot, while preserving the standard 1680 by 1000 viewport. Chinese-surface scenarios continue to bypass this helper and advertise their own locale explicitly.
A fresh library build and production Vite build completed successfully. The focused assembled subagent-conversation Web suite then passed all 8 keyless replay tests against the updated singular-copy golden, and the staged diff passes formatting, lint, and whitespace hooks.
The localized catalog exposed one count.total and one count.running string for every cardinality. The English dictionary therefore rendered both the visible trigger and its accessibility label as 1 subagents, and the assembled Web golden had begun preserving that grammar error.
Split both count families into explicit one and other keys, following the existing client locale convention. SubagentCatalogAction selects the pair from the effective descendant count; English uses subagent for one and subagents otherwise, while Chinese keeps its unchanged classifier text under the same key domain.
Add a component regression proving a single running descendant selects both singular keys. Update the real Web E2E locator and keyless assembled aria golden from 1 subagents to 1 subagent. Both ui-subagent test files pass all 28 tests and the package TypeScript project builds cleanly.