mirror of
https://github.com/deepseek-ai/FlashMLA
synced 2025-05-03 03:32:43 +00:00
239 lines
11 KiB
C++
239 lines
11 KiB
C++
// Adapted from https://github.com/Dao-AILab/flash-attention/blob/main/hopper/utils.h
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#pragma once
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#include <assert.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <cuda_bf16.h>
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#include <cute/tensor.hpp>
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#include <cutlass/array.h>
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#include <cutlass/cutlass.h>
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#include <cutlass/numeric_conversion.h>
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#include <cutlass/numeric_types.h>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace flash {
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////////////////////////////////////////////////////////////////////////////////////////////////////
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template<typename T>
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struct MaxOp {
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__device__ __forceinline__ T operator()(T const & x, T const & y) { return x > y ? x : y; }
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};
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template <>
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struct MaxOp<float> {
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// This is slightly faster
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__device__ __forceinline__ float operator()(float const &x, float const &y) { return max(x, y); }
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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template<typename T>
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struct SumOp {
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__device__ __forceinline__ T operator()(T const & x, T const & y) { return x + y; }
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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template<int THREADS>
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struct Allreduce {
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static_assert(THREADS == 32 || THREADS == 16 || THREADS == 8 || THREADS == 4);
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template<typename T, typename Operator>
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static __device__ __forceinline__ T run(T x, Operator &op) {
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constexpr int OFFSET = THREADS / 2;
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x = op(x, __shfl_xor_sync(uint32_t(-1), x, OFFSET));
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return Allreduce<OFFSET>::run(x, op);
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}
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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template<>
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struct Allreduce<2> {
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template<typename T, typename Operator>
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static __device__ __forceinline__ T run(T x, Operator &op) {
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x = op(x, __shfl_xor_sync(uint32_t(-1), x, 1));
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return x;
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}
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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template <bool zero_init=false, int wg_wait=0, bool arrive=true, bool commit=true, typename Tensor0, typename Tensor1, typename Tensor2, typename TiledMma>
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__forceinline__ __device__ void gemm(TiledMma &tiled_mma, Tensor0 const &tCrA, Tensor1 const &tCrB, Tensor2 &tCrC) {
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constexpr bool Is_RS = !cute::is_base_of<cute::GMMA::DescriptorIterator, typename TiledMma::FrgTypeA>::value;
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// Need to cast away const on tCrA since warpgroup_fence_operand doesn't take const
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if constexpr (Is_RS) { cute::warpgroup_fence_operand(const_cast<Tensor0 &>(tCrA)); }
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warpgroup_fence_operand(tCrC);
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if constexpr (arrive) {
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warpgroup_arrive();
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}
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if constexpr (zero_init) {
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tiled_mma.accumulate_ = GMMA::ScaleOut::Zero;
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// Unroll the K mode manually to set scale D to 1
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CUTLASS_PRAGMA_UNROLL
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for (int k_block = 0; k_block < size<2>(tCrA); ++k_block) {
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cute::gemm(tiled_mma, tCrA(_,_,k_block), tCrB(_,_,k_block), tCrC);
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tiled_mma.accumulate_ = GMMA::ScaleOut::One;
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}
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} else {
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// cute::gemm(tiled_mma, tCrA, tCrB, tCrC);
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// Unroll the K mode manually to set scale D to 1
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CUTLASS_PRAGMA_UNROLL
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for (int k_block = 0; k_block < size<2>(tCrA); ++k_block) {
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cute::gemm(tiled_mma, tCrA(_,_,k_block), tCrB(_,_,k_block), tCrC);
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tiled_mma.accumulate_ = GMMA::ScaleOut::One;
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}
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}
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if constexpr (commit) {
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warpgroup_commit_batch();
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}
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if constexpr (wg_wait >= 0) { warpgroup_wait<wg_wait>(); }
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warpgroup_fence_operand(tCrC);
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if constexpr (Is_RS) { warpgroup_fence_operand(const_cast<Tensor0 &>(tCrA)); }
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// For SM80, convert acc_layout from (MMA=4, MMA_M, MMA_N) to (nrow=(2, MMA_M), ncol=(2, MMA_N))
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// For SM90, convert acc_layout from ((2, 2, V), MMA_M, MMA_N) to (nrow=(2, MMA_M), ncol=(2, V, MMA_N))
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template<bool Transposed=false, typename Layout0>
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__forceinline__ __device__ auto convert_layout_acc_rowcol(Layout0 acc_layout) {
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if constexpr (decltype(rank<0>(acc_layout))::value == 3) { // SM90
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static_assert(decltype(size<0, 0>(acc_layout))::value == 2);
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static_assert(decltype(size<0, 1>(acc_layout))::value == 2);
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static_assert(decltype(rank(acc_layout))::value == 3);
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auto l = acc_layout;
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if constexpr (!Transposed) {
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return make_layout(make_layout(get<0, 1>(l), get<1>(l)), make_layout(get<0, 0>(l), get<0, 2>(l), get<2>(l)));
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} else {
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return make_layout(make_layout(get<0, 0>(l), get<0, 2>(l), get<2>(l)), make_layout(get<0, 1>(l), get<1>(l)));
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}
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} else { // SM80
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static_assert(decltype(size<0>(acc_layout))::value == 4);
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static_assert(decltype(rank(acc_layout))::value == 3);
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auto l = logical_divide(acc_layout, Shape<_2>{}); // ((2, 2), MMA_M, MMA_N)
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if constexpr (!Transposed) {
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return make_layout(make_layout(get<0, 1>(l), get<1>(l)), make_layout(get<0, 0>(l), get<2>(l)));
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} else {
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return make_layout(make_layout(get<0, 0>(l), get<2>(l)), make_layout(get<0, 1>(l), get<1>(l)));
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}
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}
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// For SM80, convert acc_layout from (MMA=4, MMA_M, MMA_N) to ((4, 2), MMA_M, MMA_N / 2)
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// if using m16n8k16, or to (4, MMA_M, MMA_N) if using m16n8k8.
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// For SM90, FP16/BF16, convert acc_layout from ((2, 2, N / 8), MMA_M, MMA_N) to ((2, 2, 2), MMA_M, (N / 16, MMA_N))
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// For SM90, FP8, convert acc_layout from ((2, 2, N / 8), MMA_M, MMA_N) to ((4, 2, 2), MMA_M, (N / 32, MMA_N))
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template<typename MMA_Traits, typename Layout0>
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__forceinline__ __device__ auto convert_layout_acc_Aregs(Layout0 acc_layout) {
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using X = Underscore;
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if constexpr (decltype(rank<0>(acc_layout))::value == 3) { // SM90
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static_assert(decltype(size<0, 0>(acc_layout))::value == 2);
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static_assert(decltype(size<0, 1>(acc_layout))::value == 2);
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static_assert(decltype(rank(acc_layout))::value == 3);
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static_assert(decltype(rank(get<0>(acc_layout)))::value == 3);
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if constexpr (sizeof(typename MMA_Traits::ValTypeA) == 2) {
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auto l = logical_divide(get<0, 2>(acc_layout), Tile<_2>{}); // ((2, N / 16))
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return make_layout(make_layout(get<0, 0>(acc_layout), get<0, 1>(acc_layout), get<0, 0>(l)), get<1>(acc_layout), coalesce(make_layout(get<0, 1>(l), get<2>(acc_layout))));
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} else {
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static_assert(sizeof(typename MMA_Traits::ValTypeA) == 1);
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static_assert(decltype(stride<0, 0>(acc_layout))::value == 1);
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static_assert(decltype(stride<0, 1>(acc_layout))::value == 2);
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auto l = logical_divide(get<0, 2>(acc_layout), Tile<Layout<Shape<_2, _2>>>{}); // (((2, 2), N / 32))
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// This combines the first two modes (<0, 0> and <0, 1>) into one mode.
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// Will require register shuffling later to be correct.
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return make_layout(make_layout(Layout<_4>{}, get<0, 0, 0>(l), get<0, 0, 1>(l)),
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get<1>(acc_layout),
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coalesce(make_layout(get<0, 1>(l), get<2>(acc_layout)))); // ((4, 2, 2), MMA_M, N / 32 * MMA_N)
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// This combination is right but doesn't work with register shuffling.
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// return make_layout(make_layout(coalesce(make_layout(get<0, 0>(acc_layout), get<0, 0, 0>(l))), get<0, 1>(acc_layout), get<0, 0, 1>(l)),
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// get<1>(acc_layout),
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// coalesce(make_layout(get<0, 1>(l), get<2>(acc_layout))));
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}
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} else { // SM80
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static_assert(decltype(size<0>(acc_layout))::value == 4);
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static_assert(decltype(rank(acc_layout))::value == 3);
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constexpr int mma_shape_K = get<2>(typename MMA_Traits::Shape_MNK{});
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static_assert(mma_shape_K == 8 || mma_shape_K == 16);
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if constexpr (mma_shape_K == 8) {
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return acc_layout;
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} else {
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auto l = logical_divide(acc_layout, Shape<X, X, _2>{}); // (4, MMA_M, (2, MMA_N / 2)))
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return make_layout(make_layout(get<0>(l), get<2, 0>(l)), get<1>(l), get<2, 1>(l));
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}
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}
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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template <typename To_type, typename Engine, typename Layout>
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__forceinline__ __device__ auto convert_type(Tensor<Engine, Layout> const &tensor) {
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using From_type = typename Engine::value_type;
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constexpr int numel = decltype(size(tensor))::value;
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cutlass::NumericArrayConverter<To_type, From_type, numel> convert_op;
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// HACK: this requires tensor to be "contiguous"
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auto frag = convert_op(*reinterpret_cast<const cutlass::Array<From_type, numel> *>(tensor.data()));
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return make_tensor(make_rmem_ptr<To_type>(&frag), tensor.layout());
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Blocks until all but N previous cp.async.commit_group operations have committed.
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// This differs from cute::cp_async_wait in that when N = 0 we don't call cp.async.wait_all
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// (which is equivalent to commit_group then wait_group 0).
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// Instead we just call cp.async.wait_group 0, which is slightly faster.
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// https://github.com/NVIDIA/cutlass/blob/master/include/cute/arch/copy_sm80.hpp#L113
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template <int N>
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CUTE_HOST_DEVICE
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void cp_async_wait() {
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#if defined(CUTE_ARCH_CP_ASYNC_SM80_ENABLED)
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asm volatile("cp.async.wait_group %0;\n" :: "n"(N));
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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template <bool Is_even_MN=true, bool Is_even_K=true, bool Clear_OOB_MN=false, bool Clear_OOB_K=true,
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typename TiledCopy, typename Engine0, typename Layout0, typename Engine1, typename Layout1,
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typename Engine2, typename Layout2, typename Engine3, typename Layout3>
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__forceinline__ __device__ void copy(TiledCopy tiled_copy, Tensor<Engine0, Layout0> const &S,
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Tensor<Engine1, Layout1> &D, Tensor<Engine2, Layout2> const &identity_MN,
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Tensor<Engine3, Layout3> const &predicate_K, const int max_MN=0) {
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CUTE_STATIC_ASSERT_V(rank(S) == Int<3>{});
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CUTE_STATIC_ASSERT_V(rank(D) == Int<3>{});
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CUTE_STATIC_ASSERT_V(size<0>(S) == size<0>(D)); // MMA
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CUTE_STATIC_ASSERT_V(size<1>(S) == size<1>(D)); // MMA_M
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CUTE_STATIC_ASSERT_V(size<2>(S) == size<2>(D)); // MMA_K
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// There's no case where !Clear_OOB_K && Clear_OOB_MN
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static_assert(!(Clear_OOB_MN && !Clear_OOB_K));
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#pragma unroll
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for (int m = 0; m < size<1>(S); ++m) {
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if (Is_even_MN || get<0>(identity_MN(0, m, 0)) < max_MN) {
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#pragma unroll
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for (int k = 0; k < size<2>(S); ++k) {
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if (Is_even_K || predicate_K(k)) {
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cute::copy(tiled_copy, S(_, m, k), D(_, m, k));
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} else if (Clear_OOB_K) {
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cute::clear(D(_, m, k));
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}
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}
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} else if (Clear_OOB_MN) {
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cute::clear(D(_, m, _));
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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} // namespace flash
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