Improve RNG seeding.

Try to read from /dev/urandom multiple times, take input from extra sources,
and use /dev/random when generating private keys
This commit is contained in:
Matt Johnston 2012-06-29 23:19:43 +08:00
parent db34044c7f
commit d5ccc32b4d
10 changed files with 171 additions and 108 deletions

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@ -29,6 +29,7 @@
#include "dbutil.h"
#include "auth.h"
#include "algo.h"
#include "random.h"
runopts opts; /* GLOBAL */
@ -45,6 +46,9 @@ int readhostkey(const char * filename, sign_key * hostkey, int *type) {
goto out;
}
buf_setpos(buf, 0);
addrandom(buf_getptr(buf, buf->len), buf->len);
if (buf_get_priv_key(buf, hostkey, type) == DROPBEAR_FAILURE) {
goto out;
}

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@ -57,6 +57,7 @@ dropbear_dss_key * gen_dss_priv_key(unsigned int size) {
m_mp_init_multi(key->p, key->q, key->g, key->y, key->x, NULL);
seedrandom();
seedstrongrandom();
getq(key);
getp(key, size);

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@ -56,6 +56,7 @@ dropbear_rsa_key * gen_rsa_priv_key(unsigned int size) {
&pminus, &lcm, &qminus, NULL);
seedrandom();
seedstrongrandom();
if (mp_set_int(key->e, RSA_E) != MP_OKAY) {
fprintf(stderr, "RSA generation failed\n");

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@ -204,21 +204,15 @@ much traffic. */
* return the password on standard output */
/*#define ENABLE_CLI_ASKPASS_HELPER*/
/* Random device to use - define either DROPBEAR_RANDOM_DEV or
* DROPBEAR_PRNGD_SOCKET.
* DROPBEAR_RANDOM_DEV is recommended on hosts with a good /dev/(u)random,
* otherwise use run prngd (or egd if you want), specifying the socket.
* The device will be queried for a few dozen bytes of seed a couple of times
* per session (or more for very long-lived sessions). */
/* Source for randomness. This must be able to provide hundreds of bytes per SSH
* connection without blocking. In addition /dev/random is used for seeding
* rsa/dss key generation */
#define DROPBEAR_URANDOM_DEV "/dev/urandom"
/* We'll use /dev/urandom by default, since /dev/random is too much hassle.
* If system developers aren't keeping seeds between boots nor getting
* any entropy from somewhere it's their own fault. */
#define DROPBEAR_RANDOM_DEV "/dev/urandom"
/* prngd must be manually set up to produce output */
/* Set this to use PRNGD or EGD instead of /dev/urandom or /dev/random */
/*#define DROPBEAR_PRNGD_SOCKET "/var/run/dropbear-rng"*/
/* Specify the number of clients we will allow to be connected but
* not yet authenticated. After this limit, connections are rejected */
/* The first setting is per-IP, to avoid denial of service */

231
random.c
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@ -27,19 +27,16 @@
#include "dbutil.h"
#include "bignum.h"
static int donerandinit = 0;
/* this is used to generate unique output from the same hashpool */
static uint32_t counter = 0;
/* the max value for the counter, so it won't integer overflow */
#define MAX_COUNTER 1<<30
static unsigned char hashpool[SHA1_HASH_SIZE];
static unsigned char hashpool[SHA1_HASH_SIZE] = {0};
static int donerandinit = 0;
#define INIT_SEED_SIZE 32 /* 256 bits */
static void readrand(unsigned char* buf, unsigned int buflen);
/* The basic setup is we read some data from /dev/(u)random or prngd and hash it
* into hashpool. To read data, we hash together current hashpool contents,
* and a counter. We feed more data in by hashing the current pool and new
@ -50,120 +47,190 @@ static void readrand(unsigned char* buf, unsigned int buflen);
*
*/
static void readrand(unsigned char* buf, unsigned int buflen) {
/* Pass len=0 to hash an entire file */
static int
process_file(hash_state *hs, const char *filename,
unsigned int len, int prngd)
{
static int already_blocked = 0;
int readfd;
unsigned int readpos;
int readlen;
#ifdef DROPBEAR_PRNGD_SOCKET
struct sockaddr_un egdsock;
char egdcmd[2];
#endif
#ifdef DROPBEAR_RANDOM_DEV
readfd = open(DROPBEAR_RANDOM_DEV, O_RDONLY);
if (readfd < 0) {
dropbear_exit("Couldn't open random device");
}
#endif
unsigned int readcount;
int ret = DROPBEAR_FAILURE;
#ifdef DROPBEAR_PRNGD_SOCKET
readfd = connect_unix(DROPBEAR_PRNGD_SOCKET);
if (readfd < 0) {
dropbear_exit("Couldn't open random device");
if (prngd)
{
readfd = connect_unix(filename);
}
else
#endif
{
readfd = open(filename, O_RDONLY);
}
if (buflen > 255)
dropbear_exit("Can't request more than 255 bytes from egd");
egdcmd[0] = 0x02; /* blocking read */
egdcmd[1] = (unsigned char)buflen;
if (write(readfd, egdcmd, 2) < 0)
dropbear_exit("Can't send command to egd");
#endif
if (readfd < 0) {
goto out;
}
/* read the actual random data */
readpos = 0;
do {
readcount = 0;
while (readcount < len)
{
int readlen, wantread;
unsigned char readbuf[128];
if (!already_blocked)
{
int ret;
struct timeval timeout;
struct timeval timeout = { .tv_sec = 2, .tv_usec = 0};
fd_set read_fds;
timeout.tv_sec = 2; /* two seconds should be enough */
timeout.tv_usec = 0;
FD_ZERO(&read_fds);
FD_SET(readfd, &read_fds);
ret = select(readfd + 1, &read_fds, NULL, NULL, &timeout);
if (ret == 0)
{
dropbear_log(LOG_INFO, "Warning: Reading the random source seems to have blocked.\nIf you experience problems, you probably need to find a better entropy source.");
dropbear_log(LOG_WARNING, "Warning: Reading the randomness source '%s' seems to have blocked.\nYou may need to find a better entropy source.", filename);
already_blocked = 1;
}
}
readlen = read(readfd, &buf[readpos], buflen - readpos);
wantread = MIN(sizeof(readbuf), len-readcount);
#ifdef DROPBEAR_PRNGD_SOCKET
if (prngd)
{
char egdcmd[2];
egdcmd[0] = 0x02; /* blocking read */
egdcmd[1] = (unsigned char)wantread;
if (write(readfd, egdcmd, 2) < 0)
{
dropbear_exit("Can't send command to egd");
}
}
#endif
readlen = read(readfd, readbuf, wantread);
if (readlen <= 0) {
if (readlen < 0 && errno == EINTR) {
continue;
}
dropbear_exit("Error reading random source");
if (readlen == 0 && len == 0)
{
/* whole file was read as requested */
break;
}
goto out;
}
readpos += readlen;
} while (readpos < buflen);
close (readfd);
sha1_process(hs, readbuf, readlen);
readcount += readlen;
}
ret = DROPBEAR_SUCCESS;
out:
close(readfd);
return ret;
}
/* initialise the prng from /dev/(u)random or prngd */
void seedrandom() {
unsigned char readbuf[INIT_SEED_SIZE];
void addrandom(char * buf, int len)
{
hash_state hs;
/* initialise so that things won't warn about
* hashing an undefined buffer */
if (!donerandinit) {
m_burn(hashpool, sizeof(hashpool));
}
/* get the seed data */
readrand(readbuf, sizeof(readbuf));
/* hash in the new seed data */
sha1_init(&hs);
/* existing state (zeroes on startup) */
sha1_process(&hs, (void*)hashpool, sizeof(hashpool));
sha1_process(&hs, (void*)readbuf, sizeof(readbuf));
/* new */
sha1_process(&hs, buf, len);
sha1_done(&hs, hashpool);
}
static void write_urandom()
{
#ifndef DROPBEAR_PRNGD_SOCKET
/* This is opportunistic, don't worry about failure */
unsigned char buf[INIT_SEED_SIZE];
FILE *f = fopen(DROPBEAR_URANDOM_DEV, "w");
genrandom(buf, sizeof(buf));
fwrite(buf, sizeof(buf), 1, f);
fclose(f);
#endif
}
/* add entropy from the stronger, blocking source /dev/random. Only used
* for generating persistent private keys (RSA and DSS) */
void seedstrongrandom()
{
/* We assume that PRNGD is a strong source, so don't need to do anything here */
#ifndef DROPBEAR_PRNGD_SOCKET
hash_state hs;
sha1_process(&hs, (void*)hashpool, sizeof(hashpool));
if (process_file(&hs, "/dev/random", INIT_SEED_SIZE, 0)
!= DROPBEAR_SUCCESS) {
dropbear_exit("Failure reading random device %s", "/dev/random");
}
sha1_done(&hs, hashpool);
#endif
}
/* Initialise the prng from /dev/urandom or prngd. This function can
* be called multiple times */
void seedrandom() {
hash_state hs;
pid_t pid;
struct timeval tv;
clock_t clockval;
/* hash in the new seed data */
sha1_init(&hs);
/* existing state */
sha1_process(&hs, (void*)hashpool, sizeof(hashpool));
#ifdef DROPBEAR_PRNGD_SOCKET
if (process_file(&hs, DROPBEAR_PRNGD_SOCKET, INIT_SEED_SIZE, 1)
!= DROPBEAR_SUCCESS) {
dropbear_exit("Failure reading random device %s",
DROPBEAR_PRNGD_SOCKET);
}
#else
/* non-blocking random source (probably /dev/urandom) */
if (process_file(&hs, DROPBEAR_URANDOM_DEV, INIT_SEED_SIZE, 0)
!= DROPBEAR_SUCCESS) {
dropbear_exit("Failure reading random device %s",
DROPBEAR_URANDOM_DEV);
}
#endif
/* A few other sources to fall back on. Add more here for other platforms */
#ifdef __linux__
/* Seems to be a reasonable source of entropy from timers */
process_file(&hs, "/proc/timer_list", 0, 0);
/* Might help on systems with wireless */
process_file(&hs, "/proc/interrupts", 0, 0);
#endif
pid = getpid();
sha1_process(&hs, (void*)&pid, sizeof(pid));
gettimeofday(&tv, NULL);
sha1_process(&hs, (void*)&tv, sizeof(tv));
clockval = clock();
sha1_process(&hs, (void*)&clockval, sizeof(clockval));
/* When a private key is read by the client or server it will
* be added to the hashpool - see runopts.c */
sha1_done(&hs, hashpool);
counter = 0;
donerandinit = 1;
}
/* hash the current random pool with some unique identifiers
* for this process and point-in-time. this is used to separate
* the random pools for fork()ed processes. */
void reseedrandom() {
pid_t pid;
hash_state hs;
struct timeval tv;
if (!donerandinit) {
dropbear_exit("seedrandom not done");
}
pid = getpid();
gettimeofday(&tv, NULL);
sha1_init(&hs);
sha1_process(&hs, (void*)hashpool, sizeof(hashpool));
sha1_process(&hs, (void*)&pid, sizeof(pid));
sha1_process(&hs, (void*)&tv, sizeof(tv));
sha1_done(&hs, hashpool);
/* Feed it all back into /dev/urandom - this might help if Dropbear
* is running from inetd and gets new state each time */
write_urandom();
}
/* return len bytes of pseudo-random data */

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@ -27,10 +27,10 @@
struct mp_int;
void seedstrongrandom();
void seedrandom();
void reseedrandom();
void genrandom(unsigned char* buf, int len);
void addrandom(unsigned char* buf, int len);
void genrandom(unsigned char* buf, unsigned int len);
void addrandom(char * buf, unsigned int len);
void gen_random_mpint(mp_int *max, mp_int *rand);
#endif /* _RANDOM_H_ */

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@ -871,7 +871,7 @@ static void execchild(void *user_data) {
svr_opts.hostkey = NULL;
/* overwrite the prng state */
reseedrandom();
seedrandom();
#endif
/* clear environment */

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@ -254,6 +254,8 @@ void main_noinetd() {
goto out;
}
seedrandom();
if (pipe(childpipe) < 0) {
TRACE(("error creating child pipe"))
goto out;
@ -267,8 +269,11 @@ void main_noinetd() {
if (fork_ret < 0) {
dropbear_log(LOG_WARNING, "Error forking: %s", strerror(errno));
goto out;
}
} else if (fork_ret > 0) {
addrandom(&fork_ret, sizeof(fork_ret));
if (fork_ret > 0) {
/* parent */
childpipes[conn_idx] = childpipe[0];

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@ -75,7 +75,6 @@ static const struct ChanType *svr_chantypes[] = {
void svr_session(int sock, int childpipe) {
char *host, *port;
size_t len;
reseedrandom();
crypto_init();
common_session_init(sock, sock);

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@ -182,14 +182,6 @@
#error "You can't turn on PASSWORD and PAM auth both at once. Fix it in options.h"
#endif
#if defined(DROPBEAR_RANDOM_DEV) && defined(DROPBEAR_PRNGD_SOCKET)
#error "You can't turn on DROPBEAR_PRNGD_SOCKET and DROPBEAR_RANDOM_DEV at once"
#endif
#if !defined(DROPBEAR_RANDOM_DEV) && !defined(DROPBEAR_PRNGD_SOCKET)
#error "You must choose one of DROPBEAR_PRNGD_SOCKET or DROPBEAR_RANDOM_DEV in options.h"
#endif
/* We use dropbear_client and dropbear_server as shortcuts to avoid redundant
* code, if we're just compiling as client or server */
#if defined(DROPBEAR_SERVER) && defined(DROPBEAR_CLIENT)