Merge branch 'master' into fetch-failed-diagnostics

This commit is contained in:
Tianyi Cui
2026-07-20 20:08:29 +08:00
381 changed files with 8335 additions and 7566 deletions

View File

@@ -80,7 +80,6 @@ export function prepareReactLoopAgent(
},
}
}
/**
* Install the concrete agent's scope context exactly once. Construction and
* scope minting are mutually referential (the scope key is the agent), so the
@@ -397,7 +396,7 @@ export class ReactLoopAgent implements Agent {
cancelReason: () => this.cancelReason,
clearCancel: () => { this.cancelRequested = false },
withToolBatch: run => this.withToolBatch(run),
// Pre-step cancellation re-parks without emitting a status transition.
// Pre-start cancellation settles queued-work waiters before publishing idle.
settleIdle: () => { this.settleIdleWaiters() },
}))
}
@@ -444,4 +443,3 @@ export class ReactLoopAgent implements Agent {
}
}
}

View File

@@ -15,7 +15,7 @@ export interface InboxMessage {
}
/**
* Per-agent inbox: a queued FIFO (drained at turn start) and a steering FIFO
* Per-agent inbox: a queued FIFO (dequeued once per turn start) and a steering FIFO
* (drained between steps of a running turn). Purely an in-memory mechanism of
* the loop — the public surface is `Agent.send()` / `Agent.steer()`.
*/
@@ -54,11 +54,11 @@ export class Inbox {
}
/**
* Drain all queued messages (turn start).
* @returns the drained messages in arrival order; the queued FIFO is left empty.
* Remove the oldest queued message for one turn start.
* @returns the oldest message, or `undefined` when the queued FIFO is empty.
*/
drainQueued(): InboxMessage[] {
return this.queuedMessages.splice(0)
dequeueQueued(): InboxMessage | undefined {
return this.queuedMessages.shift()
}
/**
@@ -72,7 +72,7 @@ export class Inbox {
/**
* Discard all pending messages (queued + steering) without delivering them —
* used by `cancel()`, which drops un-started work rather than draining it into
* a turn. Unlike `drainQueued`/`drainSteering`, the messages are thrown away.
* a turn. Unlike `dequeueQueued`/`drainSteering`, the messages are thrown away.
*/
clear(): void {
this.queuedMessages.length = 0

View File

@@ -611,12 +611,7 @@ export class AgentLoop extends Service implements AgentFactory {
transaction.assertActive()
const session = this.runtime.ctx.sessions.prepare(options.resumeSessionId, {
seed: loaded.events,
meta: {
createdAt: loaded.meta.createdAt,
...loaded.meta.cwd === undefined ? {} : { cwd: loaded.meta.cwd },
...loaded.meta.parentSession === undefined ? {} : { parentSession: loaded.meta.parentSession },
...loaded.meta.seedLength === undefined ? {} : { seedLength: loaded.meta.seedLength },
},
meta: loaded.meta,
})
const agent = transaction.prepare(agentOptions, session, this.maxParallelToolCalls)
await transaction.waitFor(options.setup?.(agent.ctx))

View File

@@ -94,16 +94,16 @@ export interface LoopHandle {
cancelReason(): string
/** Clear the cancel marker (called once per iteration after the turn returns). */
clearCancel(): void
/** Settle idle waiters when pre-running cancellation skips a turn, without emitting `agent/status`. */
/** Settle idle waiters before pre-running cancellation publishes idle. */
settleIdle(): void
/** Run an active tool-call batch, accepting post-tool context into the FIFO drained before settlement. */
readonly withToolBatch: <T>(run: (acceptContext: (context: HookContext) => void) => Promise<T>) => Promise<T>
}
/**
* Drive queued batches as durable turns until disposal. Plugin failures end the
* current turn without terminating the driver. The caller establishes the
* `ctx.agents.withInitiator()` boundary before entry; package-private
* Drive queued messages as independent durable turns until disposal. Plugin
* failures end the current turn without terminating the driver. The caller
* establishes the `ctx.agents.withInitiator()` boundary before entry; package-private
* orchestration recovers that exact Agent and captures its Session locally.
* @param ctx - the plugin context the loop reaches its initiating Agent,
* events (agent/…, session/flush), and services (systemPrompt, llm, tools)
@@ -121,20 +121,35 @@ export async function runLoop(ctx: Context, handle: LoopHandle): Promise<void> {
const events = agentEvents(ctx, agent)
while (!handle.isDisposed()) {
await handle.inbox.waitForQueued(handle.disposed)
if (handle.isDisposed()) break
// Cancellation between wake and `running` skips only the cancelled work;
// a replacement prompt still runs and owns the eventual idle transition.
// An idle listener can enqueue and cancel replacement work before the next
// wait is installed. Consume that empty marker before parking the driver.
if (handle.isCancelled()) {
handle.clearCancel()
if (!handle.inbox.hasQueued) {
handle.settleIdle()
handle.setStatus('idle')
continue
}
}
await handle.inbox.waitForQueued(handle.disposed)
if (handle.isDisposed()) break
// Cancellation between wake and `running` skips only the cancelled work;
// a replacement prompt still runs before the eventual idle transition.
if (handle.isCancelled()) {
handle.clearCancel()
if (!handle.inbox.hasQueued) {
// Settle before publishing idle: the already-idle path has no status
// transition, while an idle listener can register waiters for new work.
handle.settleIdle()
handle.setStatus('idle')
continue
}
}
handle.setStatus('running')
if (handle.isDisposed()) break
// A synchronous `running` listener can cancel before `runTurn`; balance the
// status only when no replacement prompt was queued by that listener.
@@ -185,12 +200,11 @@ async function runTurn(
return messages.length > 0
}
// Drain before opening the turn, but append only after `turn/start`.
const queued = handle.inbox.drainQueued()
const first = queued[0]
// Claim one queued message before opening its turn, but append it only after `turn/start`.
const message = handle.inbox.dequeueQueued()
/* v8 ignore next 3 -- invariant guard: runLoop only calls runTurn when hasQueued */
if (!first) throw new Error('runTurn invariant violated: no queued message at turn start')
const trigger: TurnTrigger = { kind: 'message', source: first.source }
if (!message) throw new Error('runTurn invariant violated: no queued message at turn start')
const trigger: TurnTrigger = { kind: 'message', source: message.source }
let reason: TurnEndReason = { kind: 'completed' }
let step = 0
@@ -229,42 +243,26 @@ async function runTurn(
// matter what throws below; the catch + closeTurn guarantee it. A pre-commit
// veto leaves no turn/start in the log and therefore owes no turn/end.
session.append('turn/start', { turn, trigger })
// Each drained queued message runs the `agent/prompt-submit` waterfall before
// it becomes a `user/message` — a hook can rewrite the prompt or block it.
// The claimed message runs the `agent/prompt-submit` waterfall before it
// becomes a `user/message` — a hook can rewrite the prompt or block it.
// Recorded INSIDE the turn (after turn/start) so every event is turn-enclosed;
// turn/end is now owed, so a throwing prompt-submit listener (the waterfall
// throws) is caught below and the turn still closes.
let anyAllowed = false
// Seeded with a floor (only observable if the batch were empty, which
// runTurn never allows — it is called with ≥1 queued message); each `block`
// decision carries a required `reason` and overwrites it, so a fully-blocked
// batch always reports the last vetoing reason.
let lastBlockReason = 'prompt blocked by hook'
for (const message of queued) {
const decision = await events.waterfall(
'agent/prompt-submit', message.content, message.source,
() => Promise.resolve<PromptDecision>({ kind: 'allow' }),
)
if (decision.kind === 'block') {
lastBlockReason = decision.reason
// Record the veto durably: `PromptDecision.reason` is the durable record
// of why a prompt was blocked, but a fully-blocked batch's `rejected`
// turn/end only preserves the LAST reason, and a MIXED batch (this prompt
// blocked, another allowed) does not end `rejected` at all — so without
// this append a blocked prompt would vanish from the log whenever any
// sibling prompt is allowed. `prompt/blocked` sits in the open turn in
// place of the `user/message` this prompt would have become.
session.append('prompt/blocked', { content: message.content, source: message.source, reason: decision.reason })
continue
}
anyAllowed = true
const promptDecision = await events.waterfall(
'agent/prompt-submit', message.content, message.source,
() => Promise.resolve<PromptDecision>({ kind: 'allow' }),
)
if (promptDecision.kind === 'block') {
session.append('prompt/blocked', { content: message.content, source: message.source, reason: promptDecision.reason })
reason = { kind: 'rejected', reason: promptDecision.reason }
} else {
// `allow.content` REPLACES the prompt bytes (a rewrite); absent keeps them.
const content = decision.content ?? message.content
const content = promptDecision.content ?? message.content
session.append('user/message', { content, source: message.source }, { surfaceOp: 'append' })
// Every `allow.additionalContexts` entry is a separate context/message the
// next request also sees. The turn is open, so inject() appends each one
// into THIS turn without flattening provenance or metadata.
for (const context of decision.additionalContexts ?? []) {
for (const context of promptDecision.additionalContexts ?? []) {
agent.inject(context.content, {
source: context.source,
...context.meta !== undefined ? { meta: context.meta } : {},
@@ -273,11 +271,8 @@ async function runTurn(
}
while (true) {
// A fully blocked batch closes its zero-step turn as rejected.
if (!anyAllowed) {
reason = { kind: 'rejected', reason: lastBlockReason }
break
}
// A blocked prompt closes its zero-step turn as rejected.
if (promptDecision.kind === 'block') break
step += 1
// Steering from the previous round's continuation listeners joins before