Merge remote-tracking branch 'origin/master' into codex/project-instruction-files

# Conflicts:
#	docs/config-catalog.md
#	docs/cordis-catalog/events.md
#	docs/cordis-catalog/services.md
#	docs/core-data-structures/core.md
#	docs/event-producer-consumer.md
#	docs/persistence-catalog.md
#	docs/rfc/implemented/feature/2026-06-15-code-mode.md
#	docs/rfc/implemented/feature/2026-06-30-interception-seams.md
#	docs/rfc/proposed/simplification/2026-07-04-prune-dead-core-spine-surface.md
#	docs/tool-execution-pipeline.md
#	packages/cordis/tool-cordis/src/api-catalog.ts
#	packages/core/agent-core/tests/agent-core.spec.ts
#	packages/core/agent-loop/src/agent.ts
#	packages/core/agent/README.md
#	packages/core/session/src/index.ts
#	packages/core/tools/README.md
#	packages/core/tools/src/index.ts
#	pnpm-lock.yaml
#	scripts/gen-doc-graphs.ts
#	scripts/type-equiv.manifest.json
This commit is contained in:
Yichen Jiang
2026-07-13 14:37:32 +08:00
243 changed files with 14538 additions and 4798 deletions

View File

@@ -7,13 +7,89 @@
*/
import type { Context } from 'cordis'
import { agentEvents } from '@deepseek-ai/dsh-agent'
import type { AgentId, AgentOptions, AgentStatus, InjectOptions, SendOptions } from '@deepseek-ai/dsh-agent'
import type { Agent } from '@deepseek-ai/dsh-agent'
import { deepFreeze } from '@deepseek-ai/dsh-llm'
import type { ContentBlock, MessageSource } from '@deepseek-ai/dsh-llm'
import type { Session } from '@deepseek-ai/dsh-session'
import { Inbox } from './inbox.ts'
import { snapshotJsonValue, type Session } from '@deepseek-ai/dsh-session'
import { Inbox, type InboxMessage } from './inbox.ts'
import { isTurnOpen, lastTurnNumber, runLoop } from './loop.ts'
/** Sessions already claimed by a concrete driver construction. */
const claimedDriverSessions = new WeakSet<Session>()
/** Module-private driver entry: its symbol is absent from the package surface. */
const startDriver = Symbol('dsh.agent-loop.start-driver')
/** Module-private quiescent stop, valid both before and after driver start. */
const stopDriver = Symbol('dsh.agent-loop.stop-driver')
/** Module-private context binding for the mutually referential agent scope. */
const bindContext = Symbol('dsh.agent-loop.bind-context')
/** Module-private publication marker. */
const publishAgent = Symbol('dsh.agent-loop.publish-agent')
/** Factory-owned controls that can operate only on the agent created with them. */
export interface PreparedReactLoopAgent {
/** The unpublished concrete agent. */
agent: ReactLoopAgent
/** Mark the agent public so teardown emits its status lifecycle. */
markPublished(): void
/** Stop the prepared instance even when publication has not started its loop. */
dispose(): Promise<void> | void
/**
* Start its driver after publication and session-start notification.
* The returned disposer reaches quiescence for both the loop and every
* fire-and-forget idle-injection flush the agent started.
*/
startDriver(): () => Promise<void> | void
}
/**
* Construct one concrete agent together with unforgeable, instance-bound
* lifecycle controls. The package surface deliberately exposes neither source
* subpaths nor this helper: setup code may identify the concrete class, but it
* cannot publish or start the factory's unpublished instance.
* @param ctx - the agent-loop service context used for driving and events.
* @param id - the concrete agent identity.
* @param options - loop options for the agent.
* @param session - the prepared session the agent will own.
* @returns the agent and closures bound only to that exact instance.
*/
export function prepareReactLoopAgent(
ctx: Context, id: AgentId, options: AgentOptions, session: Session,
): PreparedReactLoopAgent {
if (claimedDriverSessions.has(session)) {
throw new Error(`session "${session.id}" already has a concrete agent driver`)
}
const agent = new ReactLoopAgent(ctx, id, options, session)
claimedDriverSessions.add(session)
const dispose = () => agent[stopDriver]()
return {
agent,
markPublished: () => { agent[publishAgent]() },
dispose,
startDriver: () => {
agent[startDriver]()
return dispose
},
}
}
/**
* Install the concrete agent's scope context exactly once. Construction and
* scope minting are mutually referential (the scope key is the agent), so the
* factory performs this one post-construction binding before setup receives
* the unpublished agent. The module-private binding rejects a second bind.
* @param agent - the unpublished concrete agent to bind.
* @param ctx - its fully extended agent scope context.
*/
export function bindReactLoopAgentContext(agent: ReactLoopAgent, ctx: Context): void {
agent[bindContext](ctx)
}
/**
* The concrete {@link Agent} implementation owned by the agent-loop plugin.
*
@@ -22,14 +98,31 @@ import { isTurnOpen, lastTurnNumber, runLoop } from './loop.ts'
* the agent/* event taxonomy — plugins never need this class.
*/
export class ReactLoopAgent implements Agent {
/** Queued + steering FIFOs; native-private so callers cannot bypass the public driving verbs. */
readonly #inbox = new Inbox()
/**
* The queued + steering FIFOs behind {@link send}/{@link steer}. Public so
* the driver loop can drain it; {@link cancel} clears it wholesale.
* The agent's scope context ({@link Agent.ctx}), wired by the factory right
* after the scope is minted — before the agent is registered, announced, or
* driven, so no consumer can observe it unset. Definite-assignment (`!`)
* expresses that two-phase construction: the agent object and its scope
* context are mutually referential (the scope is keyed BY this agent), so
* neither can exist strictly before the other.
*/
readonly inbox = new Inbox()
private boundContext: Context | undefined
/** The agent's scoped composition context, bound once by its factory. */
get ctx(): Context {
if (this.boundContext === undefined) throw new Error(`agent "${this.id}" context is not bound`)
return this.boundContext
}
private _status: AgentStatus = 'idle'
private currentAbort: AbortController | undefined
/** Whether runLoop has been installed into {@link done}. */
private driverStarted = false
/** Whether registry publication began and status disposal is externally visible. */
private published = false
/**
* Turn-scoped cancel marker, set by {@link cancel} and read/cleared by the
* driver loop (via the LoopHandle) at every point a turn could start or
@@ -61,9 +154,15 @@ export class ReactLoopAgent implements Agent {
* the `disposed` transition fires and leave the promise hanging.
*/
private idleWaiters: (() => void)[] = []
/**
* Durability checkpoints started by idle {@link inject} calls. `inject()` is
* synchronous, so it cannot await them itself; the driver disposer drains
* this set before the lifecycle unregisters the agent or detaches its session.
*/
private pendingIdleFlushes = new Set<Promise<void>>()
constructor(
private ctx: Context,
private loopCtx: Context,
public readonly id: AgentId,
public readonly options: AgentOptions,
public readonly session: Session,
@@ -86,17 +185,13 @@ export class ReactLoopAgent implements Agent {
// waiter (docs/defensive-patterns.md "contain callback exceptions" — a lifecycle await must
// not hang on one bad listener).
if (status !== 'running') this.settleIdleWaiters()
try {
this.ctx.emit('agent/status', this, status)
} catch (error: unknown) {
this.ctx.logger.warn(`agent "${this.id}": agent/status listener threw on ${status}: ${String(error)}`)
}
agentEvents(this.loopCtx, this).emit('agent/status', status)
}
/**
* Resolve and clear all pending {@link whenIdle} waiters. Called on a
* running→idle transition (from {@link setStatus}) and on disposal (from the
* {@link start} disposer, which chains `done` for true loop-exit quiescence).
* internal driver disposer, which chains `done` for true loop-exit quiescence).
*/
private settleIdleWaiters(): void {
const waiters = this.idleWaiters
@@ -108,23 +203,45 @@ export class ReactLoopAgent implements Agent {
return options?.source ?? { kind: 'user' }
}
send(content: ContentBlock[], options?: SendOptions): void {
if (this._status === 'disposed') throw new Error(`agent "${this.id}" is disposed`)
/**
* Accept one public send/steer payload as the exact detached record shared by
* the live notification and inbox. Lossless-JSON materialization reads every
* nested field once; deep freeze prevents an observer from rewriting queued
* work before the loop drains it.
*/
private acceptInboxMessage(content: ContentBlock[], options?: SendOptions): InboxMessage {
const source = this.resolveSource(options)
this.inbox.enqueue({ content, source })
this.ctx.emit('agent/queued', this, content, { source, steering: false })
const accepted = snapshotJsonValue({ content, source })
if (accepted === undefined) {
throw new TypeError('agent message content and source must be losslessly JSON-serializable')
}
return deepFreeze(accepted)
}
/** Reject a driving operation once teardown has synchronously closed the agent. */
private assertNotDisposed(): void {
if (this._status === 'disposed') throw new Error(`agent "${this.id}" is disposed`)
}
send(content: ContentBlock[], options?: SendOptions): void {
this.assertNotDisposed()
const accepted = this.acceptInboxMessage(content, options)
this.#inbox.enqueue(accepted)
const info = { source: accepted.source, steering: false } as const
agentEvents(this.loopCtx, this).emit('agent/queued', accepted.content, info)
}
steer(content: ContentBlock[], options?: SendOptions): void {
if (this._status === 'disposed') throw new Error(`agent "${this.id}" is disposed`)
this.assertNotDisposed()
if (this._status !== 'running') { this.send(content, options); return }
const source = this.resolveSource(options)
this.inbox.steer({ content, source })
this.ctx.emit('agent/queued', this, content, { source, steering: true })
const accepted = this.acceptInboxMessage(content, options)
this.#inbox.steer(accepted)
const info = { source: accepted.source, steering: true } as const
agentEvents(this.loopCtx, this).emit('agent/queued', accepted.content, info)
}
inject(content: ContentBlock[], options?: InjectOptions): void {
if (this._status === 'disposed') throw new Error(`agent "${this.id}" is disposed`)
this.assertNotDisposed()
const source = this.resolveSource(options)
const context = {
content,
@@ -142,61 +259,49 @@ export class ReactLoopAgent implements Agent {
// No turn open: wrap the injection in a one-shot turn so every event stays
// turn-enclosed (the durability/replay boundary is the turn).
const turn = lastTurnNumber(this.session) + 1
// Once turn/start enters the log, a turn/end is OWED no matter what — even
// if a throwing `session/event` listener escapes from the turn/start append
// (Session.append pushes the event BEFORE notifying listeners) or the
// context/message append throws (non-serializable content, throwing
// listener). The finally re-checks the log via isTurnOpen() and closes the
// turn if one was actually opened, so the log never carries a permanently
// open injection turn that would corrupt later turns/replay. (If the
// turn/start append throws BEFORE pushing — non-serializable trigger, which
// can't happen for our fixed trigger — no turn was opened and none is owed.)
// Once turn/start enters the log, a turn/end is owed even if the message
// append fails acceptance or pre-commit validation. The finally re-checks
// the log and closes only a turn that actually opened; post-commit observers
// are contained by Session and cannot create a false append failure.
try {
this.session.append('turn/start', { turn, trigger: { kind: 'injection', source } })
this.session.append('context/message', context, { surfaceOp: 'append' })
} finally {
// Close the turn if turn/start made it into the log. Contain a throwing
// turn/end listener: Session.append pushes before notifying, so a throw
// here still leaves turn/end in the log (the turn is balanced) — swallow
// it so it neither replaces the original exception nor skips the flush
// decision below. (It surfaces through the flush path is not needed; the
// turn-balance contract is what matters and it holds.)
// Close the turn if turn/start made it into the log. A pre-commit veto
// must escape rather than being mistaken for a committed turn/end.
if (isTurnOpen(this.session)) {
try {
this.session.append('turn/end', { turn, reason: { kind: 'completed' } })
} catch {
// turn/end is already in the log (pushed before the listener threw),
// so the turn is balanced; the throw is the listener's bug.
}
this.session.append('turn/end', { turn, reason: { kind: 'completed' } })
}
// Decide the durability checkpoint from the LOG, not a flag: a turn was
// recorded iff this turn's turn/start is logged (it may have been closed
// by a throwing-listener turn/end above, which still counts). A
// `turnRecorded` boolean set after append('turn/end') would be skipped by
// a throwing turn/end listener, losing the flush for a balanced in-memory
// turn (crash before the next turn/dispose would drop the idle injection).
// Decide the durability checkpoint from the log: an accepted one-shot
// turn must be flushed even when its message append was the failing step.
const turnRecorded = this.session.events.some(e => e.type === 'turn/start' && e.data.turn === turn)
// Checkpoint the one-shot turn for durability, exactly as the loop does at
// every turn/end. The loop is NOT running (we are idle), so nothing else
// will flush this turn. Fire-and-forget with error containment: inject()
// is synchronous, and a persistence backend failing must not throw into
// the caller (e.g. a tool-bash task-done callback). Disposal still drains
// independently, so a slow flush is safe. A flush failure is reported via
// agent/error (step 0 — the idle-injection convention, there is no real
// step) AND the logger, mirroring the loop's post-turn/end flush path so
// plugins monitoring agent/error see idle-injection persistence failures
// too. A throwing agent/error listener is contained.
// independently, so a slow flush is safe. The task is tracked until it
// settles: driver disposal awaits every pending idle-injection checkpoint
// before unregistering the agent or detaching the session. A flush failure
// is reported via agent/error (step 0 — the idle-injection convention,
// there is no real step) AND the logger, mirroring the loop's post-turn/end
// flush path so plugins monitoring agent/error see idle-injection
// persistence failures too. A throwing agent/error listener is contained.
if (turnRecorded) {
void Promise.resolve(this.ctx.parallel('session/flush', this.session)).catch((error: unknown) => {
const err = error instanceof Error ? error : new Error(String(error))
this.ctx.logger.warn(`agent "${this.id}": flush after idle injection failed: ${err.message}`)
try {
this.ctx.emit('agent/error', this, turn, 0, err)
} catch {
// contained: the failure is already logged; a throwing agent/error
// listener must not escape this fire-and-forget catch.
}
// Through the store's flush (the carrier owner), never a raw parallel.
const flush = this.loopCtx.sessions.flush(this.session).catch((error: unknown) => {
const rendered = renderThrown(error)
const err = error instanceof Error ? error : new Error(rendered)
this.loopCtx.logger.warn(`agent "${this.id}": flush after idle injection failed: ${rendered}`)
agentEvents(this.loopCtx, this).emit('agent/error', turn, 0, err)
})
this.pendingIdleFlushes.add(flush)
// Attach the same retirement callback to both settlement arms so even a
// logger failure in the catch above cannot become an unhandled rejection.
// Teardown uses allSettled for the same reason: a reporting failure must
// not strand ownership.
const retire = (): void => { this.pendingIdleFlushes.delete(flush) }
void flush.then(retire, retire)
}
}
}
@@ -211,7 +316,7 @@ export class ReactLoopAgent implements Agent {
// the pre-step window (a send() queued but the loop not yet flipped to
// running) has status `idle` with `hasQueued` true, and the marker exists
// precisely to cover it.
if (this._status === 'running' || this.currentAbort !== undefined || this.inbox.hasQueued || this.inbox.hasSteering) {
if (this._status === 'running' || this.currentAbort !== undefined || this.#inbox.hasQueued || this.#inbox.hasSteering) {
this.cancelRequested = true
// Capture the resolved reason for the marker-only windows (pre-step /
// continuation). The mid-step path reads it from abort.signal.reason
@@ -222,7 +327,7 @@ export class ReactLoopAgent implements Agent {
// cancelled turn's steering is not re-enqueued). Cleared directly even when
// the loop is parked in waitForQueued — there is no turn to stop and nothing
// left for the parked loop to run, so no wake is needed.
this.inbox.clear()
this.#inbox.clear()
// Interrupt an in-flight step immediately (the running turn observes the
// abort and ends `aborted`). The marker covers the windows where no step is
// running (pre-step, continuation).
@@ -240,12 +345,12 @@ export class ReactLoopAgent implements Agent {
* fully ended) or chaining {@link done} on `disposed` (wait for the loop to
* actually exit). Implements the {@link Agent.whenIdle} contract: a non-owner
* quiescence-observation hook, distinct from teardown (a lifecycle owner stops
* and unregisters via `AgentHandle.dispose()`, which awaits {@link done}
* directly, not through this).
* and unregisters via `AgentHandle.dispose()`, whose driver boundary awaits
* both {@link done} and outstanding idle-injection flushes, not through this).
*/
whenIdle(): Promise<void> {
if (this._status === 'disposed') return this.done
if (this._status !== 'running' && !this.inbox.hasQueued) return Promise.resolve()
if (this._status !== 'running' && !this.#inbox.hasQueued) return Promise.resolve()
// Register an internal waiter (resolved by settleIdleWaiters on the next
// running→idle/disposed transition), NOT an effect-scoped `ctx.on` listener:
// a concurrent fiber disposal runs this agent's listener disposers, which
@@ -260,17 +365,27 @@ export class ReactLoopAgent implements Agent {
})
}
/** Bind the mutually referential scope context once. */
private [bindContext](ctx: Context): void {
if (this.boundContext !== undefined) throw new Error(`agent "${this.id}" context is already bound`)
this.boundContext = ctx
}
/** Mark that public lifecycle publication began. */
private [publishAgent](): void {
this.published = true
}
/**
* Start the driver loop. Returns a disposer: calling it sets status to
* `disposed`, emits `agent/status('disposed')`, resolves the disposed
* promise (unblocking the idle wait), releases any `whenIdle` waiters, and
* aborts the current request if any. The returned `agent.done` promise
* resolves once the loop exits.
* @returns the disposer — idempotent and infallible (it runs inside the
* fiber's LIFO disposal chain, where a throw would skip later disposers).
* Start the driver loop. The prepared controller already owns its stable
* disposer, so teardown can mark the agent disposed even in the narrow
* publication window before this method runs.
*/
start(): () => void {
this.done = runLoop(this.ctx, this, {
[startDriver](): void {
if (this._status === 'disposed') return
this.driverStarted = true
this.done = runLoop(this.loopCtx, this, {
inbox: this.#inbox,
setStatus: (status) => { this.setStatus(status) },
setAbort: controller => void (this.currentAbort = controller),
disposed: this.disposed,
@@ -286,11 +401,15 @@ export class ReactLoopAgent implements Agent {
// that would resolve a freshly-queued prompt as cancelled.
settleIdle: () => { this.settleIdleWaiters() },
})
// The disposer must be infallible: it runs inside the fiber's LIFO
// disposal chain, where a throw would skip later disposers (e.g. the
// registry unregistration) and leave `done` pending forever.
return () => {
if (this._status === 'disposed') return
}
/**
* Quiescent stop shared by pre-start rollback and live teardown. It marks the
* agent disposed synchronously, contains an unexpected loop rejection, and
* drains every idle-injection flush before resolving.
*/
private [stopDriver](): Promise<void> | void {
if (this._status !== 'disposed') {
this._status = 'disposed'
this.resolveDisposed()
// Release whenIdle waiters BEFORE the (guarded) event emit — they are
@@ -298,14 +417,39 @@ export class ReactLoopAgent implements Agent {
// waiter chains `done`, so it resolves only once the loop actually exits.
this.settleIdleWaiters()
this.currentAbort?.abort('disposed')
// setStatus refuses transitions out of 'disposed', so emit directly —
// 'disposed' is part of the agent/status contract. Guarded: a throwing
// listener must not break the disposal chain.
try {
this.ctx.emit('agent/status', this, 'disposed')
} catch {
// listener error during disposal — nothing safe left to do with it
// An unpublished rollback has no public status lifecycle to announce.
// Once publication begins, disposed is part of the agent/status contract.
if (this.published) {
agentEvents(this.loopCtx, this).emit('agent/status', 'disposed')
}
}
// Before runLoop starts there is normally nothing asynchronous to drain;
// keep publication rollback synchronous so create() cannot throw while its
// session/agent entries are still briefly live. A session-start listener
// may have called inject(), however, so preserve
// its durability checkpoint as a real quiescence boundary.
if (!this.driverStarted && this.pendingIdleFlushes.size === 0) return
return this.drainDriver()
}
/** Await the loop (when started) and every outstanding idle flush. */
private async drainDriver(): Promise<void> {
// An unexpected driver rejection must not skip registry/session/scope
// cleanup. The normal loop contains turn failures itself; allSettled is the
// final lifecycle backstop for anything outside those boundaries.
await Promise.allSettled([this.done])
// No new inject() can start after the synchronous disposed transition.
// Loop because settled tasks retire themselves in promise reactions that
// may run beside this continuation; either the set is empty or this waits
// the exact remaining quiescence boundary. allSettled keeps a failure in
// error reporting from skipping registry/session/scope disposers.
while (this.pendingIdleFlushes.size > 0) {
await Promise.allSettled([...this.pendingIdleFlushes])
}
}
}
/** Render an ordinary thrown value for the error event and log. */
function renderThrown(value: unknown): string {
return value instanceof Error ? value.message : String(value)
}

View File

@@ -1,27 +1,319 @@
/**
* THE concrete agent plugin: creates ReactLoopAgents, runs their loops, and
* registers them in ctx.agents. Deliberately thin — every behavior beyond
* "call the model, run the tools, repeat" belongs to plugins on the event
* taxonomy.
* Concrete agent-loop plugin: creates scoped ReactLoopAgents, publishes them
* through the agent/session registries, and owns their ordered teardown.
*
* @module @deepseek-ai/dsh-agent-loop
*/
import { Context, Service } from 'cordis'
import { Context, FiberState, Service } from 'cordis'
import { randomUUID } from 'node:crypto'
import z from 'schemastery'
import type { AgentFactory, AgentHandle, AgentId, AgentOptions, CreateAgentOptions, ResumeAgentOptions, SessionStartSource } from '@deepseek-ai/dsh-agent'
import { createScope } from '@deepseek-ai/dsh-scope'
import type { Scope } from '@deepseek-ai/dsh-scope'
import { agentEvents } from '@deepseek-ai/dsh-agent'
import type {
AgentFactory,
AgentHandle,
AgentId,
AgentOptions,
CreateAgentOptions,
ResumeAgentOptions,
SessionStartSource,
} from '@deepseek-ai/dsh-agent'
import type {} from '@deepseek-ai/dsh-llm'
import { SessionId, type SessionHeader } from '@deepseek-ai/dsh-session'
import type { Session } from '@deepseek-ai/dsh-session'
import { SessionId } from '@deepseek-ai/dsh-session'
import type { Session, SessionHeader } from '@deepseek-ai/dsh-session'
import type {} from '@deepseek-ai/dsh-system-prompt'
import type {} from '@deepseek-ai/dsh-tools'
import type { SessionPersistence } from '@deepseek-ai/dsh-session-persistence'
import { ReactLoopAgent } from './agent.ts'
import {
bindReactLoopAgentContext,
prepareReactLoopAgent,
ReactLoopAgent,
} from './agent.ts'
import type { PreparedReactLoopAgent } from './agent.ts'
export { ReactLoopAgent } from './agent.ts'
export { Inbox, type InboxMessage } from './inbox.ts'
export { runLoop } from './loop.ts'
/** Fiber states that cannot own or serve a new lifecycle. */
const INACTIVE_STATES: ReadonlySet<FiberState> = new Set([
FiberState.UNLOADING,
FiberState.DISPOSED,
FiberState.FAILED,
])
/** Factory-level ownership of every preparing or live transaction. */
class FactoryOwnership {
private accepting = true
private transactions = new Set<AgentCreationTransaction>()
constructor(private readonly fiber: Context['fiber']) {}
isActive(): boolean {
return this.accepting && !INACTIVE_STATES.has(this.fiber.state)
}
track(transaction: AgentCreationTransaction): () => void {
this.transactions.add(transaction)
return () => { this.transactions.delete(transaction) }
}
async dispose(): Promise<void> {
this.accepting = false
const reason = new Error('agent loop is not active')
await Promise.all(
[...this.transactions].map(transaction => transaction.disposeForFactory(reason)),
)
}
}
/** Build the public cancellation error while preserving a caller-supplied cause. */
function signalAbortError(id: AgentId, signal: AbortSignal): Error {
if (signal.reason instanceof Error) return signal.reason
return new Error(`agent "${id}" creation aborted`, { cause: signal.reason })
}
/**
* One create/resume transaction from caller ownership through unpublished
* setup, rollback-covered publication, and final quiescent teardown.
*
* The class deliberately owns the state machine in one place. Registries only
* arbitrate identity at their final `enter()` calls; before that point every
* resource is private to this transaction.
*/
class AgentCreationTransaction {
private active = true
private failure: Error | undefined
private readonly deactivation = Promise.withResolvers<void>()
private readonly publication = Promise.withResolvers<void>()
private readonly torndown = Promise.withResolvers<void>()
private readonly wrapperCompletion = Promise.withResolvers<void>()
private preparing: Promise<void> | undefined
private driver: PreparedReactLoopAgent | undefined
private scope: Scope | undefined
private session: Session | undefined
private lifecycleDispose: (() => Promise<void> | void) | undefined
private detachSession: (() => void) | undefined
private detachAgent: (() => void) | undefined
private publishing = false
private cleanupTask: Promise<void> | undefined
private ownerFollowing = true
private readonly ownerDispose: () => Promise<void> | void
private readonly untrackFactory: () => void
private readonly abortListener: (() => void) | undefined
readonly ownerAgent: Context['agent']
readonly ownerFiber: Context['fiber']
constructor(
private readonly loopCtx: Context,
private readonly ownerCtx: Context,
private readonly ownership: FactoryOwnership,
readonly id: AgentId,
signal?: AbortSignal,
) {
ownerCtx.fiber.assertActive()
this.ownerAgent = ownerCtx.agent
this.ownerFiber = ownerCtx.fiber
if (!ownership.isActive()) throw new Error('agent loop is not active')
this.ownerDispose = ownerCtx.effect(() => () => {
if (!this.ownerFollowing) return
return this.dispose(new Error(`agent "${id}" setup aborted: owner disposed during setup`))
}, `agentLoop.owner(${id})`)
this.untrackFactory = ownership.track(this)
if (signal === undefined) {
this.abortListener = undefined
} else {
this.abortListener = () => {
/* v8 ignore next 3 -- transaction teardown contains callback/driver failures; rejection is a future-drift backstop. */
void this.dispose(signalAbortError(id, signal)).catch((error: unknown) => {
this.loopCtx.logger.error(error)
})
}
signal.addEventListener('abort', this.abortListener, { once: true })
if (signal.aborted) this.deactivate(signalAbortError(id, signal))
}
this.signal = signal
}
private readonly signal: AbortSignal | undefined
/** Whether caller, provider, and optional parent-agent ownership remain live. */
isActive(): boolean {
return this.active
&& this.ownership.isActive()
&& this.ownerFiber.uid !== null
&& !INACTIVE_STATES.has(this.ownerFiber.state)
&& this.ownerAgent?.status !== 'disposed'
}
/** Fail synchronously at every real lifecycle boundary after deactivation. */
assertActive(): void {
if (this.isActive()) return
if (!this.ownership.isActive()) throw new Error('agent loop is not active')
throw this.failure ?? new Error(`agent "${this.id}" setup aborted: owner disposed during setup`)
}
/** Race an external async operation against structural/signal deactivation. */
async waitFor<T>(operation: PromiseLike<T> | T): Promise<T> {
this.assertActive()
return await Promise.race([
Promise.resolve(operation),
this.deactivation.promise.then(() => {
/* v8 ignore next -- deactivate() assigns failure before resolving deactivation. */
throw this.failure ?? new Error(`agent "${this.id}" creation deactivated`)
}),
])
}
/** Construct the driver and scope, then install their complete ordered lifecycle. */
prepare(options: AgentOptions, session: Session): ReactLoopAgent {
this.assertActive()
const gate = Promise.withResolvers<void>()
this.preparing = gate.promise
try {
this.session = session
const driver = prepareReactLoopAgent(this.loopCtx, this.id, options, session)
this.driver = driver
const agent = driver.agent
const scope = createScope(this.loopCtx, agent)
this.scope = scope
bindReactLoopAgentContext(agent, scope.ctx.extend({ agent }))
this.installLifecycle(scope, driver)
this.assertActive()
return agent
} catch (error: unknown) {
if (!this.isActive() && error instanceof Error && /inactive context/.test(error.message)) {
throw this.failure ?? this.disposalReason()
}
throw error
} finally {
gate.resolve()
this.preparing = undefined
}
}
/** Register the exact scope disposer inside the ordered transaction effect. */
private installLifecycle(scope: Scope, driver: PreparedReactLoopAgent): void {
this.lifecycleDispose = this.ownerCtx.effect(function* (this: AgentCreationTransaction) {
// First yielded, disposed last.
yield () => { this.finish() }
yield scope.rawDispose
yield () => {
this.detachSession?.()
this.detachSession = undefined
}
yield () => {
this.detachAgent?.()
this.detachAgent = undefined
}
// Last yielded, disposed first.
yield () => {
this.deactivate(this.disposalReason())
if (this.publishing) {
return this.publication.promise.then(() => driver.dispose())
}
return driver.dispose()
}
}.bind(this), `agentLoop.lifecycle(${this.id})`)
}
/** Publish the exact prepared objects and start the driver. */
publish(source: SessionStartSource): AgentHandle {
this.assertActive()
const driver = this.driver
/* v8 ignore next -- publish() is private and every caller invokes prepare() first. */
if (driver === undefined) throw new Error(`agent "${this.id}" is not prepared`)
const agent = driver.agent
const session = this.session
/* v8 ignore next -- prepare() assigns the session before it can produce the driver above. */
if (session === undefined) throw new Error(`agent "${this.id}" has no prepared session`)
this.publishing = true
try {
this.detachSession = agent.ctx.sessions.enter(session)
this.detachAgent = this.loopCtx.agents.enter(agent)
agent.ctx.sessions.announce(session)
this.assertActive()
this.loopCtx.agents.announce(agent)
this.assertActive()
driver.markPublished()
agentEvents(this.loopCtx, agent).emit('agent/session-start', source)
this.assertActive()
driver.startDriver()
return { agent, dispose: () => this.dispose() }
} finally {
this.publishing = false
this.publication.resolve()
}
}
/** Mark the transaction inactive exactly once and wake load/setup races. */
private deactivate(reason: Error): void {
if (!this.active) return
this.active = false
this.failure = reason
this.deactivation.resolve()
}
/** Choose the structural cause when an owner/factory effect starts teardown first. */
private disposalReason(): Error {
if (this.failure !== undefined) return this.failure
if (!this.ownership.isActive()) return new Error('agent loop is not active')
if (this.ownerFiber.uid === null || INACTIVE_STATES.has(this.ownerFiber.state) || this.ownerAgent?.status === 'disposed') {
return new Error(`agent "${this.id}" setup aborted: owner disposed during setup`)
}
return new Error(`agent "${this.id}" lifecycle disposed`)
}
/** Complete ownership bookkeeping after every resource reached quiescence. */
private finish(): void {
this.untrackFactory()
this.ownerFollowing = false
void this.ownerDispose()
this.torndown.resolve()
}
/**
* Deactivate and quiesce this transaction. The promise is memoized because
* Cordis effect disposers are single-shot while handles promise shared
* quiescence to every racing owner.
*/
dispose(reason = new Error(`agent "${this.id}" lifecycle disposed`)): Promise<void> {
this.deactivate(reason)
return (this.cleanupTask ??= (async () => {
if (this.preparing !== undefined) await this.preparing
if (this.lifecycleDispose !== undefined) {
await this.lifecycleDispose()
await this.torndown.promise
return
}
try {
await this.driver?.dispose()
} finally {
try {
await this.scope?.dispose()
} finally {
this.finish()
}
}
})())
}
/** Mark the public create/resume continuation settled and detach its creation-only signal. */
finishWrapper(): void {
if (this.signal !== undefined && this.abortListener !== undefined) {
this.signal.removeEventListener('abort', this.abortListener)
}
this.wrapperCompletion.resolve()
}
/** Factory shutdown joins both resource teardown and the public wrapper's deactivation continuation. */
async disposeForFactory(reason: Error): Promise<void> {
await this.dispose(reason)
await this.wrapperCompletion.promise
}
}
declare module 'cordis' {
interface Context {
@@ -29,52 +321,24 @@ declare module 'cordis' {
}
}
/**
* Plugin config: the agents to create — or resume, via `resumeSessionId` —
* declaratively at startup, so a cordis.yml deployment needs no code.
*/
/** Plugin configuration for declarative startup agents. */
export interface Config {
/** Agents created from configuration at startup. */
/** Agents created or resumed at plugin startup. */
agents: (AgentOptions & {
/** Agent id to register under; also seeds the fresh per-run session id (`${id}-session-<uuid>`). */
/** Registry identity for the live agent. */
id: AgentId
/** Optional workspace cwd for the config-created fresh session. */
/** Optional workspace for a fresh session. */
cwd?: string
/**
* If set, the config agent RESUMES this persisted session id instead of
* starting a fresh `${id}-session-<uuid>`. Sourced from an env var in
* cordis.yml (`resumeSessionId: !!js process.env.RESUME_SESSION_ID`), so a
* demo can continue a prior conversation without code changes. Requires a
* `dsh-session-persistence` backend; the resume is deferred until that
* service is available (via `ctx.inject`) and the loaded session's events
* seed the live session so history continues.
*
* The schema accepts a plain string at runtime (cordis.yml values are
* untyped); the brand is compile-time only — the config format is the
* boundary where an id enters, so the TYPE declares the brand here.
*/
/** Persisted session to resume instead of creating a fresh session. */
resumeSessionId?: SessionId
})[]
}
/**
* The agent-loop plugin (`ctx.agentLoop`): creates {@link ReactLoopAgent}s, runs
* their loops, and registers them in `ctx.agents`. Also implements the
* {@link AgentFactory} seam, so plugins create/resume agents through
* `ctx.agents` (the interface) without depending on this concrete package.
*
* The loop itself is deliberately thin — every behavior beyond "call the
* model, run the tools, repeat" belongs to plugins listening on the event
* taxonomy declared in @deepseek-ai/dsh-agent.
*/
/** Concrete ReactLoopAgent factory and driver service. */
export class AgentLoop extends Service implements AgentFactory {
static inject = ['agents', 'sessions', 'llm', 'tools', 'systemPrompt']
// The schema validates plain strings (cordis.yml config values are untyped at
// runtime); the {@link Config} TYPE declares the branded `id`/`resumeSessionId`
// because the config format is the boundary where an id enters. The brand is a
// zero-cost compile-time cast, so the runtime schema stays string-based and we
// assert the branded view once here — the single schema boundary.
/** Runtime schema for declarative agents. */
static Config = z.object({
agents: z.array(z.object({
id: z.string().required(),
@@ -84,269 +348,145 @@ export class AgentLoop extends Service implements AgentFactory {
})).default([]),
}) as unknown as z<Config>
private readonly ownership: FactoryOwnership
/** Plain holder prevents Cordis from re-tracing the factory's dependency context through a caller shadow. */
private readonly runtime: { ctx: Context }
constructor(ctx: Context, public config: Config) {
super(ctx, 'agentLoop')
// Provide the agent-creation factory to the registry (effect-scoped: the
// slot is cleared on dispose).
ctx.effect(() => this.ctx.agents.setFactory(this), 'agentLoop.setFactory()')
// The prompt variables the shipped loop provides, registered once. The
// sections themselves (`harness:identity`, `deployment:persona`) belong to
// dsh-system-prompt — they must survive a swapped loop plugin — but
// `{{model}}`/`{{cwd}}` are runtime facts of the agents THIS loop drives:
// it assembles with `{ agent }` each step (loop.ts), and the variables
// project the agent's configured model and its session workspace from that
// context. A provider returns undefined when the fact is absent
// (renderPrompt then rejects a persona that claims it — fail loud).
this.ownership = new FactoryOwnership(ctx.fiber)
this.runtime = { ctx }
ctx.effect(() => () => this.ownership.dispose(), 'agentLoop.transactions()')
ctx.effect(() => ctx.agents.setFactory(this), 'agentLoop.setFactory()')
ctx.systemPrompt.variable('model', context => context.agent?.options.model)
ctx.systemPrompt.variable('cwd', context => context.agent?.session.header.cwd)
for (const { id, cwd, resumeSessionId, ...options } of config.agents) {
if (resumeSessionId !== undefined && resumeSessionId !== '') {
// Resume a prior session instead of starting fresh. resume() needs
// `ctx.sessionPersistence`, which may load AFTER this plugin (cordis.yml
// lists the backend later). `ctx.inject(['sessionPersistence'], cb)`
// runs `cb` with a child ctx once the service exists; the child reads
// the persistence and hands it to resumeWith (which uses this.ctx — the
// parent — for sessions/registry, all in AgentLoop's static inject). A
// failed resume is contained + logged: startup must not crash.
ctx.effect(() => {
const fiber = this.ctx.inject(['sessionPersistence'], (childCtx: Context) => {
void this.resumeWith(childCtx.sessionPersistence, { agentId: id, resumeSessionId, agentOptions: options })
.catch((error: unknown) => {
this.ctx.logger.warn(`agent "${id}": config-driven resume of "${resumeSessionId}" failed: ${String(error)}`)
})
})
return () => void fiber.dispose()
}, `agentLoop.resume(${id})`)
} else {
if (resumeSessionId === undefined || resumeSessionId === '') {
this.create(id, options, cwd === undefined ? {} : { cwd })
continue
}
ctx.effect(() => {
const fiber = ctx.inject(['sessionPersistence'], (childCtx: Context) => {
void this.resumeWith(ctx, childCtx.sessionPersistence, {
agentId: id,
resumeSessionId,
agentOptions: options,
}).catch((error: unknown) => {
ctx.logger.warn(`agent "${id}": config-driven resume of "${resumeSessionId}" failed: ${String(error)}`)
})
})
return fiber.dispose
}, `agentLoop.resume(${id})`)
}
}
/**
* Config-driven create: an agent on a FRESH, non-colliding session id per run
* (`${id}-session-<uuid>`). Used for `cordis.yml`-configured agents and as
* the shared core for the programmatic factory {@link createAgent}.
*
* Why a per-run id, not a fixed `${id}-session`: once a durable persistence
* backend is loaded, a fixed id collides on the second run — the backend
* refuses to re-create an id whose log already exists on disk (the SessionId
* is the identity). A fresh id means each run is a new session.
*
* TODO(demo): each run starting a brand-new session is fine for demos but is
* NOT real conversation continuity. A production config-driven agent needs a
* deliberate resume-or-create policy (resume the prior session if one exists,
* else start fresh) or an explicit caller-chosen session id — revisit when the
* UI/ACP path owns session selection.
* @param id - the agent id; also seeds the generated session id.
* @param options - loop options (model, limits, …); defaults applied per option.
* @param meta - optional session metadata for the fresh session.
* @returns the running agent, owned by the calling fiber (no handle).
* Create an agent on a fresh per-run session, owned by the accessing fiber.
* Constructor-driven config calls use the loop fiber itself.
* @param id - agent registry id.
* @param options - concrete loop options.
* @param meta - optional fresh-session workspace metadata.
* @returns the published running agent.
*/
create(id: AgentId, options: AgentOptions = {}, meta: Pick<SessionHeader, 'cwd'> = {}): ReactLoopAgent {
this.assertAgentIdFree(id)
// Config/programmatic path: prepare the session and let start() fold its
// lifecycle into the agent's composite effect (so a fiber unload tears the
// session + agent down as one ordered chain, capturing the loop's closing
// flush). The whole effect is owned by THIS fiber; no AgentHandle is needed.
const session = this.ctx.sessions.prepare(SessionId(`${id}-session-${randomUUID()}`), { meta })
const { agent } = this.start(id, options, session, 'startup')
return agent
const loopCtx = this.runtime.ctx
const transaction = new AgentCreationTransaction(loopCtx, this.ctx, this.ownership, id)
try {
const sessionId = SessionId(`${id}-session-${randomUUID()}`)
const session = loopCtx.sessions.prepare(sessionId, { meta })
const agent = transaction.prepare(options, session)
transaction.publish('startup')
return agent
} catch (error: unknown) {
void transaction.dispose(error instanceof Error ? error : new Error(String(error)))
throw error
} finally {
transaction.finishWrapper()
}
}
/**
* Programmatic factory create ({@link AgentFactory}): an agent on a
* caller-supplied `sessionId` (NOT `${id}-session`), with optional session
* metadata (validated `cwd`, lineage) and an optional `seed` event prefix. The
* ACP bridge uses this so the client-generated session id becomes the
* live/persisted session id; the in-process FORK subagent backend passes a
* `seed` (a balanced completed-turn prefix of the parent's log) so the child
* starts with the parent's context. Returns an {@link AgentHandle} the owner
* disposes to tear down exactly this agent.
* @param options - agent id, caller-supplied session id, optional seed/meta,
* and agent options.
* @returns the handle whose dispose tears down exactly this agent.
* Create an owned agent on a caller-supplied session id.
* @param ownerCtx - caller context that structurally owns the transaction.
* @param options - identities, session seed/metadata, loop options, setup, and cancellation.
* @returns the published handle.
*/
createAgent(options: CreateAgentOptions): AgentHandle {
// Check the agent id BEFORE preparing the session: register() would reject a
// duplicate id only AFTER the session enters the store, leaving an orphaned
// live session (and lazy persistence state) that blocks reuse of that id.
this.assertAgentIdFree(options.agentId)
const session = this.ctx.sessions.prepare(options.sessionId, {
...options.seed !== undefined ? { seed: options.seed } : {},
meta: options.meta ?? {},
})
// A seeded (forked) create is still a fresh start, NOT a resume — `resume`
// is reserved for reloading a PERSISTED session via resume()/resumeWith().
return this.startOwned(options.agentId, options.agentOptions ?? {}, session, 'startup')
async createAgent(ownerCtx: Context, options: CreateAgentOptions): Promise<AgentHandle> {
const transaction = new AgentCreationTransaction(
this.runtime.ctx,
ownerCtx,
this.ownership,
options.agentId,
options.signal,
)
try {
const session = this.runtime.ctx.sessions.prepare(options.sessionId, {
...options.seed === undefined ? {} : { seed: options.seed },
...options.meta === undefined ? {} : { meta: options.meta },
})
const agent = transaction.prepare(options.agentOptions ?? {}, session)
await transaction.waitFor(options.setup?.(agent.ctx))
transaction.assertActive()
return transaction.publish('startup')
} catch (error: unknown) {
await transaction.dispose(error instanceof Error ? error : new Error(String(error)))
throw error
} finally {
transaction.finishWrapper()
}
}
/**
* Resume an agent on a persisted session ({@link AgentFactory}). Loads the
* session log + metadata via `ctx.sessionPersistence`, reconstructs the live
* session with the loaded events (so `lastTurnNumber`/`deriveMessages`
* continue), and starts a fresh agent on it. The live session id is the
* resumed id, NOT `${agentId}-session`.
*
* Requires `ctx.sessionPersistence`; rejects with a clear error if it is not
* configured. NOT hard-injected (that would make non-persistent demos pend
* forever) — callers that need resume (ACP) inject `sessionPersistence`, so
* by the time this runs the service exists.
* @param options - the persisted session id to reload, plus agent id/options.
* @returns the handle for the agent resumed on the reconstructed session.
* Resume an owned agent from the configured persistence service.
* @param ownerCtx - caller context that owns load, setup, and the live lifecycle.
* @param options - persisted identity, loop options, setup, and cancellation.
* @returns the published handle.
*/
async resume(options: ResumeAgentOptions): Promise<AgentHandle> {
// Read the service through `ctx.get('sessionPersistence')` — a direct
// global-store lookup keyed by the isolate symbol — NOT
// `this.ctx.sessionPersistence`. AgentLoop deliberately does NOT inject
// `sessionPersistence` (injecting it would pend non-persistent demos
// forever). The `ctx.<name>` property proxy resolves a service by an
// ancestor-only walk of the current fiber's parent chain; from AgentLoop's
// own fiber (which lacks the inject) that walk never reaches the sibling
// backend fiber and throws "cannot get property … without inject". Worse,
// when the call arrives via a traceable shadow (e.g. the ACP bridge child
// fiber → `ctx.agents.resume()` → `this.factory.resume()`), the walk starts
// at the shadow's origin fiber and fails the same way. `ctx.get(name)`
// sidesteps the fiber walk entirely (a store lookup by the global isolate
// key), so resume works from any caller fiber. It is strict by default: a
// backend that is not ACTIVE (absent, or mid-teardown) reads as undefined
// and we reject below, rather than handing back an unusable handle.
const persistence = this.ctx.get('sessionPersistence')
async resume(ownerCtx: Context, options: ResumeAgentOptions): Promise<AgentHandle> {
const persistence = this.runtime.ctx.get('sessionPersistence')
if (persistence === undefined) {
throw new Error('cannot resume: session persistence is not configured (load a dsh-session-persistence backend)')
}
return this.resumeWith(persistence, options)
return this.resumeWith(ownerCtx, persistence, options)
}
/**
* Resume against an EXPLICIT persistence handle. Factored out of {@link resume}
* so the config-driven path can pass the handle it obtained from a
* `ctx.inject(['sessionPersistence'], …)` child context: `this.ctx` (the
* service's own fiber) did not inject `sessionPersistence`, so reading it
* there from inside the inject child trips the cordis inject guard. The
* sessions store + registry are still read through `this.ctx` (both are in
* AgentLoop's static inject, so they resolve fine).
*/
private async resumeWith(persistence: SessionPersistence, options: ResumeAgentOptions): Promise<AgentHandle> {
this.assertAgentIdFree(options.agentId)
const { meta, events } = await persistence.load(options.resumeSessionId)
// Re-check the agent id AFTER the await: the pre-load check above can go
// stale while load() is pending (a concurrent resume/create may register the
// same id). Re-checking immediately before prepare()/start keeps the
// "no orphaned session on a duplicate id" guarantee under concurrency.
this.assertAgentIdFree(options.agentId)
// Reconstruct the live session with the FULL persisted header (createdAt,
// cwd, lineage) so resume preserves identity, not just the cwd. The seed
// events make lastTurnNumber/deriveMessages continue; the backend already
// has state (cursor) from the load above, so onCreated is a no-op and the
// seed is not re-persisted. prepare() (not create()) so the session
// lifecycle folds into the agent's composite effect (ordered teardown).
const session = this.ctx.sessions.prepare(options.resumeSessionId, {
seed: events,
meta: {
createdAt: meta.createdAt,
...meta.cwd !== undefined ? { cwd: meta.cwd } : {},
...meta.parentSession !== undefined ? { parentSession: meta.parentSession } : {},
// Reconstruct the seed boundary from the persisted header, NOT from
// `events.length` (the resume seeds the WHOLE stored log).
...meta.seedLength !== undefined ? { seedLength: meta.seedLength } : {},
},
})
return this.startOwned(options.agentId, options.agentOptions ?? {}, session, 'resume')
}
/**
* Reject a duplicate agent id BEFORE the session is entered into the store, so
* a failed factory call never leaves an orphaned live session (and lazy
* persistence state) behind. `register()` enforces the same uniqueness, but
* only after the session has already entered the store.
*/
private assertAgentIdFree(id: AgentId): void {
if (this.ctx.agents.get(id) !== undefined) {
throw new Error(`agent "${id}" is already registered`)
/** Resume through an explicit persistence handle used by the deferred config path. */
private async resumeWith(
ownerCtx: Context,
persistence: SessionPersistence,
options: ResumeAgentOptions,
): Promise<AgentHandle> {
const transaction = new AgentCreationTransaction(
this.runtime.ctx,
ownerCtx,
this.ownership,
options.agentId,
options.signal,
)
try {
const loaded = await transaction.waitFor(persistence.load(options.resumeSessionId))
transaction.assertActive()
const session = this.runtime.ctx.sessions.prepare(options.resumeSessionId, {
seed: loaded.events,
meta: {
createdAt: loaded.meta.createdAt,
...loaded.meta.cwd === undefined ? {} : { cwd: loaded.meta.cwd },
...loaded.meta.parentSession === undefined ? {} : { parentSession: loaded.meta.parentSession },
...loaded.meta.seedLength === undefined ? {} : { seedLength: loaded.meta.seedLength },
},
})
const agent = transaction.prepare(options.agentOptions ?? {}, session)
await transaction.waitFor(options.setup?.(agent.ctx))
transaction.assertActive()
return transaction.publish('resume')
} catch (error: unknown) {
await transaction.dispose(error instanceof Error ? error : new Error(String(error)))
throw error
} finally {
transaction.finishWrapper()
}
}
/**
* Shared: construct a ReactLoopAgent over a PREPARED (not-yet-entered)
* session, then build the ONE composite effect that owns the whole agent
* lifecycle — session entry, registry registration, and the loop. Keeping all
* three in a SINGLE effect (not sibling effects) is load-bearing: a fiber
* unload disposes sibling effects CONCURRENTLY (`Promise.all`), which would
* race the session detach against the loop's closing flush and drop the
* closing `turn/end`. Inside one effect the disposers run as an ORDERED LIFO
* chain — the runtime awaits each disposer's returned promise before the next:
*
* yield session-detach (disposed LAST — detach onAppend + remove entry)
* yield register (disposed 2nd — unregister)
* yield stop-and-drain (disposed FIRST — request loop stop, await agent.done)
*
* So on teardown: the loop is stopped and AWAITED to exit (its final
* `session/flush` + `turn/end` fire through the still-attached `onAppend`),
* THEN the agent is unregistered, THEN the session is detached — capturing the
* closing events before detach, whether the trigger is the handle's `dispose()`
* OR a fiber unload. Rollback safety: each yield runs before the next mutation,
* so a throwing `session/created`/`agent/created` listener unwinds the
* already-yielded disposers instead of leaking.
*
* `source` says why the session began ({@link SessionStartSource}); it is
* emitted as `agent/session-start` once, AFTER the agent is registered (so a
* listener can resolve the agent via `ctx.agents.get(id)` and `inject()` into
* it) and BEFORE the loop starts its first turn. The emit is contained: a
* throwing session-start listener must not abort agent construction — it is
* logged, and the agent still starts. (Unlike a turn-boundary throw, there is
* no open turn here to balance; the durable evidence of a session-start hook
* is whatever it `inject()`ed.)
*
* Returns the agent plus the composite effect's disposer (`disposeAgent`).
*/
private start(
id: AgentId, options: AgentOptions, session: Session, source: SessionStartSource,
): { agent: ReactLoopAgent; disposeAgent: () => Promise<void> } {
const agent = new ReactLoopAgent(this.ctx, id, options, session)
const dispose = this.ctx.effect(function* (this: AgentLoop) {
yield this.ctx.sessions.enter(session)
this.ctx.sessions.announce(session)
yield this.ctx.agents.register(agent)
// Fire AFTER register (a listener can ctx.agents.get(id) + inject()) and
// BEFORE the loop's first turn. Contained: a throwing listener is logged,
// never aborts construction (no open turn to balance here).
try {
this.ctx.emit('agent/session-start', agent, source)
} catch (error: unknown) {
this.ctx.logger.warn(`agent "${id}": agent/session-start listener threw: ${String(error)}`)
}
const stop = agent.start()
// Disposed FIRST (LIFO): request loop stop (sync), then AWAIT the loop's
// actual exit so its closing flush lands while onAppend (yielded above,
// disposed later) is still attached.
yield async () => { stop(); await agent.done }
}.bind(this), 'agentLoop.start()')
return { agent, disposeAgent: async () => { await dispose() } }
}
/**
* Build an {@link AgentHandle} for a PREPARED session + a fresh agent. The
* handle's `dispose()` runs the composite effect's disposer (see
* {@link start}) — which stops the loop, awaits its exit (final flush
* captured), unregisters the agent, and detaches the session, in that order.
* The same composite effect is what a fiber unload disposes, so both teardown
* triggers honor the ordering identically.
*
* `dispose()` is MEMOIZED: the underlying cordis effect disposer is
* single-shot (a second call returns immediately because the effect's epoch is
* already cleared, NOT awaiting the in-flight teardown), so concurrent/repeated
* `dispose()` calls would otherwise resolve before the first call's
* `await agent.done` + final flush completed. Memoizing the promise makes every
* caller observe the SAME quiescence boundary, honoring the
* `AgentHandle.dispose(): Promise<void>` contract (mirrors the ACP `quiesce()`
* helper).
*/
private startOwned(id: AgentId, options: AgentOptions, session: Session, source: SessionStartSource): AgentHandle {
const { agent, disposeAgent } = this.start(id, options, session, source)
let disposing: Promise<void> | undefined
return { agent, dispose: () => (disposing ??= disposeAgent()) }
}
}
export default AgentLoop

View File

@@ -10,7 +10,8 @@
import type { Context } from 'cordis'
import type { FinishReason, GenerateOptions, LlmCallConfig, Message } from '@deepseek-ai/dsh-llm'
import { BlockAssembler, HarnessError, deepFreeze } from '@deepseek-ai/dsh-llm'
import type { ContinuationDecision, HookContext, PromptDecision } from '@deepseek-ai/dsh-agent'
import { agentEvents, assembleContextFor } from '@deepseek-ai/dsh-agent'
import type { AgentEventDispatch, ContinuationDecision, HookContext, PromptDecision } from '@deepseek-ai/dsh-agent'
import { canonicalHeader } from '@deepseek-ai/dsh-session'
import type { Session, TurnEndReason, TurnTrigger } from '@deepseek-ai/dsh-session'
import { createTransmissionLog, recordRequestHeader } from './request-log.ts'
@@ -19,6 +20,7 @@ import { renderPrompt } from '@deepseek-ai/dsh-system-prompt'
import type { PromptAssembly } from '@deepseek-ai/dsh-system-prompt'
import type {} from '@deepseek-ai/dsh-tools'
import type { ReactLoopAgent } from './agent.ts'
import type { Inbox } from './inbox.ts'
/** An Error with an optional machine-readable code (e.g., from LlmError or a throwing plugin). */
type CodedError = Error & { code?: string }
@@ -107,6 +109,8 @@ function stepFinishReason(finish: FinishReason): TurnEndReason | undefined {
* loop testable without a real agent.
*/
export interface LoopHandle {
/** Native-private agent inbox handed to the driver only at internal startup. */
readonly inbox: Inbox
setStatus(status: 'idle' | 'running'): void
setAbort(controller: AbortController | undefined): void
/** Resolves when the agent is disposed — unblocks the idle wait. */
@@ -155,12 +159,13 @@ export interface LoopHandle {
* every prompt blocked → 'turn/end'(rejected), 0 steps
* STEP loop:
* drain steering → session('steering/message') ⟵ catches late steering
* assembly = ctx.systemPrompt.assemble({agent}) ⟵ waterfall system-prompt/assemble; renderPrompt
* assembly = ctx.systemPrompt.assemble(assembleContextFor(agent)) ⟵ waterfall system-prompt/assemble
* (scope-filtered; scoped sections/tools join); renderPrompt
* (persona section + {{variables}}) IS the full prompt
* prefix ??= waterfall agent/session-prefix ⟵ once per loop instance (first step): frozen
* prefix ??= waterfall agent/session-prefix ⟵ once per loop instance (first step): frozen
* session prefix; logged on the header, never
* session history
* await ctx.serial('agent/pre-step', …, prefix) ⟵ surface mutation (compaction) OUTSIDE the step;
* session history (scope-filtered, fused dispatch)
* await events.serial('agent/pre-step', …, prefix) ⟵ surface mutation (compaction) OUTSIDE the step;
* pressure gates see the prefix the request carries
* boundary = session.deriveMessages() ⟵ the reconstruction boundary: snapshot in the
* session('step/start') same sync frame, strictly before step/start
@@ -183,9 +188,12 @@ export interface LoopHandle {
* {action: hadToolCalls||steered ? 'continue':'stop'}; a continue.reason is
* recorded as next-step steering
* if action==stop && steering arrived (step/end/continuation listeners): continue anyway
* terminal = serial agent/turn-stop ⟵ stop or abstain; after all ordinary
* continuation and steering folding
* if terminal: discard pending steering and break
* if action==stop: break
* session('turn/end') ⟵ durable turn boundary (no agent/* mirror)
* await ctx.parallel('session/flush', session) ⟵ durability checkpoint
* await ctx.sessions.flush(session) ⟵ durability checkpoint (store-owned carrier)
* re-enqueue leftover steering as queued ⟵ steering is never stranded
* idle (emit agent/status) unless more queued
* ```
@@ -202,9 +210,13 @@ export async function runLoop(ctx: Context, agent: ReactLoopAgent, handle: LoopH
const transmission = createTransmissionLog()
const { session } = agent
// The fused agent-subject dispatcher: every agent/* dispatch below carries
// the agent's scope (an `agent.ctx` listener hears only this agent) with
// the subject injected — one spelling, checked by the dev invariants.
const events = agentEvents(ctx, agent)
while (!handle.isDisposed()) {
await agent.inbox.waitForQueued(handle.disposed)
await handle.inbox.waitForQueued(handle.disposed)
if (handle.isDisposed()) break
// Pre-step cancel (window 1): a `cancel()` landed after a `send()` woke the
@@ -222,7 +234,7 @@ export async function runLoop(ctx: Context, agent: ReactLoopAgent, handle: LoopH
// resolve before it runs (the quiescence contract).
if (handle.isCancelled()) {
handle.clearCancel()
if (!agent.inbox.hasQueued) {
if (!handle.inbox.hasQueued) {
handle.settleIdle()
continue
}
@@ -244,7 +256,7 @@ export async function runLoop(ctx: Context, agent: ReactLoopAgent, handle: LoopH
// is still queued and unrun (the same early-resolve race window 1 fixes).
if (handle.isCancelled()) {
handle.clearCancel()
if (!agent.inbox.hasQueued) {
if (!handle.inbox.hasQueued) {
handle.setStatus('idle')
continue
}
@@ -255,8 +267,9 @@ export async function runLoop(ctx: Context, agent: ReactLoopAgent, handle: LoopH
// the loop waits above, so the next real turn must continue from whatever
// turn number is actually last in the log — a stale counter would collide.
const turn = lastTurnNumber(session) + 1
let terminalStopped = false
try {
await runTurn(ctx, agent, handle, turn, transmission)
terminalStopped = await runTurn(ctx, events, agent, handle, turn, transmission)
} catch (error: unknown) {
// Backstop: runTurn rethrows only a PRE-turn throw (the invariant guard
// before turn/start) — no turn/start was appended, so no turn is open and
@@ -264,10 +277,13 @@ export async function runLoop(ctx: Context, agent: ReactLoopAgent, handle: LoopH
// the previous turn/end), where the persistence backend drops it as a
// crash tail (the turn-enclosure RFC). Report via agent/error + the logger only; the
// driver survives and moves on.
// Acceptance and internal dispatch validation can reject before
// turn/start commits. Report that supported pre-turn failure without
// inventing a turn/end for a turn that never opened.
const err = toError(error)
ctx.logger.warn(`agent "${agent.id}": turn ${turn} failed before it started: ${err.message}`)
try {
ctx.emit('agent/error', agent, turn, 0, err)
events.emit('agent/error', turn, 0, err)
} catch { /* contained: a throwing agent/error listener must not kill the driver */ }
}
@@ -280,27 +296,30 @@ export async function runLoop(ctx: Context, agent: ReactLoopAgent, handle: LoopH
// cancelled.
handle.clearCancel()
// Steering that arrived too late to join this turn (turn-end listeners,
// flush) becomes a queued message — it must never be stranded. (A cancelled
// turn already cleared its steering, so there is nothing to re-enqueue.)
for (const message of agent.inbox.drainSteering()) {
agent.inbox.enqueue(message)
// Steering that arrived too late to join an ordinary turn (turn-end
// listeners, flush) becomes queued input so it is never stranded. A
// terminal-stop owner is the deliberate exception: discard the steering
// again after the close + flush window so terminal policy cannot be undone
// after its in-turn drain. Ordinary queued sends live in a separate FIFO and
// remain untouched.
for (const message of handle.inbox.drainSteering()) {
if (!terminalStopped) handle.inbox.enqueue(message)
}
if (!agent.inbox.hasQueued) handle.setStatus('idle')
if (!handle.inbox.hasQueued) handle.setStatus('idle')
}
}
async function runTurn(
ctx: Context, agent: ReactLoopAgent, handle: LoopHandle, turn: number, transmission: TransmissionLog,
): Promise<void> {
ctx: Context, events: AgentEventDispatch, agent: ReactLoopAgent, handle: LoopHandle, turn: number, transmission: TransmissionLog,
): Promise<boolean> {
const { session } = agent
// --- Pre-turn. A throw here (the invariant guard) is owed NO turn/end —
// turn/start has not been appended — so it propagates to runLoop's backstop
// untouched. The queued messages are drained here but appended AFTER
// turn/start (below), so every event in the log lives inside a turn.
const queued = agent.inbox.drainQueued()
const queued = handle.inbox.drainQueued()
const first = queued[0]
/* v8 ignore next 3 -- invariant guard: runLoop only calls runTurn when hasQueued */
if (!first) throw new Error('runTurn invariant violated: no queued message at turn start')
@@ -310,35 +329,16 @@ async function runTurn(
let step = 0
let stepOpen = false
let errorReported = false
let terminalStopped = false
// Close the open step exactly once (idempotent via stepOpen). Step boundaries
// are durable session events only — there is no agent/* step emit to mirror
// them (see the agent event-domain rule). A throwing step/end session-event
// listener must not abort finalization and strand the turn open (turn/end
// balance > notifying one bad listener); it is contained and surfaced as a
// turn error below.
const closeStep = (): boolean => {
if (!stepOpen) return false
// Close the open step exactly once (idempotent via stepOpen). Post-commit
// session/event observers are contained by Session; a pre-commit validator
// failure still escapes so the outer recovery path may retry the boundary or
// fail loudly without pretending an uncommitted step/end exists.
const closeStep = (): void => {
if (!stepOpen) return
session.append('step/end', { turn, step })
stepOpen = false
// Session.append pushes step/end BEFORE notifying session/event listeners,
// so a throwing listener leaves step/end in the log (balance holds) but
// would otherwise abort finalization. Contain it and surface it as a turn
// error below.
let failure: unknown
try {
session.append('step/end', { turn, step })
} catch (error: unknown) {
failure = error
}
// A throwing step/end session-event listener surfaces as a turn error via
// failTurn (idempotent). This prevents a throwing listener from producing a
// silent "completed" turn when the step itself succeeded, AND keeps
// finalization going when closeStep runs from the outer catch.
if (failure !== undefined) {
failTurn(toError(failure))
return true
}
return false
}
// Record a step/turn failure exactly once: set the error reason (carrying the
@@ -350,45 +350,29 @@ async function runTurn(
const failTurn = (err: CodedError): void => {
if (errorReported) return
errorReported = true
// The turn is always still open here: the only failure that can reach
// failTurn once turn/end is appended would be a throwing turn-boundary
// listener, and turn boundaries are durable session events with no agent/*
// mirror to throw. A throwing `turn/end` session-event listener is already
// contained inside closeTurn (append pushes before notifying, so the
// boundary is durable). So set the error reason for closeTurn to append.
// The turn is still open here. Post-commit observers cannot escape append,
// and a pre-commit turn/end veto leaves no closing boundary to overwrite.
// Set the reason that the next successful closeTurn will append.
reason = { kind: 'error', step, ...errorData(err) }
try {
ctx.emit('agent/error', agent, turn, step, err)
events.emit('agent/error', turn, step, err)
} catch {
// contained: the error is already captured on `reason`; a throwing
// agent/error listener must not prevent the turn from closing.
}
}
// Close the turn. Called exactly once per turn — the normal loop exit and the
// outer catch are mutually exclusive paths, and this never throws (the append
// is contained below), so there is no re-entry to guard against (unlike
// closeStep, which the cancel branches and the outer catch can both reach).
// Turn boundaries are durable session events only — there is no agent/* turn
// emit to mirror them (see the agent event-domain rule).
// Close the turn. Post-commit observer failures are contained by Session;
// pre-commit validation failures escape to recovery instead of being mistaken
// for a committed boundary. Turn boundaries are durable session events only.
const closeTurn = (): void => {
// Session.append pushes turn/end BEFORE notifying session/event listeners,
// so a throwing listener leaves turn/end in the log (the turn is balanced)
// but would otherwise escape — from the outer catch it would propagate to
// the runLoop backstop. Contain it: the boundary is durable either way, and
// finalization must not abort on a bad listener.
try {
session.append('turn/end', { turn, reason })
} catch (error: unknown) {
ctx.logger.warn(`agent "${agent.id}": session/event listener threw on turn/end at turn ${turn}: ${toError(error).message}`)
}
session.append('turn/end', { turn, reason })
}
try {
// --- Turn boundary. Once turn/start is appended, a turn/end is owed no
// matter what throws below; the catch + closeTurn guarantee it (the catch
// decides "owed" from the log via isTurnOpen, so even a throwing turn/start
// listener — append pushes before notifying — still gets its turn/end).
// matter what throws below; the catch + closeTurn guarantee it. A pre-commit
// veto leaves no turn/start in the log and therefore owes no turn/end.
session.append('turn/start', { turn, trigger })
// Each drained queued message runs the `agent/prompt-submit` waterfall before
// it becomes a `user/message` — a hook can rewrite the prompt or block it.
@@ -402,8 +386,8 @@ async function runTurn(
// batch always reports the last vetoing reason.
let lastBlockReason = 'prompt blocked by hook'
for (const message of queued) {
const decision = await ctx.waterfall(
'agent/prompt-submit', agent, message.content, message.source,
const decision = await events.waterfall(
'agent/prompt-submit', message.content, message.source,
() => Promise.resolve<PromptDecision>({ kind: 'allow' }),
)
if (decision.kind === 'block') {
@@ -447,7 +431,7 @@ async function runTurn(
// Steering from the previous round's continuation listeners joins before
// the request.
drainSteering(agent, turn)
drainSteering(agent, handle.inbox, turn)
// The step's AbortController exists BEFORE any async pre-step work so a
// dispose() or cancel() — in a synchronous turn-start listener or an
@@ -462,9 +446,9 @@ async function runTurn(
// against the system prompt (it counts toward the budget). runStep reuses
// this same assembly for the request, so the prompt is assembled once per
// step. renderPrompt IS the full prompt — the persona is the order-0
// section (registered by the AgentLoop plugin) and `{{variable}}`
// section (owned by dsh-system-prompt) and `{{variable}}`
// interpolation happens in the render, so there is no separate join.
const assembly = await ctx.systemPrompt.assemble({ agent })
const assembly = await ctx.systemPrompt.assemble(assembleContextFor(agent))
const fullSystemPrompt = renderPrompt(assembly)
// Interruption landing after assembly: dispose() or cancel() in a
@@ -501,8 +485,8 @@ async function runTurn(
// CURRENT request.
if (transmission.sessionPrefix === undefined) {
const emptyPrefix: Message[] = deepFreeze([])
const composed = await ctx.waterfall(
'agent/session-prefix', agent, emptyPrefix, abort.signal,
const composed = await events.waterfall(
'agent/session-prefix', emptyPrefix, abort.signal,
() => Promise.resolve(emptyPrefix),
)
@@ -537,7 +521,7 @@ async function runTurn(
// pre-step plugin ends the turn, not the loop. The composed session
// prefix rides along so token-pressure listeners count everything the
// request will actually carry.
await ctx.serial('agent/pre-step', agent, turn, step, fullSystemPrompt, transmission.sessionPrefix, abort.signal)
await events.serial('agent/pre-step', turn, step, fullSystemPrompt, transmission.sessionPrefix, abort.signal)
// Interruption landing during the pre-step seam: do not open an empty step.
if (handle.isCancelled() || handle.isDisposed()) {
@@ -550,20 +534,19 @@ async function runTurn(
// messages are snapshotted HERE, in the same synchronous frame as the
// step/start append directly below — so the snapshot is exactly the
// derivation over the log prefix strictly before step/start's seq.
// Anything appended later by a step/start session/event listener, an
// agent/request-window inject(), any concurrent task lands after the
// boundary and joins the NEXT request. An external reconstructor
// Anything appended later by the request-window inject seam or a
// concurrent task lands after the boundary and joins the NEXT request.
// session/event itself is observe-only: append reentrancy is rejected
// until the current callback list drains. An external reconstructor
// recovers these exact messages by folding the surface over
// events[0..stepStartSeq).
const boundaryMessages = session.deriveMessages()
// Mark the step open BEFORE the append: Session.append pushes the event
// to the log before notifying session/event listeners, so a THROWING
// step/start listener leaves step/start in the log. Setting stepOpen first
// means the outer catch's closeStep() then appends the balancing step/end
// (turn stays enclosed) instead of stranding an open step under turn/end.
stepOpen = true
session.append('step/start', { turn, step })
// Only a committed step/start creates a balancing obligation. A
// pre-commit veto throws before this assignment; post-commit observers
// are contained inside Session.append().
stepOpen = true
// Cancel landing in the step-start window: a synchronous `session/event`
// step/start listener can cancel after the step is already open. Check
@@ -578,7 +561,8 @@ async function runTurn(
let stepOutcome: { hadToolCalls: boolean; finish: FinishReason } | { error: Error }
try {
stepOutcome = await runStep(ctx, agent, turn, step, assembly, fullSystemPrompt, boundaryMessages, transmission, abort.signal)
stepOutcome = await runStep(
ctx, events, agent, turn, step, assembly, fullSystemPrompt, boundaryMessages, transmission, abort.signal)
} catch (error: unknown) {
stepOutcome = { error: toError(error) }
} finally {
@@ -613,15 +597,15 @@ async function runTurn(
if (stepReason) reason = stepReason
// Steering that arrived during streaming/tool execution.
const steered = drainSteering(agent, turn)
const steered = drainSteering(agent, handle.inbox, turn)
if (closeStep()) break
closeStep()
const defaultDecision: ContinuationDecision = { action: stepOutcome.hadToolCalls || steered ? 'continue' : 'stop' }
let decision: ContinuationDecision
try {
decision = await ctx.waterfall(
'agent/turn-continuation', agent, turn, defaultDecision,
decision = await events.waterfall(
'agent/turn-continuation', turn, defaultDecision,
() => Promise.resolve(defaultDecision),
)
} catch (error: unknown) {
@@ -635,14 +619,38 @@ async function runTurn(
// iteration drains it before its request — the typed twin of the /goal
// step/end-steer pattern.
if (decision.action === 'continue' && decision.reason) {
agent.inbox.steer({ content: decision.reason.content, source: decision.reason.source })
handle.inbox.steer({ content: decision.reason.content, source: decision.reason.source })
}
let shouldContinue = decision.action === 'continue'
// Steering from step/end session-event or continuation listeners (the
// /goal pattern) demands the model see it — it overrides a stop decision;
// the next iteration's drain records it.
if (!shouldContinue && agent.inbox.hasSteering) shouldContinue = true
if (!shouldContinue && handle.inbox.hasSteering) shouldContinue = true
// Terminal policy runs only AFTER the extensible continuation waterfall,
// its optional reason, and late steering have all been folded. Unlike the
// waterfall, this serial seam is monotonic: the first stop bail wins, and
// no later listener or steering override can resurrect the turn.
let terminalStop = false
try {
const stop = await events.serial('agent/turn-stop', turn)
terminalStop = stop !== undefined
} catch (error: unknown) {
// A broken terminal policy is an ordinary continuation failure: fail
// this turn closed while leaving the driver alive for later turns.
failTurn(toError(error))
break
}
if (terminalStop) {
terminalStopped = true
// A continuation reason or listener may have queued steering before the
// terminal checkpoint. Discard only steering (never ordinary queued
// prompts) so it cannot become a next step or be re-enqueued as a fresh
// turn by runLoop's late-steering fallback.
handle.inbox.drainSteering()
shouldContinue = false
}
// A cancel that landed during the continuation window — after the step's
// AbortController was cleared (setAbort(undefined)) but before the next
@@ -664,21 +672,10 @@ async function runTurn(
// Normal / inline-error loop exit: close the turn.
closeTurn()
} catch (error: unknown) {
// Decide whether this turn was ever opened from the LOG, not a flag.
// Session.append pushes the event BEFORE notifying session/event listeners,
// so a throwing listener on the `turn/start` append leaves turn/start in the
// log even though execution never reached the lines after that append.
// Gating on a "turn started" boolean would skip turn/end and leave a
// permanently OPEN turn that poisons the next turn/replay (the turn-enclosure RFC). We
// check the log for THIS turn's turn/start: present means a turn/end is owed
// and the normal-exit `closeTurn()` did NOT run (we are here because a throw
// preceded it — the two `closeTurn()` sites are on mutually exclusive paths),
// so this catch appends turn/end with the disposed/error reason chosen below.
// `closeStep()` IS idempotent (guarded by `stepOpen`) — it may have run
// already in a step branch, so running it again is a safe no-op. Absent
// turn/start means the append threw BEFORE its push (a non-serializable
// trigger — impossible for our fixed trigger); nothing was opened, so rethrow
// to the runLoop backstop.
// Decide whether this turn opened from the LOG, not a speculative flag. A
// pre-commit validator or acceptance failure leaves no turn/start and owes
// no turn/end, so it propagates to runLoop's backstop. Once turn/start is
// present, this path balances any committed step and records the failure.
const turnStartLogged = session.events.some(e => e.type === 'turn/start' && e.data.turn === turn)
if (!turnStartLogged) throw error
closeStep()
@@ -698,8 +695,9 @@ async function runTurn(
// Durability checkpoint: persistence plugins drain write-behind buffers.
// A failing persistence plugin is reported but doesn't kill the agent.
// Through the store's flush (the carrier owner), never a raw parallel.
try {
await ctx.parallel('session/flush', session)
await ctx.sessions.flush(session)
} catch (error: unknown) {
// The turn is already closed (turn/end appended above) and flush must run
// AFTER turn/end to be a checkpoint — so there is no in-turn position left
@@ -711,16 +709,17 @@ async function runTurn(
const err = toError(error)
ctx.logger.warn(`agent "${agent.id}": session/flush failed at turn ${turn}: ${err.message}`)
try {
ctx.emit('agent/error', agent, turn, step, err)
events.emit('agent/error', turn, step, err)
} catch {
// contained: a throwing agent/error listener must not escape the loop.
}
}
return terminalStopped
}
/** Drain the steering queue into the session. Returns whether any arrived. */
function drainSteering(agent: ReactLoopAgent, turn: number): boolean {
const messages = agent.inbox.drainSteering()
function drainSteering(agent: ReactLoopAgent, inbox: Inbox, turn: number): boolean {
const messages = inbox.drainSteering()
for (const message of messages) {
agent.session.append('steering/message', { turn, content: message.content, source: message.source }, { surfaceOp: 'append' })
}
@@ -736,6 +735,7 @@ function drainSteering(agent: ReactLoopAgent, turn: number): boolean {
* the surface prefix at step/start and already reflects any compaction. */
async function runStep(
ctx: Context,
events: AgentEventDispatch,
agent: ReactLoopAgent,
turn: number,
step: number,
@@ -768,7 +768,7 @@ async function runStep(
// model-visible content flows through the log channels). The header event
// below records whatever the request ACTUALLY uses, so a listener's switch
// is a logged, reconstructable fact, never silent drift.
const config = await ctx.waterfall('agent/request', agent, turn, step, seedConfig, () => Promise.resolve(seedConfig))
const config = await events.waterfall('agent/request', turn, step, seedConfig, () => Promise.resolve(seedConfig))
if (!config.model) {
throw new Error(`agent "${agent.id}" has no model: set AgentOptions.model or supply one via the agent/request waterfall`)
}
@@ -827,7 +827,7 @@ async function runStep(
if (assembler.finish.kind === 'max-tokens') {
let message: Message = withoutToolCalls(assembler.message())
message = withoutToolCalls(await ctx.waterfall('agent/step-result', agent, turn, step, message, () => Promise.resolve(message)))
message = withoutToolCalls(await events.waterfall('agent/step-result', turn, step, message, () => Promise.resolve(message)))
// Fire the assistant/message when there is content OR usage: a max-tokens
// step can be cut off with empty content but still carry token accounting,
// and assistant/message is the only host for usage (there is no standalone
@@ -850,7 +850,7 @@ async function runStep(
// source of truth for derived history and replay) records the message that
// tool dispatch actually uses.
let message: Message = assembler.message()
message = await ctx.waterfall('agent/step-result', agent, turn, step, message, () => Promise.resolve(message))
message = await events.waterfall('agent/step-result', turn, step, message, () => Promise.resolve(message))
// Same content-or-usage guard as the max-tokens branch: a step that finishes
// with neither assembled content nor usage (e.g. a bare `stop` finish that