Use Dropbear's random source rather than libtommath's platform

This commit is contained in:
Matt Johnston
2020-10-19 22:49:19 +08:00
parent d5cc5eb25c
commit 4c5b8fb6d6
3 changed files with 15 additions and 2 deletions

View File

@@ -3,11 +3,13 @@
/* LibTomMath, multiple-precision integer library -- Tom St Denis */
/* SPDX-License-Identifier: Unlicense */
mp_err(*s_mp_rand_source)(void *out, size_t size) = s_mp_rand_platform;
/* Dropbear sets this separately, avoid platform code */
mp_err(*s_mp_rand_source)(void *out, size_t size) = NULL;
void mp_rand_source(mp_err(*source)(void *out, size_t size))
{
s_mp_rand_source = (source == NULL) ? s_mp_rand_platform : source;
/* Dropbear, don't reset to platform if source==NULL */
s_mp_rand_source = source;
}
mp_err mp_rand(mp_int *a, int digits)

View File

@@ -1316,6 +1316,8 @@
#undef BN_S_MP_KARATSUBA_SQR_C
#undef BN_S_MP_TOOM_MUL_C
#undef BN_S_MP_TOOM_SQR_C
/* Dropbear uses its own random source */
#undef BN_S_MP_RAND_PLATFORM_C
#include "dbmalloc.h"
#define MP_MALLOC m_malloc