mirror of
https://github.com/clearml/dropbear
synced 2025-04-10 15:35:41 +00:00
Improve RNG seeding.
Try to read from /dev/urandom multiple times, take input from extra sources, and use /dev/random when generating private keys
This commit is contained in:
parent
db34044c7f
commit
d5ccc32b4d
@ -29,6 +29,7 @@
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#include "dbutil.h"
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#include "auth.h"
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#include "algo.h"
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#include "random.h"
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runopts opts; /* GLOBAL */
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@ -45,6 +46,9 @@ int readhostkey(const char * filename, sign_key * hostkey, int *type) {
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goto out;
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}
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buf_setpos(buf, 0);
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addrandom(buf_getptr(buf, buf->len), buf->len);
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if (buf_get_priv_key(buf, hostkey, type) == DROPBEAR_FAILURE) {
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goto out;
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}
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1
gendss.c
1
gendss.c
@ -57,6 +57,7 @@ dropbear_dss_key * gen_dss_priv_key(unsigned int size) {
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m_mp_init_multi(key->p, key->q, key->g, key->y, key->x, NULL);
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seedrandom();
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seedstrongrandom();
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getq(key);
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getp(key, size);
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1
genrsa.c
1
genrsa.c
@ -56,6 +56,7 @@ dropbear_rsa_key * gen_rsa_priv_key(unsigned int size) {
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&pminus, &lcm, &qminus, NULL);
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seedrandom();
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seedstrongrandom();
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if (mp_set_int(key->e, RSA_E) != MP_OKAY) {
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fprintf(stderr, "RSA generation failed\n");
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18
options.h
18
options.h
@ -204,21 +204,15 @@ much traffic. */
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* return the password on standard output */
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/*#define ENABLE_CLI_ASKPASS_HELPER*/
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/* Random device to use - define either DROPBEAR_RANDOM_DEV or
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* DROPBEAR_PRNGD_SOCKET.
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* DROPBEAR_RANDOM_DEV is recommended on hosts with a good /dev/(u)random,
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* otherwise use run prngd (or egd if you want), specifying the socket.
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* The device will be queried for a few dozen bytes of seed a couple of times
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* per session (or more for very long-lived sessions). */
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/* Source for randomness. This must be able to provide hundreds of bytes per SSH
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* connection without blocking. In addition /dev/random is used for seeding
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* rsa/dss key generation */
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#define DROPBEAR_URANDOM_DEV "/dev/urandom"
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/* We'll use /dev/urandom by default, since /dev/random is too much hassle.
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* If system developers aren't keeping seeds between boots nor getting
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* any entropy from somewhere it's their own fault. */
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#define DROPBEAR_RANDOM_DEV "/dev/urandom"
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/* prngd must be manually set up to produce output */
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/* Set this to use PRNGD or EGD instead of /dev/urandom or /dev/random */
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/*#define DROPBEAR_PRNGD_SOCKET "/var/run/dropbear-rng"*/
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/* Specify the number of clients we will allow to be connected but
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* not yet authenticated. After this limit, connections are rejected */
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/* The first setting is per-IP, to avoid denial of service */
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231
random.c
231
random.c
@ -27,19 +27,16 @@
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#include "dbutil.h"
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#include "bignum.h"
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static int donerandinit = 0;
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/* this is used to generate unique output from the same hashpool */
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static uint32_t counter = 0;
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/* the max value for the counter, so it won't integer overflow */
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#define MAX_COUNTER 1<<30
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static unsigned char hashpool[SHA1_HASH_SIZE];
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static unsigned char hashpool[SHA1_HASH_SIZE] = {0};
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static int donerandinit = 0;
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#define INIT_SEED_SIZE 32 /* 256 bits */
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static void readrand(unsigned char* buf, unsigned int buflen);
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/* The basic setup is we read some data from /dev/(u)random or prngd and hash it
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* into hashpool. To read data, we hash together current hashpool contents,
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* and a counter. We feed more data in by hashing the current pool and new
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@ -50,120 +47,190 @@ static void readrand(unsigned char* buf, unsigned int buflen);
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*
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*/
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static void readrand(unsigned char* buf, unsigned int buflen) {
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/* Pass len=0 to hash an entire file */
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static int
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process_file(hash_state *hs, const char *filename,
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unsigned int len, int prngd)
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{
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static int already_blocked = 0;
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int readfd;
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unsigned int readpos;
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int readlen;
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#ifdef DROPBEAR_PRNGD_SOCKET
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struct sockaddr_un egdsock;
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char egdcmd[2];
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#endif
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#ifdef DROPBEAR_RANDOM_DEV
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readfd = open(DROPBEAR_RANDOM_DEV, O_RDONLY);
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if (readfd < 0) {
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dropbear_exit("Couldn't open random device");
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}
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#endif
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unsigned int readcount;
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int ret = DROPBEAR_FAILURE;
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#ifdef DROPBEAR_PRNGD_SOCKET
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readfd = connect_unix(DROPBEAR_PRNGD_SOCKET);
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if (readfd < 0) {
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dropbear_exit("Couldn't open random device");
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if (prngd)
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{
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readfd = connect_unix(filename);
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}
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else
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#endif
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{
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readfd = open(filename, O_RDONLY);
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}
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if (buflen > 255)
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dropbear_exit("Can't request more than 255 bytes from egd");
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egdcmd[0] = 0x02; /* blocking read */
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egdcmd[1] = (unsigned char)buflen;
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if (write(readfd, egdcmd, 2) < 0)
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dropbear_exit("Can't send command to egd");
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#endif
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if (readfd < 0) {
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goto out;
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}
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/* read the actual random data */
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readpos = 0;
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do {
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readcount = 0;
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while (readcount < len)
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{
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int readlen, wantread;
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unsigned char readbuf[128];
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if (!already_blocked)
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{
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int ret;
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struct timeval timeout;
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struct timeval timeout = { .tv_sec = 2, .tv_usec = 0};
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fd_set read_fds;
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timeout.tv_sec = 2; /* two seconds should be enough */
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timeout.tv_usec = 0;
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FD_ZERO(&read_fds);
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FD_SET(readfd, &read_fds);
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ret = select(readfd + 1, &read_fds, NULL, NULL, &timeout);
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if (ret == 0)
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{
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dropbear_log(LOG_INFO, "Warning: Reading the random source seems to have blocked.\nIf you experience problems, you probably need to find a better entropy source.");
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dropbear_log(LOG_WARNING, "Warning: Reading the randomness source '%s' seems to have blocked.\nYou may need to find a better entropy source.", filename);
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already_blocked = 1;
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}
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}
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readlen = read(readfd, &buf[readpos], buflen - readpos);
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wantread = MIN(sizeof(readbuf), len-readcount);
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#ifdef DROPBEAR_PRNGD_SOCKET
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if (prngd)
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{
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char egdcmd[2];
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egdcmd[0] = 0x02; /* blocking read */
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egdcmd[1] = (unsigned char)wantread;
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if (write(readfd, egdcmd, 2) < 0)
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{
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dropbear_exit("Can't send command to egd");
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}
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}
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#endif
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readlen = read(readfd, readbuf, wantread);
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if (readlen <= 0) {
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if (readlen < 0 && errno == EINTR) {
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continue;
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}
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dropbear_exit("Error reading random source");
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if (readlen == 0 && len == 0)
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{
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/* whole file was read as requested */
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break;
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}
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goto out;
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}
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readpos += readlen;
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} while (readpos < buflen);
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close (readfd);
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sha1_process(hs, readbuf, readlen);
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readcount += readlen;
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}
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ret = DROPBEAR_SUCCESS;
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out:
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close(readfd);
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return ret;
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}
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/* initialise the prng from /dev/(u)random or prngd */
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void seedrandom() {
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unsigned char readbuf[INIT_SEED_SIZE];
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void addrandom(char * buf, int len)
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{
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hash_state hs;
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/* initialise so that things won't warn about
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* hashing an undefined buffer */
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if (!donerandinit) {
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m_burn(hashpool, sizeof(hashpool));
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}
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/* get the seed data */
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readrand(readbuf, sizeof(readbuf));
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/* hash in the new seed data */
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sha1_init(&hs);
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/* existing state (zeroes on startup) */
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sha1_process(&hs, (void*)hashpool, sizeof(hashpool));
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sha1_process(&hs, (void*)readbuf, sizeof(readbuf));
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/* new */
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sha1_process(&hs, buf, len);
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sha1_done(&hs, hashpool);
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}
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static void write_urandom()
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{
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#ifndef DROPBEAR_PRNGD_SOCKET
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/* This is opportunistic, don't worry about failure */
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unsigned char buf[INIT_SEED_SIZE];
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FILE *f = fopen(DROPBEAR_URANDOM_DEV, "w");
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genrandom(buf, sizeof(buf));
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fwrite(buf, sizeof(buf), 1, f);
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fclose(f);
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#endif
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}
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/* add entropy from the stronger, blocking source /dev/random. Only used
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* for generating persistent private keys (RSA and DSS) */
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void seedstrongrandom()
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{
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/* We assume that PRNGD is a strong source, so don't need to do anything here */
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#ifndef DROPBEAR_PRNGD_SOCKET
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hash_state hs;
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sha1_process(&hs, (void*)hashpool, sizeof(hashpool));
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if (process_file(&hs, "/dev/random", INIT_SEED_SIZE, 0)
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!= DROPBEAR_SUCCESS) {
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dropbear_exit("Failure reading random device %s", "/dev/random");
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}
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sha1_done(&hs, hashpool);
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#endif
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}
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/* Initialise the prng from /dev/urandom or prngd. This function can
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* be called multiple times */
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void seedrandom() {
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hash_state hs;
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pid_t pid;
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struct timeval tv;
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clock_t clockval;
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/* hash in the new seed data */
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sha1_init(&hs);
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/* existing state */
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sha1_process(&hs, (void*)hashpool, sizeof(hashpool));
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#ifdef DROPBEAR_PRNGD_SOCKET
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if (process_file(&hs, DROPBEAR_PRNGD_SOCKET, INIT_SEED_SIZE, 1)
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!= DROPBEAR_SUCCESS) {
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dropbear_exit("Failure reading random device %s",
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DROPBEAR_PRNGD_SOCKET);
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}
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#else
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/* non-blocking random source (probably /dev/urandom) */
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if (process_file(&hs, DROPBEAR_URANDOM_DEV, INIT_SEED_SIZE, 0)
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!= DROPBEAR_SUCCESS) {
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dropbear_exit("Failure reading random device %s",
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DROPBEAR_URANDOM_DEV);
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}
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#endif
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/* A few other sources to fall back on. Add more here for other platforms */
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#ifdef __linux__
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/* Seems to be a reasonable source of entropy from timers */
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process_file(&hs, "/proc/timer_list", 0, 0);
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/* Might help on systems with wireless */
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process_file(&hs, "/proc/interrupts", 0, 0);
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#endif
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pid = getpid();
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sha1_process(&hs, (void*)&pid, sizeof(pid));
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gettimeofday(&tv, NULL);
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sha1_process(&hs, (void*)&tv, sizeof(tv));
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clockval = clock();
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sha1_process(&hs, (void*)&clockval, sizeof(clockval));
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/* When a private key is read by the client or server it will
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* be added to the hashpool - see runopts.c */
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sha1_done(&hs, hashpool);
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counter = 0;
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donerandinit = 1;
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}
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/* hash the current random pool with some unique identifiers
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* for this process and point-in-time. this is used to separate
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* the random pools for fork()ed processes. */
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void reseedrandom() {
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pid_t pid;
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hash_state hs;
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struct timeval tv;
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if (!donerandinit) {
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dropbear_exit("seedrandom not done");
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}
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pid = getpid();
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gettimeofday(&tv, NULL);
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sha1_init(&hs);
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sha1_process(&hs, (void*)hashpool, sizeof(hashpool));
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sha1_process(&hs, (void*)&pid, sizeof(pid));
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sha1_process(&hs, (void*)&tv, sizeof(tv));
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sha1_done(&hs, hashpool);
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/* Feed it all back into /dev/urandom - this might help if Dropbear
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* is running from inetd and gets new state each time */
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write_urandom();
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}
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/* return len bytes of pseudo-random data */
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6
random.h
6
random.h
@ -27,10 +27,10 @@
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struct mp_int;
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void seedstrongrandom();
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void seedrandom();
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void reseedrandom();
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void genrandom(unsigned char* buf, int len);
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void addrandom(unsigned char* buf, int len);
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void genrandom(unsigned char* buf, unsigned int len);
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void addrandom(char * buf, unsigned int len);
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void gen_random_mpint(mp_int *max, mp_int *rand);
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#endif /* _RANDOM_H_ */
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@ -871,7 +871,7 @@ static void execchild(void *user_data) {
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svr_opts.hostkey = NULL;
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/* overwrite the prng state */
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reseedrandom();
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seedrandom();
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#endif
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/* clear environment */
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@ -254,6 +254,8 @@ void main_noinetd() {
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goto out;
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}
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seedrandom();
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if (pipe(childpipe) < 0) {
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TRACE(("error creating child pipe"))
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goto out;
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@ -267,8 +269,11 @@ void main_noinetd() {
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if (fork_ret < 0) {
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dropbear_log(LOG_WARNING, "Error forking: %s", strerror(errno));
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goto out;
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}
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} else if (fork_ret > 0) {
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addrandom(&fork_ret, sizeof(fork_ret));
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if (fork_ret > 0) {
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/* parent */
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childpipes[conn_idx] = childpipe[0];
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@ -75,7 +75,6 @@ static const struct ChanType *svr_chantypes[] = {
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void svr_session(int sock, int childpipe) {
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char *host, *port;
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size_t len;
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reseedrandom();
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crypto_init();
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common_session_init(sock, sock);
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@ -182,14 +182,6 @@
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#error "You can't turn on PASSWORD and PAM auth both at once. Fix it in options.h"
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#endif
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#if defined(DROPBEAR_RANDOM_DEV) && defined(DROPBEAR_PRNGD_SOCKET)
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#error "You can't turn on DROPBEAR_PRNGD_SOCKET and DROPBEAR_RANDOM_DEV at once"
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#endif
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#if !defined(DROPBEAR_RANDOM_DEV) && !defined(DROPBEAR_PRNGD_SOCKET)
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#error "You must choose one of DROPBEAR_PRNGD_SOCKET or DROPBEAR_RANDOM_DEV in options.h"
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#endif
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/* We use dropbear_client and dropbear_server as shortcuts to avoid redundant
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* code, if we're just compiling as client or server */
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#if defined(DROPBEAR_SERVER) && defined(DROPBEAR_CLIENT)
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Block a user