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feat: remove "插话" badge displayed in user message
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@@ -2,5 +2,5 @@
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# side as of the last confirmed-consistent state. Both languages carry equal authority;
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# after editing either side, bring the other along and re-record with:
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# pnpm run verify-translation-pairing --write .agents/notes/implemented/architecture/2026-07-25-web-input-machine-and-slash-pipeline.md
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2026-07-25-web-input-machine-and-slash-pipeline.md: 92bb91c3e892d928cedf18ec57c725a116b6ffc8
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2026-07-25-web-input-machine-and-slash-pipeline.zh.md: 5bee6df52f16d935aa4f4ccff8627a2d43d44c8c
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2026-07-25-web-input-machine-and-slash-pipeline.md: fbff722279b7f625a650602adce6ab6d21183076
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2026-07-25-web-input-machine-and-slash-pipeline.zh.md: adc3e22334f4115373aa3e48015518a033b26d91
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@@ -72,7 +72,7 @@ A trigger/menu/pick pipeline with zero knowledge of "commands":
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- Each materialized Session has exactly one `SessionInputShell` (the facade), created and torn down with the session scope; with no session, no input machine is built. `ConversationRoot` is itself the `session-maybe` resident shell, holding HeroShell, the Workspace picker, the composer stack, and the chain-fallback frame.
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- The composer bar is one `session-maybe` slot entry rendered unconditionally: with no session the same InputBar renders inert (machine faces absent, `disabled` owner prop), and once `connectWorkspace` returns a blank session the same instance goes live — the textarea DOM survives the no-session → blank transition and every later phase flip; `ConversationRoot`, the Hero, and the layout skeleton hold throughout.
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- ConversationRoot's Hero criterion is `sessionId === undefined || (composerPhase === 'blank' && (openState === 'open' || openState === 'loading'))`. The first submit enters engaging synchronously, and a failure keeps the composer and the error context rather than falling back to the blank Hero; the sidebar's blank bit flips false only after a prompt is successfully accepted.
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- Sending unifies in the hub defaultSink: after an optimistic draft clear it goes only through `session.prompt {mode:'queue'|'steer'}`; backfill happens only when it fails and the live draft is still empty — a user who has kept typing is never overwritten. No Draft materialize or attach transaction exists.
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- Sending unifies in the hub defaultSink: after an optimistic draft clear it goes only through `session.prompt` with `mode:'queue'` (the Web UI has no steer entry; host-wire `mode:'steer'` remains outside this machine); backfill happens only when it fails and the live draft is still empty — a user who has kept typing is never overwritten. No Draft materialize or attach transaction exists.
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- When the blank Hero re-picks the Workspace, the shell calls `connectWorkspace`; if the target session differs, the non-empty draft moves from the current shell to the target shell before the new id is opened, and the old blank session survives but is no longer current.
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- The Notifier's two-bit contract: `dirty` (snapshot freshness, clearable by an `ensureFresh` pull) and `notifyPending` (notification debt, cleared only by a flush) are mutually independent — a pull must not swallow a push, and object-layer push subscribers (watchTransaction) depend on this guarantee.
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@@ -72,7 +72,7 @@ occurrence 表与 chip 三投影:
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- 每个实体 Session 只有一个 `SessionInputShell`(facade),随 session scope 创建和拆除;无 session 时不造 input machine。`ConversationRoot` 自身是 `session-maybe` 常驻外壳,持有 HeroShell、Workspace picker、composer stack 与 chain fallback 外框。
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- composer bar 是一个无条件渲染的 `session-maybe` slot entry:无 session 时同一个 InputBar 以惰性态渲染(machine face 缺席、`disabled` owner prop),`connectWorkspace` 返回 blank session 后同一实例转为 live——textarea DOM 在无 session → blank 切换及其后每次 phase 翻转中都不重建;`ConversationRoot`、Hero 与布局骨架全程保持。
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- ConversationRoot 的 Hero 判据是 `sessionId === undefined || (composerPhase === 'blank' && (openState === 'open' || openState === 'loading'))`。首次 submit 同步进入 engaging,失败也保留 composer 与错误上下文,不退回 blank Hero;sidebar 的 blank 位只在 prompt 成功受理后翻 false。
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- 发送统一在 hub defaultSink:乐观清稿后只走 `session.prompt {mode:'queue'|'steer'}`;失败且 live draft 仍为空才回填,用户已经继续输入则不覆盖。不存在 Draft materialize 或 attach 事务。
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- 发送统一在 hub defaultSink:乐观清稿后只走 `session.prompt` 且固定 `mode:'queue'`(Web UI 无 steer 入口;host 线缆上的 `mode:'steer'` 不经此 machine);失败且 live draft 仍为空才回填,用户已经继续输入则不覆盖。不存在 Draft materialize 或 attach 事务。
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- blank Hero 改选 Workspace 时,外壳调用 `connectWorkspace`;目标 session 不同时把非空 draft 从当前 shell 搬到目标 shell,再 open 新 id,旧 blank session 留存但不再 current。
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- Notifier 双位契约:`dirty`(快照新鲜度,`ensureFresh` 拉取可清)与 `notifyPending`(通知欠账,只有 flush 清)各自独立——拉取不得吞推送,对象层推订阅者(watchTransaction)依赖这一保证。
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@@ -0,0 +1,6 @@
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# Bilingual-pair consistency record (docs/i18n/README.md): the git blob hash of each
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# side as of the last confirmed-consistent state. Both languages carry equal authority;
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# after editing either side, bring the other along and re-record with:
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# pnpm run verify-translation-pairing --write .agents/notes/implemented/simplification/2026-07-31-web-ui-no-steer-entry-or-interjection-chrome.md
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2026-07-31-web-ui-no-steer-entry-or-interjection-chrome.md: 6f397668106a6c74f327fc799327752c54824d8c
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2026-07-31-web-ui-no-steer-entry-or-interjection-chrome.zh.md: f127bd57006747465a1ece87406f5f97086b6a34
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@@ -0,0 +1,38 @@
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# Agent Note: Web UI drops steer entry and interjection chrome
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Status: implemented
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English | [中文](2026-07-31-web-ui-no-steer-entry-or-interjection-chrome.zh.md)
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## Problem
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Mid-turn steering is a host/agent-loop capability (`mode:'steer'`, durable `steering/message`). The Web product already locked the composer while a turn runs and never shipped a queue/steer menu, yet the client still threaded `'queue' | 'steer'` through the input machine, `conversation.send`, and locale keys, and rendered consumed steering as a badged 「插话」/「Interjection」 bubble. That left a half-built UI surface: an unused submit mode, a product label for a gesture users cannot perform, and e2e goldens that pinned chrome the product does not own.
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## Decision
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Keep host and runtime steering intact. Remove only the Web UI entry and chrome:
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- `InputMachine` / `SessionInput` / `InputActions.submit` / hub `defaultSink` are queue-only; they always call `session.prompt(..., 'queue')`.
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- `ConversationService.send(text)` drops its mode argument and always queues.
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- `MessageItem`'s `steering` arm still folds durable `steering/message` content into a plain right-aligned bubble (no badge, no user IconActions) so external/host steers stay visible on replay.
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- Delete `message.steering` locale strings and the unused badge CSS.
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- The web steering e2e still POSTs `mode:'steer'` over `/api/session.prompt` and asserts durable + model-visible obedience; it no longer expects interjection chrome. Update [web input machine note](../architecture/2026-07-25-web-input-machine-and-slash-pipeline.md) fact lines to match.
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## Alternatives considered
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**Delete host steering entirely.** Out of scope; the user asked only for Web UI display and entry. Agent-loop drain, session events, and the wire mode remain load-bearing for ACP/TUI/automation.
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**Hide `steering/message` from the transcript.** Would lie on replay when an external client steers; rejected in favor of a plain bubble.
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**Keep the mode parameter but only ever pass `'queue'`.** Leaves dead API surface and tests that invent `'steer'` paths the composer cannot reach.
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## Consequences
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- Web users cannot steer from the composer or `ctx.conversation.send`; stop/cancel and Queue remain the only mid-turn controls.
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- Host-wire and non-Web clients can still steer; the Web client shows those messages without labeling them as interjections.
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- Reintroducing a dedicated steer UI would need a new product decision; do not revive the mode union or badge without one.
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## Testing
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- `packages/client/ui-conversation` unit/jsdom coverage: input machine enter/sink, ConversationService routing, MessageItem steering arm (no 「插话」), InputBar submit.
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- `apps/web/tests/steering.e2e.ts` keyless replay plus updated `settled.expected.md` (steer text without badge).
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@@ -0,0 +1,38 @@
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# Agent Note: Web UI 去掉 steer 入口与插话 chrome
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Status: implemented
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[English](2026-07-31-web-ui-no-steer-entry-or-interjection-chrome.md) | 中文
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## 问题
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中途 steering 是 host/agent-loop 能力(`mode:'steer'`、持久 `steering/message`)。Web 产品已在 turn 运行中锁定 composer,且从未交付排队/steer 菜单,但客户端仍把 `'queue' | 'steer'` 穿进 input machine、`conversation.send` 与 locale 键,并把已消费的 steering 渲染成带「插话」/「Interjection」徽章的气泡。这留下半成品 UI:用不到的提交 mode、用户做不到的手势却有产品文案,以及把产品并不拥有的 chrome 钉死在 e2e golden 上。
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## 决策
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保留 host 与 runtime 的 steering。只去掉 Web UI 入口与 chrome:
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- `InputMachine`/`SessionInput`/`InputActions.submit`/hub `defaultSink` 仅 queue;始终调用 `session.prompt(..., 'queue')`。
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- `ConversationService.send(text)` 去掉 mode 参数,始终排队。
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- `MessageItem` 的 `steering` 分支仍把持久 `steering/message` 内容折成右对齐普通气泡(无徽章、无用户 IconActions),以便外部/host steer 在回放时仍可见。
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- 删除 `message.steering` locale 字符串与未使用的徽章 CSS。
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- web steering e2e 仍通过 `/api/session.prompt` POST `mode:'steer'`,并断言持久化与模型可见服从;不再期望插话 chrome。同步更新 [web input machine note](../architecture/2026-07-25-web-input-machine-and-slash-pipeline.md) 中的事实行。
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## 曾考虑的替代方案
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**整段删除 host steering。** 超出范围;用户只要求清 Web UI 展示与入口。agent-loop 排空、session 事件与线缆 mode 对 ACP/TUI/自动化仍是承重能力。
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**在 transcript 中隐藏 `steering/message`。** 外部客户端 steer 时回放会撒谎;改为普通气泡。
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**保留 mode 参数但永远只传 `'queue'`。** 留下死 API 面与只会虚构 composer 到不了的 `'steer'` 路径的测试。
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## 后果
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- Web 用户无法从 composer 或 `ctx.conversation.send` steer;中途控制只剩停止/取消与 Queue。
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- Host 线缆与非 Web 客户端仍可 steer;Web 客户端展示这些消息时不再标成插话。
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- 若要重新引入专用 steer UI,需要新的产品决策;没有决策就不要复活 mode 联合类型或徽章。
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## 测试
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- `packages/client/ui-conversation` unit/jsdom 覆盖:input machine enter/sink、ConversationService 路由、MessageItem steering 分支(无「插话」)、InputBar submit。
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- `apps/web/tests/steering.e2e.ts` 无密钥回放,以及更新后的 `settled.expected.md`(有 steer 正文、无徽章)。
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